Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 64774069979319997 162 Dumalacath the Caller (level 5, -1/31 HPs) Began as an Octopode Hedge Wizard on Oct 3, 2024. Slain by an orc ... wielding a +0 flail (4 damage) ... on level 3 of the Dungeon. The game lasted 00:06:48 (3228 turns). Dumalacath the Caller (Octopode Hedge Wizard) Turns: 3228, Time: 00:06:49 Health: -1/31 AC: 1 Str: 10 XL: 5 Next: 43% Magic: 8/9 EV: 12 Int: 18 God: Gold: 125 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: confused A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 125 gold pieces. Inventory: Armour b - a +0 hat (worn) Wands h - a wand of paralysis (10) Scrolls a - a scroll of enchant weapon {unknown} f - 3 scrolls of identify {unknown} g - a scroll of silence {unknown} j - a scroll of fear {unknown} Potions c - a potion of magic d - a potion of heal wounds {unknown} e - a potion of brilliance {unknown} i - a potion of ambrosia {unknown} k - a potion of degeneration {unknown} l - a potion of might {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting - Level 2.0 Conjurations + Level 5.1 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 7% 1 b - Call Imp Summ 42% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 12% N/A 16% 2 Grave Claw Necr 12% 2d7 16% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Inner Flame Hex/Fire 2% N/A 43% 3 Irradiate Conj/Alch 3% 3d12 96% 5 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A tiny devil pulls itself out of the air. Your cerulean imp easily resists. Your cerulean imp easily resists. A magic dart appears from out of thin air! The magic dart hits your cerulean imp! A puff of flame appears from out of thin air! The puff of flame hits your cerulean imp. A magic dart appears from out of thin air! The magic dart hits your cerulean imp. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! A puff of flame appears from out of thin air! The puff of flame hits you! You are confused. A puff of flame appears from out of thin air! The puff of flame misses you. You bump into the rock wall. You're too confused to move! You hear some strange, mumbled words. You are more confused. You bump into the rock wall. Something hits you. You bump into the rock wall. Reactivating autopickup. An orc wizard appears from thin air! The orc wizard hits you with a +0 dagger. The orc hits you with a +0 flail. You are too confused! You are too confused! You barely miss the orc. The orc wizard misses you. The orc hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You're too confused to move! The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc misses you. You barely miss the orc. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 flail. You die... ...#.##.#.##.#...# #.. ..##.##.#.##.#...# #.# #.##.##.#........# #.# #.##.##.##.......# #.# #.##.##.##.#.#...# #.# #.##.##.##.#.#...#####.# #.# #.##...................# ##.####.##.##.##.#.....####### #..........oo@.......#.####### #.########..o................. #ยง# #######.####....##### #{# #.# ##..## #o# # ##.# #o# #)# #.# #<# #.# #.# #.# #.# You could see an orc wizard and 2 orcs. Vanquished Creatures Natasha (twice) (D:2) An adder (D:3) A ribbon worm (D:2) 5 ball pythons 10 bats 6 endoplasms 5 giant cockroaches 7 goblins 9 hobgoblins 4 jackals (D:2) 2 quokkas (D:1) 3 frilled lizards 4 kobolds 2 rats 61 creatures vanquished. Vanquished Creatures (collateral kills) Natasha (D:2) 2 orcs (D:3) A ball python (D:1) 4 creatures vanquished. Grand Total: 65 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dumalacath the Octopode Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 172 | D:1 | Reached skill level 2 in Summonings 172 | D:1 | Reached XP level 2. HP: 17/17 MP: 4/6 175 | D:1 | Learned a level 2 spell: Call Imp 948 | D:1 | Reached XP level 3. HP: 20/21 MP: 2/7 1096 | D:1 | Reached skill level 3 in Summonings 1222 | D:1 | Found a faded altar of an unknown god. 2055 | D:2 | Reached XP level 4. HP: 19/27 MP: 1/8 2436 | D:2 | Noticed Natasha 2456 | D:2 | Killed Natasha 2457 | D:2 | Reached skill level 4 in Summonings 2790 | D:2 | Noticed Natasha 2796 | D:2 | Killed Natasha 2797 | D:2 | Reached XP level 5. HP: 31/31 MP: 6/9 2867 | D:2 | Noticed Natasha 2871 | D:2 | Killed Natasha 2951 | D:3 | Reached skill level 5 in Summonings 3228 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_basic, shapermc_ecumenical_altar_gd, minmay_worlds_worst_comb D:2: layout_basic, uniq_natasha D:3: layout_loops_ring, mainiacjoe_overflow_paths, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Summonings | 2 3 4 5 | 5.1 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.0 Conjurations | | 2.0 Necromancy | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 29 | 20 || 49 Tentacles | 6 | 2 || 8 Constrict | 9 | 6 || 15 Punch | | 1 || 1 Cast: Magic Dart | 99 | 41 || 140 Call Imp | 2 | 7 || 9 Stab: Sleeping | 2 | 1 || 3 Armour: Skin | 22 | 18 || 40 Dodge: Dodged | 32 | 13 || 45