Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 5607979351770311553 3 Duck the Conjurer (level 1, 13/13 HPs) Began as a Human Conjurer on Jan 1, 2025. Got out of the dungeon alive. The game lasted 00:01:04 (126 turns). Duck the Conjurer (Human Conjurer) Turns: 126, Time: 00:01:05 Health: 13/13 AC: 3 Str: 7 XL: 1 Next: 50% Magic: 3/3 EV: 10 Int: 18 God: Gold: 16 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Armour a - a +0 robe c - a +0 leather armour (worn) Potions b - a potion of magic Skills: - Level 2.0 Dodging - Level 2.1 Stealth * Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 8% 2 Fulminant Prism Conj/Alch 4% 3d5 75% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The rat closely misses you. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - rat Aim: a rat (100% to hit) The magic dart hits the rat. The rat is moderately wounded. The rat twitches its whiskers. The rat barely misses you. You completely miss the rat. The rat is moderately wounded. The rat bites you. You hit the rat but do no damage. The rat is moderately wounded. The rat bites you. * * * LOW HITPOINT WARNING * * * You closely miss the rat. The rat is moderately wounded. The rat bites you but does no damage. You hit the rat. The rat is severely wounded. The rat barely misses you. You hit the rat but do no damage. The rat is severely wounded. The rat closely misses you. You hit the rat. You kill the rat! You start resting. Magic restored. You start resting. HP restored. Unknown command. Unknown command. Unknown command. You open the door. There is an open door here. You see here 4 stones. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. You have escaped! ############### #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈~~≈≈≈≈# #≈≈≈~~~~~~~≈≈≈# #≈≈≈~~...~~≈≈≈# #≈≈~~..@..~~~≈# #≈≈≈~~...~~~≈≈# #≈≈≈~~~~~~≈≈≈≈# #≈≈≈≈≈~~~~~≈≈≈# #≈≈≈≈~~~~~≈≈≈≈# #≈≈≈≈~~~~~≈≈≈≈# #≈≈~~~≈~≈~~≈≈≈# #≈≈≈~~~~≈~~~≈≈# #≈≈≈~~≈~≈~~≈≈≈# There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Duck the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 126 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_loops_ring, minmay_worlds_worst_comb Action || total ---------------------------++------- Melee: Unarmed || 13 Cast: Magic Dart || 3 Armour: Leather armour || 10 Dodge: Dodged || 9