Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 8395832073730566278 22 Dumalacath the Magician (level 2, -2/16 (17) HPs) Began as an Octopode Hedge Wizard on Oct 3, 2024. Slain by a kobold ... wielding a +0 short sword (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:34 (1438 turns). Dumalacath the Magician (Octopode Hedge Wizard) Turns: 1438, Time: 00:02:35 HP: -2/16 (17) AC: 1 Str: 9 XL: 2 Next: 91% MP: 4/6 EV: 12 Int: 16 God: Gold: 41 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . b - +0 hat rPois . d - amulet of regeneration rElec . e - ring of wizardry rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: wizardry (x1) @: lightly drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Armour b - a +0 hat (worn) Jewellery d - an amulet of regeneration (around mantle) e - a ring of wizardry (left tentacle) Scrolls a - a scroll of revelation {unknown} Potions c - a potion of magic f - a potion of enlightenment {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting - Level 2.0 Conjurations + Level 2.7 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 3% 1 b - Call Imp Summ 22% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 20% 1d4 4% 1 Blink Tloc 10% N/A 8% 2 Grave Claw Necr 10% 2d7 8% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 17% 3 Swiftness Air 2% N/A 22% 3 Airstrike Air 1% 2d(1-17) 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Jessica Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The kobold throws a stone. The stone hits you. The helpless bat fails to defend itself. You tentacle-slap the bat. Your grab misses the bat. You squeeze the bat, but do no damage. The bat is moderately wounded. The bat closely misses you. You barely miss the spectral hobgoblin. The bat hits you but does no damage. The spectral hobgoblin barely misses you. You tentacle-slap the spectral hobgoblin but do no damage. The bat barely misses you. The kobold barely misses you. The spectral hobgoblin hits you. You tentacle-slap the spectral hobgoblin but do no damage. The bat closely misses you. The kobold hits you with a +0 short sword. The spectral hobgoblin completely misses you. You tentacle-slap the spectral hobgoblin. You squeeze the spectral hobgoblin, but do no damage. The spectral hobgoblin is heavily damaged. The kobold closely misses you. The spectral hobgoblin hits you. You feel drained. The bat hits you but does no damage. You tentacle-slap the spectral hobgoblin but do no damage. The spectral hobgoblin is heavily damaged. The bat misses you. The kobold barely misses you. The spectral hobgoblin hits you. You completely miss the spectral hobgoblin. The spectral hobgoblin is heavily damaged. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The spectral hobgoblin barely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The kobold misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The bat hits you. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 short sword. You die... #..####.~~ #..~ß~###### ##~#~...~_.~ #~~##....~. #...# ~~~.~ ##.~#~~~). #.~#~~~.~. #ZK~##'''# #.@~.~.~.~ #..5...... ##.b.....# ......... #.......# ........# ........# ........# You could see a spectral hobgoblin, a bat (ally target), a kobold and a friendly cerulean imp (summoned). Vanquished Creatures A ribbon worm (D:2) An orc (D:2) 2 endoplasms (D:1) 4 giant cockroaches A hobgoblin (D:1) 2 quokkas (D:1) 2 ball pythons A bat (D:1) A rat (D:1) 15 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:2) 1 creature vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dumalacath the Octopode Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 344 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/6 347 | D:1 | Learned a level 2 spell: Call Imp 1074 | D:2 | Noticed Jessica 1422 | D:2 | Found a faded altar of an unknown god. 1425 | D:2 | Identified the +7 ring mail of Fedhas's Fury {Harm rF+} 1438 | D:2 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_basic D:2: layout_basic, serial_shops, shop, basic_altar, dreamdust_ecumenical_altar_drowned_temple, interstate_on_off, uniq_sigmund, uniq_jessica, uniq_natasha Skill XL: | 1 | ---------------+----+----- Summonings | 2 | 2.7 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.0 Conjurations | | 2.0 Necromancy | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Unarmed || 16 Tentacles || 5 Constrict || 4 Cast: Magic Dart || 43 Call Imp || 3 Stab: Sleeping || 1 Armour: Skin || 20 Dodge: Dodged || 17