Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 3368585926034846697 18 Dumalacath the Magician (level 2, 0/17 HPs) Began as an Octopode Hedge Wizard on Oct 3, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:34 (1070 turns). Dumalacath the Magician (Octopode Hedge Wizard) Turns: 1070, Time: 00:02:35 Health: 0/17 AC: 1 Str: 9 XL: 2 Next: 70% Magic: 1/6 EV: 12 Int: 16 God: Gold: 104 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -7) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 104 gold pieces. Inventory: Armour b - a +0 hat (worn) Scrolls d - a scroll of identify {unknown} f - a scroll of teleportation {unknown} Potions a - a potion of enlightenment {unknown} c - a potion of magic e - a potion of brilliance {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting * Level 2.5 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations * Level 1.0 Air Magic * Level 1.1 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 19% 1 Blink Tloc 10% N/A 19% 2 Call Imp Summ 10% N/A 19% 2 Grave Claw Necr 10% 2d7 19% 2 Lesser Beckoning Tloc 10% N/A 19% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Hailstorm Conj/Ice 6% 3d5 32% 3 Maxwell's Portable Pile Tloc 5% (3-9)d3 36% 3 Teleport Other Tloc 5% N/A 36% 3 Frozen Ramparts Ice 4% 1d1 50% 3 Sigil of Binding Hex 2% N/A 50% 3 Anguish Hex/Necr 2% N/A 83% 4 Cause Fear Hex 1% N/A 88% 4 Enfeeble Hex 1% N/A 100% 7 Magnavolt Erth/Air 2% 4d9 100% 7 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! The adder bites you. You are poisoned. The adder poisons you! You barely miss the adder. Your grab misses the adder. Your squeeze misses the adder. The adder is severely wounded. You feel sick. The adder bites you. The adder barely misses you. You closely miss the adder. Your grab misses the adder. The adder is severely wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You tentacle-slap the adder but do no damage. Your grab misses the adder. The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. You tentacle-slap the adder but do no damage. Your grab misses the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. You completely miss the adder. Your grab misses the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The hobgoblin misses you. You miss the adder. Your grab misses the adder. Your squeeze misses the adder. The adder is severely wounded. You die... #######....... #............. #..........†.# #............# #............. #......!...g.. #......# .#####....gS# .....#.....@# #........# ###..###.# ## #...##.###. #.#.##.##.. #.#.##.##.# #.#.##.##.# #.#.....#.####### #.####........... You could see an adder and a hobgoblin. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 2 goblins (D:1) 3 hobgoblins A kobold (D:1) 2 quokkas (D:1) 2 bats (D:1) 3 frilled lizards 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dumalacath the Octopode Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 275 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/6 604 | D:1 | Reached skill level 1 in Alchemy 933 | D:1 | Reached skill level 1 in Air Magic 1070 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_loops_ring D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 1 | 1.1 Air Magic | 1 | 1.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.0 Conjurations | | 2.5 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Unarmed || 10 Constrict || 2 Tentacles || 2 Cast: Magic Dart || 36 Armour: Skin || 7 Dodge: Dodged || 11