Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 5243167532454081521 59 Dumalacath the Caller (level 4, -2/27 HPs) Began as an Octopode Hedge Wizard on Oct 1, 2024. Killed by nerve-wracking pain ... invoked by Jessica (8 damage) ... on level 2 of the Dungeon. The game lasted 00:04:40 (1963 turns). Dumalacath the Caller (Octopode Hedge Wizard) Turns: 1963, Time: 00:04:41 Health: -2/27 AC: 1 Str: 9 XL: 4 Next: 3% Magic: 4/8 EV: 12 Int: 18 God: Gold: 68 SH: 0 Dex: 11 Spells: 2/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . g - ring of wizardry rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: wizardry (x1) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Armour b - a +0 hat (worn) Jewellery g - a ring of wizardry (left tentacle) Scrolls a - a scroll of blinking {unknown} d - 2 scrolls of teleportation {unknown} i - 3 scrolls of fog {unknown} k - 2 scrolls of identify {unknown} Potions c - a potion of magic e - a potion of curing {unknown} f - a potion of attraction {unknown} h - a potion of enlightenment {unknown} j - a potion of haste {unknown} l - a potion of degeneration {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting - Level 2.0 Conjurations + Level 3.7 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 2% 1 b - Call Imp Summ 32% N/A 2% 2 c - Blink Tloc 12% N/A 6% 2 d - Grave Claw Necr 12% 2d7 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 9% N/A 9% 3 Hailstorm Conj/Ice 6% 3d5 13% 3 Mephitic Cloud Conj/Alch/Air 5% N/A 16% 3 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Jessica Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your cerulean imp hits the kobold but does no damage. The kobold hits your cerulean imp with a +0 hand axe. Your cerulean imp closely misses the kobold. The kobold hits your cerulean imp with a +0 hand axe. Your cerulean imp hits the kobold but does no damage. The kobold closely misses your cerulean imp. Your cerulean imp misses the kobold. Jessica mumbles some strange words. Jessica seems to speed up. The kobold throws a stone. The stone hits your cerulean imp but does no damage. Your cerulean imp hits the kobold but does no damage. Jessica gestures wildly while chanting. Jessica blinks! The kobold misses your cerulean imp. Jessica mumbles something strange. Your cerulean imp hits the kobold but does no damage. The kobold hits your cerulean imp with a +0 hand axe. Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp disappears in a puff of smoke! Jessica gestures at you while chanting. Pain shoots through your body! Ouch! That really hurt! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Jessica, p - kobold Aim: Jessica, wielding a +0 club and wearing a +0 robe (fast, ally target, 100% to hit) The magic dart hits Jessica but does no damage. Jessica casts a spell at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Your cerulean imp barely misses Jessica. The kobold barely misses you. Your cerulean imp hits Jessica from afar with a -3 spear. You tentacle-slap Jessica but do no damage. You grab Jessica. Jessica is heavily wounded. You constrict Jessica. Jessica casts a spell at you. Pain shoots through your body! You die... ...... .♣ ......##.♣ .....#..♣ .......♣ ####.....♣♣# .......5...##♣' ............... ......K@# ....#.#@# ######### . .. #†# #........ ... #†###### ##....... ).. #...†..# #..####. .. ######.####..# #. # #.......####. ## #########.....##. . <................ .# ########..###.#.. You could see Jessica (fast, ally target), a kobold and a friendly cerulean imp (summoned). Vanquished Creatures 3 ribbon worms (D:2) A ball python (D:1) A giant cockroach (D:2) A goblin (D:2) 6 hobgoblins 2 quokkas 4 bats 2 frilled lizards 4 kobolds (D:1) 24 creatures vanquished. Vanquished Creatures (collateral kills) 2 adders (D:2) 6 jackals (D:2) 8 creatures vanquished. Grand Total: 32 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dumalacath the Octopode Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 279 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/6 284 | D:1 | Learned a level 2 spell: Call Imp 571 | D:1 | Learned a level 2 spell: Blink 574 | D:1 | Learned a level 2 spell: Grave Claw 1415 | D:2 | Reached XP level 3. HP: 15/21 MP: 1/7 1915 | D:2 | Reached XP level 4. HP: 27/27 MP: 5/8 1952 | D:2 | Noticed Jessica 1963 | D:2 | Killed from afar by Jessica Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_basic, nicolae_kite_square_tiling_tiny, solitary_fountain, dreamdust_princess_corridor D:2: layout_basic, dilly_ecumenical_altar_fadedgnrine, small_statue_intersection, hangedman_decor_riveting, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 2 3 | 3.7 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.0 Conjurations | | 2.0 Necromancy | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 13 | 1 || 14 Constrict | 6 | 1 || 7 Tentacles | 5 | || 5 Cast: Magic Dart | 60 | 1 || 61 Call Imp | 9 | 2 || 11 Armour: Skin | 5 | 2 || 7 Dodge: Dodged | 10 | 1 || 11