Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 1484893557571951947 45 Dumalacath the Caller (level 3, -4/21 HPs) Began as an Octopode Hedge Wizard on Oct 3, 2024. Killed by nerve-wracking pain ... invoked by Grinder (14 damage) ... on level 3 of the Dungeon. The game lasted 00:03:34 (1908 turns). Dumalacath the Caller (Octopode Hedge Wizard) Turns: 1908, Time: 00:03:35 Health: -4/21 AC: 1 Str: 9 XL: 3 Next: 64% Magic: 0/7 EV: 12 Int: 18 God: Gold: 104 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . e - +4 ring of slaying rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Inventory: Armour b - a +0 hat (worn) Jewellery e - a +4 ring of slaying (left tentacle) Scrolls a - a scroll of enchant armour {unknown} g - a scroll of teleportation {unknown} i - 3 scrolls of blinking {unknown} Potions c - a potion of magic d - a potion of attraction {unknown} f - a potion of brilliance {unknown} h - a potion of lignification {unknown} j - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting - Level 2.0 Conjurations + Level 3.4 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 7% 1 b - Call Imp Summ 30% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 12% N/A 16% 2 Grave Claw Necr 12% 2d7 16% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund D:3 1 runed translucent door, Grinder; emrufus's ghost, weakling AtWr Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Grinder gestures at you. You suddenly lose the ability to move! Your cerulean imp barely misses Grinder. Grinder says, "There's only one good use for a tongue: cutting it out." Your cerulean imp completely misses Grinder. Grinder hits you but does no damage. You can move again. You closely miss Grinder. You grab Grinder. Grinder is lightly wounded. You constrict Grinder. Your cerulean imp hits Grinder from afar with a -3 spear. Grinder says, "Tell me all your secrets, or I'll kill you." Grinder barely misses you. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Grinder Aim: Grinder (moderately wounded, constricted by you, ally target, 100% to hit) The magic dart hits Grinder but does no damage. Grinder is moderately wounded. You constrict Grinder. Your cerulean imp hits Grinder but does no damage. Grinder gestures at you. Pain shoots through your body! Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Grinder Aim: Grinder (moderately wounded, constricted by you, ally target, 100% to hit) The magic dart hits Grinder. Grinder is moderately wounded. You constrict Grinder. Your cerulean imp hits Grinder but does no damage. Grinder hits you. You writhe in agony. You tentacle-slap Grinder but do no damage. Grinder is heavily wounded. You constrict Grinder. Your cerulean imp hits Grinder but does no damage. Grinder says, "You look like you could use a good racking." Grinder gestures at you. Pain shoots through your body! Ouch! That really hurt! You die... Grinder says, "Hey, I wasn't done torturing you yet!" #..##########.##### #...# ##.#..#.....#.# #...# ##....+~W~~[#.# #...# ####..#.....#.## #...# # ##########..## #...# # ##..## #...# # ####..######...# # #.........##...####### ############....@5.5............. ...........................###### #########...................# #.##.........##.....# #########.##.)........#....## ...........#.....<....#....# #########..#...............## #..#.........##.....##### #).############.......... You could see Grinder (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures An adder (D:2) 2 ribbon worms 4 orcs (D:3) 2 endoplasms A giant cockroach (D:3) 5 goblins 2 jackals (D:3) 4 kobolds A bat (D:1) A frilled lizard (D:2) A rat (D:2) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dumalacath the Octopode Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 294 | D:1 | You fall into a shaft and drop 1 floor! 375 | D:2 | Reached XP level 2. HP: 17/17 MP: 0/6 504 | D:2 | Noticed Sigmund 509 | D:2 | Learned a level 2 spell: Call Imp 584 | D:2 | Identified the +9 plate armour of the Slightly Bent {Str+3 | Dex+2} 694 | D:2 | Reached XP level 3. HP: 21/21 MP: 0/7 839 | D:3 | Found a faded altar of an unknown god. 1817 | D:3 | Found a runed translucent door. 1820 | D:3 | Noticed emrufus's ghost (weakling AtWr) 1886 | D:3 | Noticed Grinder 1888 | D:3 | Paralysed by Grinder for 2 turns 1901 | D:3 | Paralysed by Grinder for 4 turns 1908 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic D:2: layout_loops_ring, dreamdust_mushroom_princess, uniq_natasha, uniq_sigmund D:3: layout_basic, ebering_ghost_reflecting_pool, shapermc_ecumenical_altar_totnotflames, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 2 3 | 3.4 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.0 Conjurations | | 2.0 Necromancy | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Unarmed || 15 Constrict || 7 Tentacles || 5 Cast: Magic Dart || 67 Call Imp || 1 Armour: Skin || 10 Dodge: Dodged || 17