Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 4744188635234841019 7 DuKrosis the Grave Robber (level 2, -2/17 HPs) Began as a Poltergeist Necromancer on Apr 27, 2025. Slain by a gnoll ... wielding a +0 flail (4 damage) ... on level 2 of the Dungeon. The game lasted 00:11:01 (504 turns). DuKrosis the Grave Robber (Poltergeist Necromancer) Turns: 504, Time: 00:11:01 Health: -2/17 AC: 6 Str: 4 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 17 God: Gold: 18 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . j - +0 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying, very slightly contaminated, trickster (+4 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 dagger j - a +0 dagger (weapon) n - a +0 club o - a +0 club p - a +0 dagger Armour b - a +1 cloak (haunted) d - a +0 leather armour e - a +0 ring mail g - a +0 leather armour h - a +0 ring mail k - an orb of light Scrolls i - 3 scrolls of teleportation {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of revelation {unknown} Potions c - a potion of magic Baubles q - 3 flux baubles Talismans f - a quill talisman Skills: + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.1 Spellcasting * Level 4.7 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 68% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 34% 2d9 4% 2 Vampiric Draining Necr 17% 2d7 9% 3 Animate Dead Necr 17% N/A 26% 4 Curse of Agony Necr 17% N/A 58% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The gnoll shouts! x2; You hear a shout! Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (chance to affect: 56%) The gnoll resists with significant effort. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (chance to affect: 56%) You miscast Soul Splinter. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (chance to affect: 56%) A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. You feel bolstered by spreading misfortune. Your soul wisp barely misses the gnoll. The gnoll hits you with a +0 flail. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (chance to affect: 56%) Your soul wisp returns to where it belongs. The gnoll is no longer weakened. A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. The gnoll hits you with a +0 club. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your soul wisp touches the gnoll but does no damage. You closely miss the gnoll. The gnoll barely misses you. The gnoll hits you with a +0 flail. You die... #.###### #### #...*j@# ...# ######j# ...# #§# ...### #.# .....# #.# .###.# #.# ..<..# #.# .....# #.# ....## #.# You could see 2 gnolls and a friendly soul wisp (summoned). Vanquished Creatures A quokka (D:1) A frilled lizard (D:1) A kobold (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:2) 2 goblins 5 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DuKrosis the Poltergeist Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 461 | D:2 | Reached XP level 2. HP: 16/17 MP: 0/5 504 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_loops_corners, hellmonk_ecumenical_altar_run_dry, serial_shops, shop D:2: layout_basic Action || total ---------------------------++------- Melee: Dagger || 11 Cast: Soul Splinter || 15 Armour: Skin || 11 Dodge: Dodged || 10