ERROR in 'mon-util.cc' at line 5075: invalid kill category Version: Dungeon Crawl Stone Soup 0.33-a0-985-g45e6bba2ff Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 12623658367781757165, deterministic pregen: 1 Version history: Game started: 0.33-a0-964-g555990002e 0.33-a0-985-g45e6bba2ff Command line: /usr/games/crawl-git-45e6bba2ff -name Dumalacath -rc /dgldir/rcfiles/crawl-git/Dumalacath.rc -macro /dgldir/rcfiles/crawl-git/Dumalacath.macro -morgue /dgldir/morgue/Dumalacath/ -webtiles-socket /crawl-master/webserver/sockets/Dumalacath:2025-02-21.16:18:57.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 17 stack frames. /usr/games/crawl-git-45e6bba2ff(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55c8133a28bf]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-45e6bba2ff(_Z13do_crash_dumpv+0x404) [0x55c8133acc54]: do_crash_dump() /usr/games/crawl-git-45e6bba2ff(_Z20crash_signal_handleri+0x1fa) [0x55c8133a2d4a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7ff420d79210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7ff420f3a24b]: /usr/games/crawl-git-45e6bba2ff(+0x4cc3ad) [0x55c8133ac3ad]: /usr/games/crawl-git-45e6bba2ff(+0x4cc6d6) [0x55c8133ac6d6]: /usr/games/crawl-git-45e6bba2ff(_Z10find_agentj13kill_category+0x3e) [0x55c8137a4c7e]: find_agent(unsigned int, kill_category) /usr/games/crawl-git-45e6bba2ff(_ZN7monster17apply_enchantmentERK11mon_enchant+0x1472) [0x55c813752ab2]: monster::apply_enchantment(mon_enchant const&) /usr/games/crawl-git-45e6bba2ff(_ZN7monster18apply_enchantmentsEv+0xd7) [0x55c813754ea7]: monster::apply_enchantments() /usr/games/crawl-git-45e6bba2ff(_Z15handle_monstersb+0x301) [0x55c813703451]: handle_monsters(bool) /usr/games/crawl-git-45e6bba2ff(_Z12world_reactsv+0x13d) [0x55c813acc9ed]: world_reacts() /usr/games/crawl-git-45e6bba2ff(+0xbee355) [0x55c813ace355]: /usr/games/crawl-git-45e6bba2ff(+0xbeedc5) [0x55c813acedc5]: /usr/games/crawl-git-45e6bba2ff(main+0x1ab) [0x55c8132e855b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7ff420d5a0b3]: /usr/games/crawl-git-45e6bba2ff(_start+0x2e) [0x55c8132e914e]: Trying to run gdb. GNU gdb (Ubuntu 9.1-0ubuntu1) 9.1 Copyright (C) 2020 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007ff420e18c2a in __GI___wait4 (pid=1181521, stat_loc=stat_loc@entry=0x0, options=options@entry=0, usage=usage@entry=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:27 #0 0x00007ff420e18c2a in __GI___wait4 (pid=1181521, stat_loc=stat_loc@entry=0x0, options=options@entry=0, usage=usage@entry=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:27 resultvar = 18446744073709551104 sc_ret = #1 0x00007ff420e18beb in __GI___waitpid (pid=, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at waitpid.c:38 No locals. #2 0x000055c8133a2725 in call_gdb (file=file@entry=0x7ff420f1f5c0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1086246\000\000\000\000\000" #3 0x000055c8133acc72 in do_crash_dump () at dbg-asrt.cc:673 t = 1740180700 dir = "/dgldir/morgue/Dumalacath/" name = "/dgldir/morgue/Dumalacath/crash-Dumalacath-20250221-233140.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ERROR in 'mon-util.cc' at line 5075: invalid kill category" file = 0x7ff420f1f5c0 <_IO_2_1_stderr_> #4 0x000055c8133a2d4a in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #5 No locals. #6 raise (sig=) at ../sysdeps/unix/sysv/linux/raise.c:50 set = {__val = {0, 94317812121155, 5075, 140733394385424, 94318452125828, 0, 140733394387472, 140686500708387, 206158430240, 140733394385376, 140733394385184, 996266997963826688, 94317815615472, 140686503824425, 94317815615456, 140733394387472}} pid = tid = ret = #7 0x000055c8133ac3ad in _BreakStrToDebugger (mesg=mesg@entry=0x7fff0bfb0210 "ERROR in 'mon-util.cc' at line 5075: invalid kill category", assert=false) at dbg-asrt.cc:799 No locals. #8 0x000055c8133ac6d6 in die (file=file@entry=0x55c813affe43 "mon-util.cc", line=line@entry=5075, format=format@entry=0x55c813ae2c27 "invalid kill category") at dbg-asrt.cc:859 tmp = "invalid kill category", '\000' mesg = "ERROR in 'mon-util.cc' at line 5075: invalid kill category", '\000' args = {{gp_offset = 24, fp_offset = 48, overflow_arg_area = 0x7fff0bfb0b10, reg_save_area = 0x7fff0bfb0a30}} #9 0x000055c8137a4c7e in find_agent (m=, kc=2037148769) at mon-util.cc:5075 agent = #10 0x000055c813752ab2 in mon_enchant::agent (this=0x55c839d5b084) at mon-ench.cc:2287 No locals. #11 monster::apply_enchantment (this=0x55c814075a88 , me=...) at mon-ench.cc:1328 duration = 111 en = #12 0x000055c813754ea7 in monster::apply_enchantments (this=this@entry=0x55c814075a88 ) at /usr/include/c++/9/bits/stl_function.h:385 i = ec = {_vptr.FixedBitVector = 0x7fff0bfb1250, data = std::bitset = {[2] = 1, [3] = 1, [39] = 1}} #13 0x000055c813703451 in _pre_monster_move (mons=...) at mon-act.cc:1767 mact = mact = i = agent = foe = #14 handle_monsters (with_noise=) at mon-act.cc:2677 mi = {i = 12, max = 72} tries = #15 0x000055c813acc9ed in world_reacts () at main.cc:2620 No locals. #16 0x000055c813ace355 in _input () at main.cc:1304 player_disabled = {was_disabled = false} #17 0x000055c813acedc5 in _launch_game () at main.cc:493 game_start = ccon = {cstate = false} #18 0x000055c8132e855b in _launch_game_loop () at main.cc:392 game_ended = false game_ended = ge = fe = #19 main (argc=, argv=0x7fff0bfb17e8) at main.cc:342 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = {value = maybe_bool::mbool_t::maybe, static maybe = , static t = {value = maybe_bool::mbool_t::t, static maybe = , static t = , static f = {value = maybe_bool::mbool_t::f, static maybe = , static t = , static f = }}, static f = }, static t = , static f = }} [Inferior 1 (process 1086246) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-45e6bba2ff/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-45e6bba2ff/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-45e6bba2ff/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 22, depth = 4 Level id: Abyss:4 Abyssal state: major_coord = (211235164,571921675) seed = 0x64637fed depth = 1513404483 phase = 2.15841 destroy_all_terrain = 0 level = (0 : 9) Level build method = abyss, level layout type = abyss, absdepth0 = 27 Level vaults: hangedman_abyss_rune_flesh_and_stone evilmike_abyss_exit_plants Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Casting: Fulsome Fusillade (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw magical energy from your own body! Casting: Sublimation of Blood (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw magical energy from your own body! Casting: Sublimation of Blood (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw magical energy from your own body! Casting: Sublimation of Blood (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw magical energy from your own body! Casting: Sublimation of Blood (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw magical energy from your own body! Casting: Sublimation of Blood (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw magical energy from your own body! Casting: Sublimation of Blood (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw magical energy from your own body! Casting: Sublimation of Blood (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw magical energy from your own body! Casting: Sublimation of Blood (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Yara's Violent Unravelling (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a large abomination (wandering, strong, hasn't noticed you) The large abomination's magical effects unravel! The enchantments explode! The unravelling engulfs the large abomination! The large abomination is moderately damaged. You hit the large abomination but do no damage. The large abomination wobbles for a moment. You grab the large abomination. The large abomination is moderately damaged. You shroompunch the large abomination, but do no damage. You constrict the large abomination. The large abomination hits you but does no damage. You hit the large abomination but do no damage. The large abomination is moderately damaged. You constrict the large abomination. You hit the large abomination. Space warps horribly around the large abomination! The large abomination is heavily damaged. You shroompunch the large abomination, but do no damage. You constrict the large abomination. The large abomination hits you. You hit the large abomination but do no damage. Space warps around the large abomination. The large abomination is severely damaged. You constrict the large abomination. You hit the large abomination. You destroy the large abomination! A tentacled starspawn comes into view. Tentacles burst from the starspawn's body! A weeping skull comes into view. An ancient zyme comes into view. You feel yourself growing ill in the presence of the ancient zyme. Casting: Yara's Violent Unravelling (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure up an array of volatile reagents! Flasks of reagents rain from above! The unstable reaction engulfs the ancient zyme!! The ancient zyme is heavily damaged. The unstable reaction engulfs the tentacled starspawn!!! The tentacled starspawn is heavily damaged. The unstable reaction engulfs the starspawn tentacle!!! You destroy the starspawn tentacle! The unstable reaction engulfs the starspawn tentacle segment!!! You destroy the starspawn tentacle segment! Something shouts, "Back with thee, thou reeling-ripe knotty-pated flax-wench!" You hear a roar! You hear a chilling moan. Flasks of reagents rain from above! The unstable reaction engulfs the tentacled starspawn!!!! You destroy the tentacled starspawn! The ancient zyme flies into a frenzy! The unstable reaction engulfs the ancient zyme!!! You destroy the ancient zyme! The fiery phlogiston engulfs the weeping skull!! You destroy the weeping skull! A small abomination comes into view. Flasks of reagents rain from above! The unstable reaction engulfs the small abomination!!! You destroy the small abomination! Flasks of reagents rain from above! You hear a chilling moan. A bone dragon comes into view. An ancient zyme comes into view. Flasks of reagents rain from above! The fiery phlogiston engulfs the ancient zyme!! The ancient zyme is heavily damaged. Your rain of reagents ends. You hear a shout! Casting: Fulsome Fusillade (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure up an array of volatile reagents! Flasks of reagents rain from above! You feel a bit more experienced. The unstable reaction engulfs the ancient zyme!! The ancient zyme is almost destroyed. The ancient zyme looks weaker. You hear a shout! An ancient zyme comes into view. You feel ill. A starcursed mass comes into view. A weeping skull comes into view. Flasks of reagents rain from above! The frigid brine engulfs the starcursed mass! The starcursed mass is lightly damaged. The flickering plasma engulfs the bone dragon! The bone dragon resists. The bone dragon is lightly damaged. The fiery phlogiston engulfs the weeping skull!! The weeping skull is severely damaged. You feel ill. A starcursed mass splits. Reach: V) +9 demon trident (distort) Press: ? - help, Dir - move target Aim: a bone dragon (lightly damaged, 90% to hit and 86% to hit with your grab) You reach to attack! You puncture the bone dragon! Space warps around the bone dragon. The bone dragon is lightly damaged. Flasks of reagents rain from above! The fiery phlogiston engulfs the ancient zyme!! The ancient zyme is almost destroyed. The frigid brine engulfs the starcursed mass!! The starcursed mass is moderately damaged. The frigid brine engulfs the starcursed mass!! The starcursed mass is heavily damaged. The flickering plasma engulfs the weeping skull! You destroy the weeping skull! The starcursed mass shudders and is absorbed by its neighbour. Reach: V) +9 demon trident (distort) Press: ? - help, Dir - move target Aim: a bone dragon (lightly damaged, 90% to hit and 86% to hit with your grab) You reach to attack! You puncture the bone dragon! The bone dragon is lightly damaged. Flasks of reagents rain from above! The flickering plasma engulfs the ancient zyme!! You destroy the ancient zyme! The starcursed mass flies into a frenzy! The noxious sulphur engulfs the starcursed mass! The starcursed mass partially resists. The starcursed mass is heavily damaged. The frigid brine engulfs the bone dragon! The bone dragon resists. The bone dragon is moderately damaged. Reach: V) +9 demon trident (distort) Press: ? - help, Dir - move target Aim: a bone dragon (moderately damaged, 90% to hit and 86% to hit with your grab) Okay, then. You puncture the bone dragon! Space warps horribly around the bone dragon. The bone dragon is moderately damaged. Flasks of reagents rain from above! The fiery phlogiston engulfs the starcursed mass!! The starcursed mass is severely damaged. The noxious sulphur engulfs the ancient zyme! The ancient zyme partially resists. You destroy the ancient zyme! Your rain of reagents ends. You hear a shout! You hear a bark! You hear a chilling moan. You impale the bone dragon!! Space warps horribly around the bone dragon!! The bone dragon is heavily damaged. The bone dragon bites you! The bone dragon claws you but does no damage. The bone dragon tramples you! You stumble backwards! You barely miss the bone dragon. The bone dragon is heavily damaged. The bone dragon bites you but does no damage. The bone dragon claws you but does no damage. The bone dragon tramples you! You hold your ground! You puncture the bone dragon! Space warps around the bone dragon. The bone dragon is heavily damaged. You hit the bone dragon. Space warps horribly around the bone dragon! The bone dragon is severely damaged. The bone dragon bites you! The bone dragon claws you but does no damage. The bone dragon tramples you but does no damage. You hit the bone dragon but do no damage. The bone dragon is severely damaged. The bone dragon blinks! A brain worm comes into view. You feel a bit more experienced. Reach: V) +9 demon trident (distort) Press: ? - help, Dir - move target Aim: a bone dragon (severely damaged, 90% to hit and 86% to hit with your grab) You reach to attack! You hit the bone dragon but do no damage. The bone dragon wobbles for a moment. The bone dragon is severely damaged. You puncture the bone dragon! Space warps around the bone dragon. The bone dragon is severely damaged. You hit the bone dragon but do no damage. The bone dragon is severely damaged. The bone dragon blinks! The bone dragon closely misses you. The bone dragon claws you. The bone dragon tramples you but does no damage. You hit the bone dragon. Space warps around the bone dragon. The bone dragon is severely damaged. You hit the bone dragon but do no damage. Space warps horribly around the bone dragon! The bone dragon is almost destroyed. The bone dragon bites you but does no damage. The bone dragon misses you. The bone dragon tramples you but does no damage. You puncture the bone dragon! The bone dragon is almost destroyed. The bone dragon bites you. The bone dragon claws you but does no damage. The bone dragon tramples you but does no damage. The brain worm's throbbing head pulsates. Something gnaws heavily on your mind! You feel your power leaking away. You puncture the bone dragon! The bone dragon wobbles for a moment. The bone dragon is almost destroyed. You puncture the bone dragon! The bone dragon is almost destroyed. The bone dragon blinks! The brain worm bites you but does no damage. You feel a bit more experienced. You hear a shout! You barely miss the brain worm. Your grab misses the brain worm. You puncture the brain worm! Space warps around the brain worm. You grab the brain worm. The brain worm is heavily wounded. You shroompunch the brain worm. The brain worm appears confused. You constrict the brain worm! You kill the brain worm! A brain worm comes into view. You puncture the bone dragon! Space warps horribly around the bone dragon! You destroy the bone dragon! Your Stealth skill increases to level 11! Your Invocations skill increases to level 12! Unknown command. You start resting. You pine for rotting vegetation. You feel your health improve. You start resting. A neqoxec comes into view. A large abomination comes into view. A naga warrior skeleton comes into view. Reach: V) +9 demon trident (distort) Press: ? - help, Dir - move target Aim: a neqoxec (wandering, hasn't noticed you, 73% to hit and 59% to hit with your grab) Okay, then. A neqoxec is nearby! A small abomination comes into view. A wretched star comes into view. Casting: Fulsome Fusillade (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Yara's Violent Unravelling (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a small abomination (wandering, fast, hasn't noticed you) The small abomination's magical effects unravel! The enchantments explode! The unravelling engulfs the small abomination!!! You destroy the small abomination! The wretched star flies into a frenzy! The unravelling engulfs the wretched star!! The wretched star is moderately damaged. You hear a shout! You hear a chilling moan. You hear a bark! You hear a hideous shriek! You hear a roar! An iron imp, 2 weeping skulls, an unseen horror and an ufetubus come into view. The weeping skull gives a chilling moan. A small abomination comes into view. The weeping skull releases gushing sobs. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through you. The weeping skull releases gushing sobs. The wave of grief passes through you. The unseen horror hits you but does no damage. The unseen horror attacks as it pursues you! The unseen horror misses you. The unseen horror hits you but does no damage. The unseen horror hits you. You puncture the unseen horror! Space warps horribly around the unseen horror! Your grab misses the unseen horror. The unseen horror is severely wounded. The unseen horror barely misses you. The unseen horror hits you but does no damage. The unseen horror hits you. You puncture the unseen horror! You grab the unseen horror. The unseen horror is almost dead. The unseen horror blinks free of you. The unseen horror blinks free! The unseen horror is engulfed in excruciating misery. The unseen horror is engulfed in excruciating misery. You barely miss the weeping skull. You grab the weeping skull. You shroompunch the weeping skull, but do no damage. You constrict the weeping skull. The weeping skull touches you but does no damage. You puncture the weeping skull! The weeping skull is severely damaged. You shroompunch the weeping skull. You constrict the weeping skull! You destroy the weeping skull! Reach: V) +9 demon trident (distort) Press: ? - help, Dir - move target Aim: an iron imp (81% to hit and 72% to hit with your grab) You reach to attack! You puncture the iron imp! You kill the iron imp! The weeping skull flies into a frenzy! Something hits the weeping skull but does no damage. You puncture the unseen horror! You kill the unseen horror! The weeping skull barely misses something. Something hits the weeping skull but does no damage. The weeping skull closely misses something. Something hits the weeping skull. The weeping skull closely misses something. The weeping skull touches something. Something hits the weeping skull!! The weeping skull touches something. Something hits the weeping skull. The weeping skull is destroyed! A thrashing horror comes into view. The thrashing horror tramples something but does no damage. The thrashing horror barely misses something. The thrashing horror roars! You puncture the small abomination! Your grab misses the small abomination. The small abomination is heavily damaged. The small abomination closely misses you. You puncture the small abomination! You destroy the small abomination! You puncture the thrashing horror! Space warps around the thrashing horror. You grab the thrashing horror. The thrashing horror is moderately damaged. You constrict the thrashing horror. The thrashing horror tramples you but does no damage. x2 You hit the thrashing horror. The thrashing horror is heavily damaged. You constrict the thrashing horror. The thrashing horror barely misses you. The thrashing horror completely misses you. An Executioner comes into view. The thrashing horror tramples the wretched star but does no damage. The thrashing horror tramples the wretched star. The wretched star is shoved backwards! You lose your grip on the thrashing horror. The thrashing horror tramples you but does no damage. x2 You closely miss the thrashing horror. The Executioner gives a hideous shriek! You grab the thrashing horror. The thrashing horror is heavily damaged. You constrict the thrashing horror. The thrashing horror tramples you but does no damage. The thrashing horror tramples you. You stumble backwards! You lose your grip on the thrashing horror. The thrashing horror tramples you. You hold your ground! The thrashing horror tramples you. You stumble backwards! You puncture the thrashing horror! Space warps horribly around the thrashing horror! You destroy the thrashing horror! The Executioner hits the wretched star!! The Executioner closely misses the wretched star. The Executioner hits the wretched star but does no damage. The Executioner hits the wretched star!! The Executioner hits the wretched star but does no damage. The Executioner hits the wretched star. A smoke demon comes into view. The Executioner hits the wretched star. x2 The wretched star is destroyed! The Executioner gestures. The Executioner seems to speed up. You hear a shout! Casting: Yara's Violent Unravelling (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Yara's Violent Unravelling (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an Executioner (fast) The Executioner's magical effects unravel! The enchantments explode! The Executioner twists and deforms. The unravelling engulfs the Executioner!!! The Executioner is severely wounded. The smoke demon twists and deforms. The unravelling engulfs the smoke demon!! The smoke demon is severely wounded. You hear a bark! The Executioner gestures. The Executioner seems to speed up. You hear a roar! Casting: Yara's Violent Unravelling (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Yara's Violent Unravelling (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Yara's Violent Unravelling (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an Executioner (severely wounded, fast, misshapen and mutated) The Executioner's magical effects unravel! The enchantments explode! The Executioner twists and deforms. The unravelling engulfs the Executioner!!! You kill the Executioner! The smoke demon flies into a frenzy! The smoke demon twists and deforms. The unravelling engulfs the smoke demon!!! You kill the smoke demon! A wretched star comes into view. The wretched star pulses with an eldritch light! You feel less energetic. x2 You feel your constitution grow even weaker. Reach: V) +9 demon trident (distort) Press: ? - help, Dir - move target Aim: a wretched star (77% to hit and 66% to hit with your grab) You reach to attack! You puncture the wretched star! The wretched star is moderately damaged. A neqoxec comes into view. The wretched star pulses with an eldritch light! You feel the urge to shout. You feel a strong urge to scream. Reach: V) +9 demon trident (distort) Press: ? - help, Dir - move target Aim: a wretched star (moderately damaged, 77% to hit and 66% to hit with your grab) You reach to attack! You hit the wretched star. The wretched star is moderately damaged. The wretched star blinks! Casting: Yara's Violent Unravelling (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure up an array of volatile reagents! Flasks of reagents rain from above! The fiery phlogiston engulfs the neqoxec!! You kill the neqoxec! The wretched star flies into a frenzy! The flickering plasma engulfs the wretched star! The wretched star resists. The wretched star is heavily damaged. You hear a shout! You hear a bark! x2 A wretched star comes into view. You scream at the wretched star! The wretched star moves out of view. You hear a loud squeak. You hit the wretched star. The wretched star is heavily damaged. The wretched star blinks! Flasks of reagents rain from above! The unstable reaction engulfs the wretched star!!! You destroy the wretched star! The ufetubus flies into a frenzy! The unstable reaction engulfs the ufetubus!!! You kill the ufetubus! Flasks of reagents rain from above! Flasks of reagents rain from above! Flasks of reagents rain from above! The unstable reaction engulfs the wretched star!!! You destroy the wretched star! Your rain of reagents ends. You feel the corruption within you wane somewhat. You feel your constitution improve a little. Your urge to scream lessens. You start resting. HP restored. You start resting. An apocalypse crab comes into view. A spatial maelstrom comes into view. The spatial maelstrom moves out of view. A large abomination comes into view. Casting: Fulsome Fusillade (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure up an array of volatile reagents! You shroompunch the spatial vortex. Flasks of reagents rain from above! The fiery phlogiston engulfs the spatial vortex!! The spatial vortex resists. The spatial vortex is moderately damaged. The noxious sulphur engulfs the spatial vortex! The spatial vortex partially resists. The spatial vortex is lightly damaged. The unstable reaction engulfs the spatial maelstrom!! The spatial maelstrom is heavily damaged. The unstable reaction engulfs the large abomination!!! You destroy the large abomination! You hear a shout! Flasks of reagents rain from above! The unstable reaction engulfs the spatial vortex!!! You destroy the spatial vortex! The spatial vortex disappears in a puff of smoke! The unstable reaction engulfs the spatial maelstrom!!! The spatial maelstrom is almost destroyed. The spatial maelstrom looks weaker. The unstable reaction engulfs the spatial vortex!!! You destroy the spatial vortex! The spatial vortex disappears in a puff of smoke! You hit the spatial maelstrom. The spatial maelstrom is almost destroyed. The spatial maelstrom blinks! Flasks of reagents rain from above! The frigid brine engulfs the spatial maelstrom! The spatial maelstrom resists. You destroy the spatial maelstrom! Flasks of reagents rain from above! Your magical reserves are too exhausted to conjure more reagents. A worldbinder comes into view. You yell at the worldbinder! You hear a chilling moan. Casting: Fulsome Fusillade (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Fulsome Fusillade (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You shroompunch the worldbinder. The worldbinder barely misses you. x2 You puncture the worldbinder! Space warps horribly around the worldbinder!! You grab the worldbinder. The worldbinder is severely damaged. You shroompunch the worldbinder, but do no damage. You constrict the worldbinder! The worldbinder completely misses you. The worldbinder misses you. You hit the worldbinder but do no damage. The worldbinder is almost destroyed. The worldbinder blinks free of you. The worldbinder blinks free! A spatial maelstrom comes into view. A weeping skull comes into view. A weeping skull comes into view. The weeping skull's misery overflows. The wave of grief passes through you. A lurking horror comes into view. Casting: Fulsome Fusillade (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw magical energy from your own body! Reach: V) +9 demon trident (distort) Press: ? - help, Dir - move target Aim: a worldbinder (almost destroyed, 90% to hit and 86% to hit with your grab) You reach to attack! You puncture the worldbinder! You destroy the worldbinder! A large abomination comes into view. You feel the corruption within you wane somewhat. You feel more energetic. Casting: Sublimation of Blood (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Yara's Violent Unravelling (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a large abomination (wandering, regenerating, hasn't noticed you) The large abomination's magical effects unravel! The enchantments explode! The unravelling engulfs the large abomination! The large abomination is moderately damaged. The unravelling engulfs the lurking horror!!! Your body is wracked with pain! A tentacled starspawn comes into view. Casting: Yara's Violent Unravelling (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Fulsome Fusillade. You are very lightly contaminated with residual magic. Parts of your body briefly turn golden. The weeping skull's misery bubbles over. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through you. An ancient zyme comes into view. The spatial maelstrom touches you! The spatial maelstrom barely misses you. Magic courses through your body. The weeping skull releases gushing sobs. The wave of grief passes through you. You feel yourself growing ill in the presence of the ancient zyme. The spatial maelstrom closely misses you. The spatial maelstrom engulfs you but does no damage. Tentacles burst from the starspawn's body! Okay, then. Okay, then. Aiming: Gell's Gravitas Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You rattle the tambourine. Waves of gravity draw inward. The large abomination is pinned by gravity. The weeping skull is pinned by gravity. The spatial maelstrom is pinned by gravity. The weeping skull is pinned by gravity. The spatial vortex is pinned by gravity. The tentacled starspawn is pinned by gravity. The apocalypse crab is pinned by gravity. The weeping skull's misery bubbles over. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through you. Clouds condense from the air! The condenser dries out! The spatial vortex is engulfed in freezing vapours. The weeping skull is engulfed in freezing vapours. The apocalypse crab is engulfed in poison gas. The apocalypse crab is poisoned. The spatial vortex is engulfed in blazing flames. The spatial vortex is engulfed in freezing vapours. Reach: V) +9 demon trident (distort) Press: ? - help, Dir - move target Aim: an ancient zyme (excruciating misery, 86% to hit and 79% to hit with your grab) You reach to attack! You puncture the ancient zyme! The ancient zyme is moderately damaged. The ancient zyme blinks! The large abomination is engulfed in blazing flames. The apocalypse crab is engulfed in poison gas. The apocalypse crab looks even sicker. The apocalypse crab breathes chaos at you. The blast of chaos engulfs you but does no damage. You resist. Okay, then. Casting: Fulsome Fusillade (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure up an array of volatile reagents! You are engulfed in seething chaos. You feel yourself slow down. Flasks of reagents rain from above! The fiery phlogiston engulfs the weeping skull!!! You destroy the weeping skull! You hear a sizzling sound! The fiery phlogiston engulfs the spatial maelstrom. The spatial maelstrom resists. The spatial maelstrom is moderately damaged. The unstable reaction engulfs the large abomination!!!! You destroy the large abomination! The apocalypse crab flies into a frenzy! The unstable reaction engulfs the weeping skull!!! You destroy the weeping skull! The tentacled starspawn flies into a frenzy! The fiery phlogiston engulfs the spatial vortex! The spatial vortex resists. You destroy the spatial vortex! The spatial vortex disappears in a puff of smoke! You hear a sizzling sound! The unstable reaction engulfs the tentacled starspawn!!! The tentacled starspawn is severely damaged. The tentacled starspawn seems to slow down. The unstable reaction engulfs the apocalypse crab!!! You kill the apocalypse crab! The noxious sulphur engulfs the spatial vortex! The spatial vortex partially resists. The spatial vortex is moderately damaged. You hear a bark! The spatial vortex is engulfed in blazing flames. The spatial maelstrom touches the tentacled starspawn! The spatial maelstrom engulfs the tentacled starspawn! Space warps horribly around the tentacled starspawn! The tentacled starspawn is destroyed! A chaos spawn comes into view. You feel the corruption within you wane somewhat. Your urge to shout disappears. The substance of the Abyss twists violently, and a gateway leading out appears! You are engulfed in seething chaos. You feel as though you will be slow longer. Flasks of reagents rain from above! The unstable reaction engulfs the spatial maelstrom!!! You destroy the spatial maelstrom! The chaos spawn flies into a frenzy! The spatial vortex disappears in a puff of smoke! The noxious sulphur engulfs the chaos spawn!! The chaos spawn looks as sick as possible! You kill the chaos spawn! The chaos spawn degenerates into a cloud of primal chaos! You hear a bark! You feel the corruption within you wane completely. You feel more energetic. Flasks of reagents rain from above! You hear a bark! You feel ill. You pass through the gate. Welcome back to the Depths! Level annotation: exclusion: 3 staircases Flasks of reagents rain from above! There is a one-way gate to the infinite horrors of the Abyss here. Flasks of reagents rain from above! Your rain of reagents ends. You start resting. Your magical contamination has completely faded away. You start resting. You feel your health improve. You start resting. Magic restored. You start resting. You feel yourself speed up. You start resting. HP restored. You start waiting. Done waiting. Okay, then. There is a one-way gate to the infinite horrors of the Abyss here. You enter the Abyss! To return, you must find a gate leading back. Killing monsters will force the Abyss to allow you passage. This branch contains the abyssal rune of Zot. An orange demon comes into view. Agnes shouts! Agnes says, "The ORB is mine by right." You puncture Agnes! Space warps horribly around Agnes! You grab Agnes. Agnes is moderately wounded. You shroompunch Agnes. You constrict Agnes. Agnes hits you but does no damage. You puncture Agnes! Space warps horribly around Agnes! Agnes is heavily wounded. You constrict Agnes. Agnes completely misses you. You feel yourself growing ill in the presence of the ancient zyme. You closely miss Agnes. Agnes is severely wounded. You constrict Agnes. Agnes hits you with a +2 lajatang of electrocution!! You hit Agnes but do no damage. Agnes is severely wounded. Agnes blinks free of you. Agnes blinks free! The orange demon closely misses you. Casting: Fulsome Fusillade (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Fulsome Fusillade. You are very lightly contaminated with residual magic. Nothing appears to happen. The orange demon closely misses you. Agnes hits you but does no damage. Casting: Fulsome Fusillade (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure up an array of volatile reagents! Flasks of reagents rain from above! The fiery phlogiston engulfs the orange demon!!! The orange demon is almost dead. The noxious sulphur engulfs the ancient zyme! The ancient zyme partially resists. The ancient zyme is moderately damaged. Agnes hits you but does no damage. The orange demon misses you. Agnes hits you but does no damage. You puncture Agnes! Space warps around Agnes. You grab Agnes. Agnes is almost dead. Flasks of reagents rain from above! The noxious sulphur engulfs the orange demon!!! The orange demon looks as sick as possible! You kill the orange demon! The ancient zyme flies into a frenzy! The frigid brine engulfs the ancient zyme!! The ancient zyme is heavily damaged. You constrict Agnes. Agnes hits you but does no damage. You feel ill. Agnes looks sick. You impale Agnes!! You kill Agnes! Flasks of reagents rain from above! The fiery phlogiston engulfs the ancient zyme!!! You destroy the ancient zyme! Flasks of reagents rain from above! Flasks of reagents rain from above! Your rain of reagents ends. Your magical contamination has completely faded away. You start resting. A small abomination comes into view. A smoke demon comes into view. Casting: Fulsome Fusillade (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Yara's Violent Unravelling (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a small abomination (wandering, fast, hasn't noticed you) The small abomination's magical effects unravel! The enchantments explode! The unravelling engulfs the small abomination!! You destroy the small abomination! The smoke demon roars! The smoke demon hits you but does no damage. The smoke demon closely misses you. The smoke demon barely misses you. The smoke demon gestures at you. Something smites you! You puncture the smoke demon! Space warps around the smoke demon. The smoke demon is moderately wounded. You puncture the smoke demon! Space warps around the smoke demon. The smoke demon is severely wounded. Your shroompunch misses the smoke demon. The smoke demon gestures at you. The ball of steam hits you. You resist. You hit the smoke demon. Space warps horribly around the smoke demon!! You kill the smoke demon! Casting: Yara's Violent Unravelling (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw magical energy from your own body! Casting: Sublimation of Blood (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw magical energy from your own body! There is an empty arch of ancient stone here. You plunge deeper into the Abyss. The abyssal rune of Zot can be found at this depth. Found a corrupted altar of Lugonu. Found a gateway leading out of the Abyss. There is a corrupted altar of Lugonu here. Reach: V) +9 demon trident (distort) Press: ? - help, Dir - move target Aim: a wretched star (77% to hit and 66% to hit with your grab) You puncture the wretched star! Space warps around the wretched star. The wretched star is moderately damaged. You shroompunch the wretched star, but do no damage. You closely miss the wretched star. The wretched star is moderately damaged. You closely miss the wretched star. The wretched star is moderately damaged. You puncture the wretched star! Space warps around the wretched star. The wretched star is heavily damaged. You hit the wretched star but do no damage. Space warps horribly around the wretched star! The wretched star is severely damaged. You hit the wretched star but do no damage. Space warps horribly around the wretched star!! You destroy the wretched star! You feel your health improve. A small abomination comes into view. A weeping skull comes into view. You shroompunch the small abomination, but do no damage. The small abomination barely misses you. The small abomination hits you but does no damage. You puncture the small abomination! You grab the small abomination. The small abomination is moderately damaged. You constrict the small abomination. The small abomination misses you. You puncture the small abomination! Space warps around the small abomination. The small abomination is almost destroyed. You shroompunch the small abomination, but do no damage. You constrict the small abomination. You hit the small abomination. You destroy the small abomination! A weeping skull comes into view. The abyssal matter surrounding you shimmers strangely. You detect the abyssal rune! A harpy simulacrum comes into view. An earth elemental comes into view. Found a potion of enlightenment. Found a runelight. Found a runelight. The earth elemental barely misses you. You hit the earth elemental. You grab the earth elemental. The earth elemental is lightly damaged. You constrict the earth elemental. You impale the earth elemental!! The earth elemental is severely damaged. The earth elemental blinks free of you. The earth elemental blinks free! An earth elemental comes into view. Found three runelights. You puncture the earth elemental! Space warps around the earth elemental. You destroy the earth elemental! The earth elemental misses you. You hit the earth elemental but do no damage. You grab the earth elemental. You shroompunch the earth elemental, but do no damage. You constrict the earth elemental. You hit the earth elemental but do no damage. Space warps horribly around the earth elemental!! The earth elemental is heavily damaged. You constrict the earth elemental. You puncture the earth elemental! The earth elemental is almost destroyed. The earth elemental blinks free of you. The earth elemental blinks free! Found a potion of enlightenment. Found a runelight. You see here a potion of enlightenment. g - 4 potions of enlightenment (gained 1) The earth elemental misses you. You hit the earth elemental. You destroy the earth elemental! Found a runelight. Found a runelight. Found a runelight. g - 5 potions of enlightenment (gained 1) There are no items here. There is an empty arch of ancient stone here. Okay, then. Search for what [Enter for "abyss", or ? for help]? flying Can't find anything matching that. Search for what [Enter for "flying", or ? for help]? fly Unknown command. You feel very buoyant. You fly up into the air. 2 earth elementals come into view. Found two runelights. A catoblepas skeleton and a boulder beetle come into view. A catoblepas comes into view. An earth elemental and a catoblepas skeleton come into view. The catoblepas skeleton barely misses you. Your shroompunch misses the earth elemental. The earth elemental barely misses you. The earth elemental hits you but does no damage. A golden eye comes into view. The golden eye turns its gaze towards you. You hit the earth elemental. Space warps horribly around the earth elemental! You grab the earth elemental. The earth elemental is heavily damaged. You constrict the earth elemental, but do no damage. The catoblepas skeleton gores you but does no damage. Reach: V) +9 demon trident (distort) Press: ? - help, Dir - move target Aim: a golden eye (lava, 56% to hit and 32% to hit with your grab) You reach to attack! You puncture the golden eye! You kill the golden eye! You constrict the earth elemental. The catoblepas breathes a plume of calcifying dust at you. The blast of calcifying dust hits the earth elemental. The blast of calcifying dust hits you but does no damage. The earth elemental hits you. The earth elemental hits you but does no damage. You hit the earth elemental. Space warps horribly around the earth elemental!! You destroy the earth elemental! The earth elemental flies into a frenzy! You are engulfed in calcifying dust. The catoblepas skeleton gores you but does no damage. You puncture the catoblepas! Space warps horribly around the catoblepas!! You grab the catoblepas. The catoblepas is moderately wounded. You are engulfed in calcifying dust. You constrict the catoblepas. The earth elemental hits you!! You impale the catoblepas!! Space warps around the catoblepas. The catoblepas is severely wounded. You shroompunch the catoblepas, but do no damage. The catoblepas appears confused. You are engulfed in calcifying dust. You are slowing down. You constrict the catoblepas! The catoblepas skeleton gores you but does no damage. The catoblepas gores you!! The catoblepas gores itself!! The catoblepas is killed! The abyss shimmers again as the detected abyssal rune vanishes from your memory and reappears. You are engulfed in calcifying dust. The earth elemental hits something!!! You feel a bit more experienced. Your limbs are stiffening. You see here a catoblepas corpse. You have turned to stone. A golden eye comes into view. You are starting to lose your buoyancy. You float gracefully downwards. The golden eye turns its gaze towards you. You turn to flesh and can act again. Casting: Sublimation of Blood (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure up an array of volatile reagents! Flasks of reagents rain from above! The frigid brine engulfs the earth elemental. The earth elemental completely resists. The flickering plasma engulfs the catoblepas skeleton!! The catoblepas skeleton is moderately damaged. The flickering plasma engulfs the golden eye!!! You kill the golden eye! The earth elemental flies into a frenzy! The noxious sulphur engulfs the catoblepas skeleton. The catoblepas skeleton partially resists. The catoblepas skeleton is lightly damaged. You hear an angry hiss. You hear a bellow! The earth elemental hits something. Something bites the earth elemental!! Flasks of reagents rain from above! The noxious sulphur engulfs the catoblepas skeleton! The catoblepas skeleton partially resists. The catoblepas skeleton is moderately damaged. The frigid brine engulfs the catoblepas skeleton! The catoblepas skeleton resists. The catoblepas skeleton is lightly damaged. The flickering plasma engulfs the earth elemental. The earth elemental completely resists. The earth elemental is heavily damaged. The earth elemental hits something!! Something bites the earth elemental!! Flasks of reagents rain from above! The fiery phlogiston engulfs the catoblepas skeleton!! The catoblepas skeleton is severely damaged. The noxious sulphur engulfs the catoblepas skeleton! The catoblepas skeleton partially resists. The catoblepas skeleton is moderately damaged. The flickering plasma engulfs the earth elemental. The earth elemental completely resists. The earth elemental is almost destroyed. You feel a bit more experienced. Flasks of reagents rain from above! The fiery phlogiston engulfs the earth elemental. The earth elemental completely resists. The noxious sulphur engulfs the catoblepas skeleton. The catoblepas skeleton partially resists. The catoblepas skeleton is severely damaged. The flickering plasma engulfs the earth elemental. The earth elemental completely resists. The earth elemental is almost destroyed. Your enlightenment fades. As you open the door, it creaks loudly! A catoblepas skeleton comes into view. Flasks of reagents rain from above! The noxious sulphur engulfs the catoblepas skeleton. The catoblepas skeleton partially resists. The catoblepas skeleton is lightly damaged. You feel a bit more experienced. The flickering plasma engulfs the catoblepas skeleton!! The catoblepas skeleton is almost destroyed. The fiery phlogiston engulfs the catoblepas skeleton!! The catoblepas skeleton is heavily damaged. Your rain of reagents ends. You hear an angry hiss. A catoblepas skeleton comes into view. You impale the catoblepas skeleton!! You grab the catoblepas skeleton. The catoblepas skeleton is moderately damaged. You constrict the catoblepas skeleton. The catoblepas skeleton misses you. You hit the catoblepas skeleton but do no damage. The catoblepas skeleton is moderately damaged. The catoblepas skeleton blinks free of you. The catoblepas skeleton blinks free! You puncture the catoblepas skeleton! Space warps horribly around the catoblepas skeleton!! You grab the catoblepas skeleton. The catoblepas skeleton is severely damaged. You constrict the catoblepas skeleton. You lose your grip on something. A death drake comes into view. You hit the death drake. Your grab misses the death drake. The death drake is lightly wounded. You puncture the death drake! You grab the death drake. The death drake is moderately wounded. The death drake blinks free of you. The death drake blinks free! The death drake closely misses you. You puncture the death drake! Space warps around the death drake. You grab the death drake. The death drake is heavily wounded. You constrict the death drake! You puncture the death drake! Space warps horribly around the death drake! The death drake is almost dead. You constrict the death drake. The death drake breathes miasma at you. The foul vapour engulfs you but does no damage. You impale the death drake!! You kill the death drake! You are engulfed in dark miasma. You feel yourself slow down. The earth elemental is no longer moving quickly. The earth elemental no longer looks unusually strong. The earth elemental is no longer in a wild frenzy. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-964-g555990002e 0.33-a0-985-g45e6bba2ff Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_UP_LEFT repeat_cmd = CMD_NO_CMD Monster 'earth elemental' (39, 37) [midx = 12] currently acting: <<<<<<<<< Name: earth elemental Base name: earth elemental Full name: earth elemental On/in/over feature: runelight Foe: Monster 'earth elemental' (41, 39) [midx = 15] Target: (41, 39) At target: same as foe Travelling: travel_target = 5 travel_path.size() = 0 Inventory: attitude: 0, behaviour: 2, number: 0, flags: 0x4000000410 colour: -1, foe_memory: 519, shield_blocks:0 god: No God, seen_context: 0 >>>>>>>>> Foe: <<<<<<<<< Name: earth elemental Base name: earth elemental Full name: earth elemental On/in/over feature: runelight Foe: Monster 'earth elemental' (39, 37) [midx = 12] Target: (39, 37) At target: same as foe Travelling: travel_target = 5 travel_path.size() = 0 Inventory: attitude: 0, behaviour: 2, number: 0, flags: 0x4000000410 colour: -1, foe_memory: 491, shield_blocks:0 god: No God, seen_context: 0 >>>>>>>>> Player: {{{{{{{{{{{ Name: [Dumalacath] Species: Naga Job: Conjurer HP: 191/210; mods: 0/0 MP: 23/37; mod: 0 Stats: 14 30 17 Position: (40, 34), god: Lugonu (13), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 12 | 4050 | 0/750 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 14 | 5625 | 0/900 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 5 | 1060 | 0/424 Dodging | X | 0 | 0 | 12 | 6626 | 899/1061 Stealth | X | 1 | 25 | 11 | 1596 | 177/283 Shields | X | 0 | 0 | 4 | 609 | 15/297 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 15 | 7759 | 0/1160 Conjurations | X | 1 | 25 | 19 | 11514 | 614/1325 Hexes | X | 0 | 0 | 7 | 1400 | 0/400 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 7 | 1400 | 0/400 Translocations | X | 0 | 0 | 5 | 750 | 0/300 Forgecraft | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 3 | 300 | 0/200 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Alchemy | X | 1 | 25 | 23 | 12568 | 689/1220 Invocations | X | 1 | 25 | 12 | 3755 | 350/631 Evocations | X | 0 | 0 | 16 | 7500 | 0/1050 Shapeshifting | X | 0 | 0 | 5 | 891 | 0/357 Spell bugs: Durations: #3: 144 Attributes: #4: 868516 #7: 8 #12: 9365 #13: 5456 #49: 7811 Mutations: see invisible: 1 (innate) deformed body: 1 (innate) poor constitution: 1 dopey: 1 fire resistance: 1 low MP: 1 poison resistance: 1 (innate) slowness: 2 (innate) spit poison: 1 (innate) wild magic: 1 no potion heal: 1 naga tail: 2 (innate) Inventory bugs: Equipment: eq slot #9, inv slot #8: +6 ring of intelligence eq slot #10, inv slot #10: amulet of regeneration eq slot #5, inv slot #30: +2 pair of gloves of dexterity eq slot #8, inv slot #16: +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} eq slot #4, inv slot #16: +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}(overflow) eq slot #9, inv slot #20: ring "Waxuh" {rElec rF- rC+++ AC+4 SInv} eq slot #3, inv slot #25: +2 robe of fire resistance eq slot #1, inv slot #47: +9 demon trident of distortion eq slot #7, inv slot #0: +4 barding "Ceogason" {rCorr Int+2} eq slot #2, inv slot #19: orb of Shielding {mayhem, rF+ Str+3} eq slot #5, inv slot #34: +2 pair of gloves of dexterity }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ### #Z○#+ #@# #○# #○# E○Z ##○## Z≈E #≈# ⌠≈⌠ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< xom_bazaar: false bailey_type: bailey_polearm ice_cave_hard: false wucad_mu_died: true >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>