Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 8793008005794844308 3 Dumalacath the Trooper (level 1, 0/18 HPs) Began as a Merfolk Fighter on Oct 13, 2024. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (148 turns). Dumalacath the Trooper (Merfolk Fighter) Turns: 148, Time: 00:00:21 Health: 0/18 AC: 6 Str: 16 XL: 1 Next: 50% Magic: 1/1 EV: 7 Int: 7 God: Gold: 6 SH: 4 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls g - a scroll of torment {unknown} Potions d - a potion of might e - a potion of attraction {unknown} f - a potion of heal wounds {unknown} Skills: - Level 3.2 Fighting + Level 2.8 Long Blades - Level 2.1 Armour - Level 3.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You kill the endoplasm! You start resting. HP restored. An endoplasm comes into view. An endoplasm is nearby! No target in view! No target in view! No target in view! The endoplasm hits you but does no damage. You barely miss the endoplasm. The endoplasm freezes you. You are frozen. The endoplasm hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the endoplasm! You kill the endoplasm! An endoplasm and a hobgoblin come into view. The endoplasm quivers. A ball python comes into view. The ball python hisses angrily. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the endoplasm. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... ###### #...........# ###### #####.#.######## .....# #.#......... .....### #.#..####### ≈≈≈≈~~~# #.#..# ~≈≈~~ß~# ##.#..# ~~~~ß~~# ##.....# #''#~~≈# #####.###..# #..#~≈≈# #.J@..# #..# #<.#~≈≈# #..Sg..# #..# ####~~≈# #............. ~~~~ß~~..............#.### ~§≈~~ß~....#.......###.# ≈≈≈≈~~~............# #.# ######.....###...#.# ....# ##....# #. You could see an endoplasm, a hobgoblin and a ball python. Vanquished Creatures 2 endoplasms (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dumalacath the Merfolk Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 148 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_loops_ring, chequers_mini_garden Action || total ---------------------------++------- Melee: Long sword || 8 Armour: Scale mail || 7