Dungeon Crawl Stone Soup version 0.33-a0-602-ga33de6ed39 (webtiles) character file. Game seed: 4356792865420896500 368 Dumalacath the Trooper (level 6, -1/49 HPs) Began as a Human Monk on Dec 24, 2024. Slain by a mummy (11 damage) ... in an ossuary. The game lasted 00:10:57 (3483 turns). Dumalacath the Trooper (Human Monk) Turns: 3483, Time: 00:10:58 Health: -1/49 AC: 9 Str: 14 XL: 6 Next: 69% Magic: 6/6 EV: 7 Int: 10 God: Gold: 116 SH: 0 Dex: 15 Spells: 5/5 levels left rFire . . . j - +0 mace rCold + . . d - orb {light} rNeg . . . p - +0 chain mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth s - ring of protection from cold HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: no passive effects @: glowing A: explore regen a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 116 gold pieces. Inventory: Hand Weapons a - a +0 dagger of venom b - a +0 sling j - a +0 mace (weapon) Missiles l - 4 curare-tipped darts (quivered) v - a boomerang Armour d - an orb of light (worn) p - a +0 chain mail (worn) x - a +0 buckler Jewellery s - a ring of protection from cold (left hand) t - a ring of wizardry Scrolls e - a scroll of teleportation i - 3 scrolls of noise o - a scroll of revelation {unknown} q - 2 scrolls of enchant weapon r - a scroll of fear {unknown} u - a scroll of vulnerability {unknown} w - a scroll of amnesia {unknown} y - a scroll of identify Potions c - 2 potions of ambrosia f - a potion of degeneration {unknown} g - 6 potions of curing {unknown} h - 3 potions of brilliance {unknown} k - 2 potions of enlightenment {unknown} m - a potion of haste {unknown} n - 2 potions of heal wounds {unknown} Skills: + Level 4.5 Fighting - Level 4.0 Maces & Flails - Level 4.0 Armour - Level 4.0 Dodging You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 99% 1 Frozen Ramparts Ice 0% 1d1 100% 3 Hailstorm Conj/Ice 0% 3d5 100% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 100% 3 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Discord Hex 0% N/A 100% 8 Disjunction Tloc 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Okay, then. You shoot a sling bullet. The sling bullet hits the mummy! The mummy is heavily damaged. You shoot a sling bullet. The sling bullet hits the mummy. The mummy is severely damaged. You shoot a sling bullet. The sling bullet hits the mummy but does no damage. The mummy is severely damaged. You shoot a sling bullet. The sling bullet hits the mummy but does no damage. The mummy is severely damaged. You shoot a sling bullet. The sling bullet hits the mummy but does no damage. The mummy is severely damaged. j - a +0 mace (weapon) You hit the mummy but do no damage. The mummy is severely damaged. You hit the mummy. The mummy is almost destroyed. The mummy hits you! You hit the mummy. The mummy is almost destroyed. The mummy hits you! You sock the mummy! You destroy the mummy! The mummy hits you. You hit the mummy. The mummy is lightly damaged. The mummy hits you! * * * LOW HITPOINT WARNING * * * You hit the mummy. The mummy is moderately damaged. The mummy hits you. * * * LOW HITPOINT WARNING * * * You hit the mummy. The mummy is heavily damaged. You hit the mummy but do no damage. The mummy is heavily damaged. The mummy hits you! You die... ##....## #....# #....# #....# #....# #....# #....# #...M# #.∩@.# ###### You could see a mummy. Vanquished Creatures A black bear (D:4) An orc priest (D:3) Jessica (D:3) An iguana (D:4) An orc wizard (D:3) 5 mummies (Ossuary) 3 adders 2 dart slugs 5 orcs 9 bats 2 endoplasms 5 giant cockroaches A gnoll zombie (Ossuary) 6 goblins 4 hobgoblins 8 jackals 6 ball pythons 5 frilled lizards 3 hobgoblin zombies (Ossuary) 4 kobolds A kobold zombie (Ossuary) 3 orc zombies (Ossuary) 10 rats 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dumalacath the Human Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 195 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 357 | D:1 | Found a faded altar of an unknown god. 655 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 1391 | D:2 | Got the Opusculum on Hail and Prima Materia 1843 | D:3 | Reached XP level 4. HP: 37/37 MP: 4/4 2225 | D:3 | Noticed Jessica 2279 | D:3 | Killed Jessica 2766 | D:3 | Reached skill level 1 in Armour 2766 | D:3 | Reached XP level 5. HP: 28/42 MP: 5/5 3168 | D:4 | Noticed a black bear 3176 | D:4 | Killed a black bear 3177 | D:4 | Reached XP level 6. HP: 40/48 MP: 6/6 3199 | D:4 | Found a sand-covered staircase. 3208 | Ossuary | Entered an ossuary 3483 | Ossuary | Slain by a mummy Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_rooms, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh, chequers_serial_rivers_small_3, chequers_serial_rivers_large_a, shapermc_ecumenical_altar_mp_highgroup, minmay_cut_off D:2: layout_basic, minmay_unequal D:3: layout_loops_ring, grunt_ministairs_3, uniq_jessica D:4: layout_loops_cross, old_standard_altar, enter_ossuary_5 Ossuary: ossuary_tomb_3 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Maces & Flails | 4 | 4.0 Fighting | 4 | 4.5 Dodging | 4 | 4.0 Armour | 1 3 4 | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 22 | 48 || 70 Dagger | 73 | 85 || 158 Fire: Sling | 5 | 48 || 53 Throw: Dart | 1 | 3 || 4 Use: Scroll | | 3 || 3 Armour: Robe | 20 | || 20 Chain mail | 49 | 95 || 144 Dodge: Dodged | 57 | 46 || 103 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3553 | 3370 | 183 | 506 | 1807 | 5 | 710.6 | Dungeon | 3253 | 3070 | 183 | 368 | 1807 | 4 | 813.2 | Ossuary | 300 | 300 | 0 | 138 | 0 | 1 | 300.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1105 daAuts D:3: 955 daAuts D:1: 933 daAuts Ossuary: 300 daAuts D:4: 258 daAuts