Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 6745921195464601161 9 Dumalacath the Magician (level 2, -1/17 HPs) Began as an Octopode Hedge Wizard on Oct 3, 2024. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (348 turns). Dumalacath the Magician (Octopode Hedge Wizard) Turns: 348, Time: 00:00:24 Health: -1/17 AC: 1 Str: 9 XL: 2 Next: 16% Magic: 6/6 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour b - a +0 hat (worn) Scrolls a - a scroll of identify {unknown} Potions c - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting - Level 2.0 Conjurations + Level 2.1 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 18% N/A 12% 2 Blink Tloc 10% N/A 19% 2 Grave Claw Necr 10% 2d7 19% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Unknown command. You closely miss the jackal. Your grab misses the jackal. The jackal closely misses you. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. Your squeeze misses the jackal. The jackal bites you. The jackal barely misses you. You completely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal completely misses you. An endoplasm comes into view. The endoplasm quivers. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal bites you. You closely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal bites you. x2 You closely miss the jackal. Your grab misses the jackal. The jackal closely misses you. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You tentacle-slap the jackal. You grab the jackal. The jackal is lightly wounded. You constrict the jackal. The jackal closely misses you. You barely miss the jackal. You squeeze the jackal. You kill the jackal! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm closely misses you. You tentacle-slap the endoplasm but do no damage. The endoplasm hits you but does no damage. You tentacle-slap the endoplasm but do no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You tentacle-slap the endoplasm but do no damage. The endoplasm barely misses you. You tentacle-slap the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You die... ..##. ..#. .# .!h .# .. ##.# ### #. #.. ##...#.## #.# ...>....########.# #.....@.).....# #........J##....# ............#.##.# ............#.##.# ##............##.### #..........###..<.# #..........# #....# ##........## ##+#+# ... You could see an endoplasm. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dumalacath the Octopode Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 331 | D:1 | Reached XP level 2. HP: 17/17 MP: 6/6 348 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_rooms, serial_shops, shop, chequers_serial_rivers_room_b, hangedman_abyss_or_decor_stabs, hangedman_decor_growths, minmay_split_cup_large Skill XL: | 1 | ---------------+----+----- Summonings | 2 | 2.1 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.0 Conjurations | | 2.0 Necromancy | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Unarmed || 23 Constrict || 5 Tentacles || 5 Punch || 1 Cast: Magic Dart || 7 Armour: Skin || 15 Dodge: Dodged || 14