Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 4803503407610996774 7 Dumalacath the Caller (level 2, 0/17 HPs) Began as an Octopode Summoner on Sept 30, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:54 (210 turns). Dumalacath the Caller (Octopode Summoner) Turns: 210, Time: 00:00:55 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 4% Magic: 2/5 EV: 12 Int: 17 God: Gold: 24 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Jewellery c - a ring of fire Potions b - a potion of curing {unknown} d - a potion of enlightenment {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.1 Spellcasting + Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 32% N/A 4% 2 Call Canine Familiar Summ 16% N/A 10% 3 Summon Blazeheart Golem Fire/Summ 9% N/A 61% 4 Summon Lightning Spire Summ/Air 9% 3d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal barely misses you. You swap places. Something bites your rat but does no damage. x2 Something bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You aren't carrying any scrolls. Magic courses through your body. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal closely misses you. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You swap places. Your bat misses the jackal. The jackal bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Your bat hits the jackal. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat completely misses the jackal. The jackal closely misses you. The jackal barely misses you. Your bat misses the jackal. The jackal bites your bat. Your bat closely misses the jackal. Your bat barely misses the jackal. Your bat hits the jackal but does no damage. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat disappears in a puff of smoke! Your bat closely misses the jackal. The jackal bites you. You die... # #. #. #.# #.. #.#.# ##.## ##...## ##.....## #+## ##....§..## #..## #### ##..@h.....## #..## ##..###....b......###†..### #..#.#..r..........#.##...# ##.###.......<.......#####h# #...#.#........)....#.## #.. #...'###...........###.# ##. #...## ##.........##...# ## #...# ###########....##### ##...# #.#................. You could see a jackal (ally target), a friendly bat (summoned) and a friendly rat (summoned). Vanquished Creatures 2 jackals (D:1) A quokka (D:1) A bat (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) 2 jackals (D:1) 2 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dumalacath the Octopode Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 194 | D:1 | Reached XP level 2. HP: 7/17 MP: 1/5 210 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_basic, minivault_26, corexii_leaking_fountain Action || total ---------------------------++------- Melee: Unarmed || 7 Constrict || 4 Tentacles || 4 Cast: Summon Small Mamm || 13 Use: Potion || 1 Armour: Skin || 14 Dodge: Dodged || 15