Dungeon Crawl Stone Soup version 0.27-a0-819-g058290f16d (webtiles) character file. Game seed: 2844539751131536144 195 DunceCap the Grave Robber (level 5, 0/51 (53) HPs) Began as an Ogre Necromancer on Mar 29, 2021. Slain by a crimson imp ... wielding a +2 dagger of chaos (1 damage) ... on level 3 of the Dungeon. The game lasted 00:13:44 (3512 turns). DunceCap the Grave Robber (Ogre Necromancer) Turns: 3512, Time: 00:13:45 HP: 0/51 (53) AC: 3 Str: 12 XL: 5 Next: 74% MP: 8/10 EV: 9 Int: 17 God: Gold: 70 SH: 0 Dex: 9 Spells: 6/11 levels left rFire . . . SeeInvis . d - +2 dagger (flame) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.17/turn (no ring) MPRegen 0.12/turn (no ring) @: lightly drained A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons b - a +0 dagger d - a +2 dagger of flaming (weapon) g - a +0 hand axe Missiles e - 68 stones h - 9 poisoned darts Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} f - 2 scrolls of enchant armour {unknown} j - a scroll of enchant weapon {unknown} Potions i - a potion of resistance {unknown} k - 2 potions of degeneration {unknown} Skills: + Level 3.0 Fighting - Level 1.9 Dodging - Level 1.4 Stealth + Level 3.6 Spellcasting + Level 5.1 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 80% 1d8 1% 1 b - Animate Skeleton Necr 40% N/A 1% 1 c - Vampiric Draining Necr 10% 2d7 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 10% N/A 21% 4 Agony Necr 20% N/A 50% 5 Animate Armour Summ/Erth 6% N/A 85% 4 Leda's Liquefaction Hex/Erth 1% N/A 85% 4 Bolt of Magma Conj/Fire/Erth 1% 4d4 99% 5 Iron Shot Conj/Erth 1% 9d1 100% 6 Statue Form Tmut/Erth 2% N/A 100% 6 Shatter Erth 1% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Wu Jian Xom Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You hit the crimson imp. The crimson imp is lightly wounded. The crimson imp hits you with a +2 dagger of chaos. You are electrocuted!! Casting: Animate Skeleton (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You closely miss the crimson imp. The crimson imp is lightly wounded. The crimson imp blinks! Casting: Animate Skeleton (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Animate Skeleton (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Animate Skeleton (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The crimson imp summons a swarm of flies. You barely miss the crimson imp. The crimson imp hits you with a +2 dagger of chaos! The crimson imp burns you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the crimson imp. The crimson imp barely misses you. You hit the crimson imp. The crimson imp is moderately wounded. The crimson imp hits you with a +2 dagger of chaos. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You barely miss the crimson imp. The crimson imp is moderately wounded. The crimson imp hits you with a +2 dagger of chaos. * * * LOW HITPOINT WARNING * * * The crimson imp freezes you. You die... ########## #........# #........##### #............# ###...........# #...5..)......# #.#@..........# #5##..........### ...#............#### #...#................ #_._#................ #####................ ..#.............. ..#.≈≈≈≈≈≈....... ..#.≈≈≈≈≈≈....... You could see a crimson imp. Vanquished Creatures A water moccasin zombie (D:2) A scorpion (D:2) 3 adders A dart slug (D:1) 3 orcs (D:3) 3 ball pythons 3 bats 4 endoplasms 6 giant cockroaches 7 goblins 5 hobgoblins 4 jackals (D:2) A quokka (D:3) 5 frilled lizards 5 kobolds 3 rats 55 creatures vanquished. Vanquished Creatures (collateral kills) A worm (D:2) A goblin (D:2) A ball python (D:1) 3 creatures vanquished. Grand Total: 58 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DunceCap the Ogre Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 82 | D:1 | Learned a level 1 spell: Animate Skeleton 114 | D:1 | Reached XP level 2. HP: 22/24 MP: 1/5 366 | D:1 | Reached skill level 4 in Necromancy 881 | D:1 | Reached XP level 3. HP: 31/32 MP: 5/7 885 | D:1 | Reached skill level 1 in Fighting 1428 | D:2 | Learned a level 3 spell: Vampiric Draining 1516 | D:2 | Reached XP level 4. HP: 41/42 MP: 8/8 2484 | D:2 | Reached skill level 5 in Necromancy 2484 | D:2 | Reached XP level 5. HP: 38/50 MP: 8/10 2997 | D:3 | Found an ornate altar of the Wu Jian Council. 3445 | D:3 | Upgraded the game from 0.27-a0-808-g60bc5d92e6 to | 0.27-a0-819-g058290f16d 3498 | D:3 | Found a shimmering altar of Xom. 3498 | D:3 | Found a burning altar of Makhleb. 3512 | D:3 | HP: 1/51 [crimson imp/+2 dagger of chaos (4)] 3512 | D:3 | Slain by a crimson imp Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_rooms D:2: layout_rooms D:3: layout_basic, grunt_temple_overflow_champion_of_chaos, vehumet_crystals, general_overflow_altar, chequers_ecumenical_altar_simple, chequers_big_river, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Necromancy | 4 5 | 5.1 Fighting | 1 2 3 | 3.0 Spellcasting | 3 | 3.6 Dodging | | 1.9 Stealth | | 1.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 52 | 65 || 117 Cast: Pain | 32 | 21 || 53 Animate Skeleton | 9 | 8 || 17 Stab: Sleeping | 2 | || 2 Armor: Robe | 11 | 10 || 21 Dodge: Dodged | 21 | 25 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3513 | 3513 | 0 | 1827 | 870 | 3 | 1171.0 | Dungeon | 3513 | 3513 | 0 | 1827 | 870 | 3 | 1171.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1819 daAuts D:2: 1177 daAuts D:3: 516 daAuts