Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 17600183168782876707 21 Dumalacath the Magician (level 2, -3/17 HPs) Began as an Octopode Hedge Wizard on Oct 3, 2024. Slain by Jessica ... wielding a +0 dagger (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:08 (1244 turns). Dumalacath the Magician (Octopode Hedge Wizard) Turns: 1244, Time: 00:03:09 Health: -3/17 AC: 1 Str: 9 XL: 2 Next: 87% Magic: 1/6 EV: 12 Int: 16 God: Gold: 41 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Armour b - a +0 hat (worn) Scrolls a - a scroll of fog {unknown} d - a scroll of teleportation {unknown} f - a scroll of silence {unknown} g - 3 scrolls of torment {unknown} Potions c - a potion of magic e - 2 potions of brilliance {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting * Level 2.6 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations * Level 1.0 Air Magic * Level 1.1 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 6% 1 b - Call Imp Summ 10% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 19% 2 Grave Claw Necr 10% 2d7 19% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Jessica Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You swap places. Your cerulean imp barely misses Jessica. Jessica gestures at you while chanting. You resist with some effort. You tentacle-slap Jessica but do no damage. Your grab misses Jessica. Your cerulean imp hits Jessica but does no damage. Jessica hits you with a +0 dagger. You tentacle-slap Jessica. Your grab misses Jessica. Jessica is lightly wounded. Your cerulean imp hits Jessica but does no damage. Jessica barely misses you. You tentacle-slap Jessica but do no damage. Your grab misses Jessica. You squeeze Jessica. Jessica is moderately wounded. Your cerulean imp hits Jessica but does no damage. Jessica barely misses you. You tentacle-slap Jessica. Your grab misses Jessica. Jessica is moderately wounded. Your cerulean imp closely misses Jessica. Jessica hits you with a +0 dagger. You barely miss Jessica. Your grab misses Jessica. Jessica is moderately wounded. Your cerulean imp barely misses Jessica. Jessica hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Jessica Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (moderately wounded, ally target, 100% to hit) The magic dart hits Jessica but does no damage. Jessica is moderately wounded. Your cerulean imp hits Jessica but does no damage. Jessica hits you with a +0 dagger. You die... ##.## #.# #.# ####.#####.# #.# ...........# #.# .###'####### #.# ##...## #.## .#.....## ###..# ........## ##.##.# .........####...#.# .........'......@@# .........####..5#.# #.......## ##.##.# ##.....## ####.# ##...## #.# ##+# #.# ## #.# .: #.# # #. #.# You could see Jessica (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A ribbon worm (D:2) A bat (D:1) An endoplasm (D:1) A giant cockroach (D:1) 3 ball pythons (D:1) A frilled lizard (D:2) 4 goblins 5 kobolds (D:1) 4 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dumalacath the Octopode Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 395 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/6 582 | D:1 | Reached skill level 1 in Alchemy 621 | D:1 | Learned a level 2 spell: Call Imp 1040 | D:2 | Reached skill level 1 in Air Magic 1212 | D:2 | Noticed Jessica 1244 | D:2 | Slain by Jessica Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_d, layout_basic D:2: layout_loops_corners, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 1 | 1.1 Air Magic | 1 | 1.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.0 Conjurations | | 2.6 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Unarmed || 7 Constrict || 2 Tentacles || 1 Cast: Magic Dart || 51 Call Imp || 1 Armour: Skin || 8 Dodge: Dodged || 6