Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 11477156502128265186 1 Dumalacath the Caller (level 1, 0/11 HPs) Began as an Octopode Summoner on Oct 4, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (58 turns). Dumalacath the Caller (Octopode Summoner) Turns: 58, Time: 00:00:10 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 20% Magic: 0/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 30% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Summon Blazeheart Golem Fire/Summ 8% N/A 63% 4 Summon Lightning Spire Summ/Air 8% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You squeeze the jackal, but do no damage. You constrict the jackal. The jackal barely misses you. You lose your grip on the jackal. The jackal bites you. The jackal bites you but does no damage. You tentacle-slap the jackal but do no damage. You grab the jackal. You constrict the jackal. The jackal bites you. The jackal closely misses you. The jackal barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You constrict the jackal. The jackal barely misses you. The jackal bites you. x3 The jackal barely misses you. x2 Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You constrict the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * Your quokka barely misses the jackal. You barely miss the jackal. You grab the jackal. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Your quokka bites the jackal. Your bat hits the jackal. You release your grip on the jackal. Your bat hits the jackal but does no damage. The jackal misses your bat. The jackal bites your bat. Your bat misses the jackal. The jackal bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! The jackal misses your quokka. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.).#.##.# #...#.##.# #...#.##.# #...#.##.# ....#.##[# #.#.#.##.# #.#.#.# .# #.# #@# #h# # #b# .# #r##r# #h#..# #h..# #.†## #..# #..# You could see 3 jackals, a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dumalacath the Octopode Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 58 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 3 Constrict || 3 Tentacles || 1 Cast: Summon Small Mamm || 3 Armour: Skin || 11 Dodge: Dodged || 7