Dungeon Crawl Stone Soup version 0.31-a0-544-gceb718ecc6 (webtiles) character file. Game seed: 9974850413590396822 30 Duck the Magician (level 3, 0/27 HPs) Began as a Djinni Ice Elementalist on Aug 15, 2023. Was an Initiate of Ashenzari. Slain by Terence ... wielding a +0 hand axe (1 damage) ... on level 2 of the Dungeon. The game lasted 00:08:53 (1279 turns). Duck the Magician (Djinni Ice Elementalist) Turns: 1279, Time: 00:08:54 Health: 0/27 AC: 2 Str: 7 XL: 3 Next: 37% Gold: 65 EV: 12 Int: 18 God: Ashenzari [......] SH: 0 Dex: 13 rFire + + . b - +0 dagger of Cremastomancy {Melee, Fort} (curse) rCold x . . (no shield) rNeg . . . h - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: brilliant, attractive, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Shatter the Chains You were on level 2 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons b - the cursed +0 dagger of Cremastomancy (weapon) {Melee, Fort} (You found it on level 1 of the Dungeon) It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Fortitude: Armour and Shields. Armour h - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of teleportation {unknown} Skills: * Level 1.5 Fighting - Level 2.3 Dodging - Level 1.7 Stealth * Level 3.7 Spellcasting * Level 3.7 Conjurations * Level 3.7 Hexes * Level 3.7 Summonings * Level 3.7 Necromancy * Level 3.7 Translocations * Level 3.7 Transmutations * Level 3.7 Fire Magic * Level 3.7 Ice Magic * Level 3.7 Air Magic * Level 3.7 Earth Magic * Level 3.7 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 96% 1d10 3% 1 b - Frozen Ramparts Ice 48% 1d8 10% 3 c - Ozocubu's Armour Ice 24% N/A 10% 3 d - Summon Ice Beast Ice/Summ 24% N/A 32% 4 e - Sandblast Erth 48% 2d12 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Shops: D:1 [ D:2 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: Terence, wielding a +0 hand axe and wearing a +1 chain mail of willpower (moderately wounded) You miscast Freeze. Nothing appears to happen. Terence hits you with a +0 hand axe! Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * It was a potion of cancellation. You feel magically purged. Your magical contamination has completely faded away. Terence closely misses you. It was a potion of curing. You feel better. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Unknown command. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +1 chain mail of willpower (moderately wounded) You feel a surge of power! You freeze Terence. Terence is heavily wounded. * * * LOW HITPOINT WARNING * * * Terence closely misses you. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +1 chain mail of willpower (heavily wounded) You feel a surge of power! You freeze Terence. Terence is heavily wounded. * * * LOW HITPOINT WARNING * * * Terence barely misses you. You don't have enough health to cast this spell. It was a potion of attraction. You feel attractive to monsters. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence attacks as you move away! Terence misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 hand axe. You die... #.# .# #.# # #.# #[# #.#.# #.#### #.# #####.#.# #....# #.# #.. .... ####†# #.# #.###.### #.# #.# #.#.....# #######.###.####..g###.# .........∩.......@.# # # #..####..##.....@..###.... #..##.#####......# #..##.# #.###### ###..##†## #.# #............# #.# .........##..# #.# #..####..##..# #.# #. #..##..# #.# ##..##..# #.##########. You could see Terence and a hobgoblin. Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 3 hobgoblins 5 jackals (D:2) 2 kobolds (D:1) A quokka (D:2) 2 bats (D:1) A frilled lizard (D:1) 3 rats (D:1) A spectral kobold (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Duck the Djinni Ice Elementalist began the quest for the | Orb. 0 | D:1 | Duck set off with the following spells memorised: Freeze, | Frozen Ramparts, Ozocubu's Armour, Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 155 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 370 | D:1 | Reached skill level 1 in Fighting 464 | D:1 | Found Odull's Armour Shop. 674 | D:1 | Found a faded altar of an unknown god. 689 | D:1 | Prayed at the altar of an unknown god. 689 | D:1 | Became a worshipper of Ashenzari the Shackled 1023 | D:2 | Reached XP level 3. HP: 27/27 MP: 0/0 1023 | D:2 | Learned a level 1 spell: Sandblast 1152 | D:2 | Found Pybburro's Antique Armour Shoppe. 1212 | D:2 | Identified the +0 leather armour "Qusmu" {Int+4} 1262 | D:2 | Noticed Terence 1276 | D:2 | HP: 1/27 [Terence/+0 hand axe (1)] 1279 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_loops_corners, serial_shops, nicolae_shop_trees, dreamdust_ecumenical_altar_drowned_temple D:2: layout_loops_ring, serial_shops, shop, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.5 Dodging | | 2.3 Stealth | | 1.7 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Transmutations | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Poison Magic | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 3 Dagger || 20 Punch || 1 Cast: Freeze || 29 Sandblast || 3 Invoke: Curse Item || 1 Use: Potion || 4 Stab: Sleeping || 2 Armour: Robe || 2 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1279 | 1251 | 28 | 142 | 864 | 2 | 639.5 | Dungeon | 1279 | 1251 | 28 | 142 | 864 | 2 | 639.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1020 daAuts D:2: 259 daAuts