Dungeon Crawl Stone Soup version 0.27-a0-887-gcab673c142 (webtiles) character file. Game seed: 3565360482596723727 39 DunceCap the Magician (level 3, 0/27 HPs) Began as a Djinni Fire Elementalist on Apr 4, 2021. Slain by Terence ... wielding a +0 mace (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:38 (1892 turns). DunceCap the Magician (Djinni Fire Elementalist) Turns: 1892, Time: 00:02:38 Health: 0/27 AC: 2 Str: 7 XL: 3 Next: 47% Gold: 58 EV: 12 Int: 17 God: SH: 0 Dex: 13 rFire + + . SeeInvis . h - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons h - a +0 dagger (weapon) n - a +0 rapier Missiles g - 64 stones l - 41 sling bullets m - 5 boomerangs Armour a - a +0 robe (worn) k - a +0 robe Scrolls b - a scroll of enchant armour {unknown} d - a scroll of enchant weapon {unknown} i - a scroll of teleportation {unknown} j - 3 scrolls of amnesia {unknown} Potions c - 2 potions of lignification {unknown} e - 2 potions of curing {unknown} f - a potion of heal wounds {unknown} Skills: + Level 1.5 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Conjure Flame Conj/Fire 14% 6-21 12% 3 c - Inner Flame Hex/Fire 14% N/A 12% 3 d - Sticky Flame Conj/Fire 14% 2d4 36% 4 e - Fireball Conj/Fire 7% 3d5 73% 5 f - Magic Dart Conj 56% 1d5 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The foxfire hits Terence. Terence is moderately wounded. The foxfire hits Terence. Terence is heavily wounded. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits Terence. Terence is severely wounded. You hit Terence but do no damage. Terence is severely wounded. The foxfire hits Terence but does no damage. Terence is severely wounded. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You hit Terence but do no damage. Terence is severely wounded. The foxfire hits Terence but does no damage. Terence is severely wounded. Terence completely misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence hits you with a +0 mace! You hit Terence but do no damage. Terence is severely wounded. The foxfire hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 mace. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is severely wounded. The foxfire hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 mace. You die... .####....####.#####.## ......#..........##.######## #.†.÷#######.##......... #.#.## #.########### # #.# #.# #.# #.# # #.# #.# ####.#.##### #.# #<.....†..@# #.# #.##.#.###@# #.# #.#.# #.# #.## # #.# #.# #..# #.###.#####.#### #.......†......# #####.#####.##.# #.# #.##.# #. #.##.####### You could see Terence. Vanquished Creatures 3 adders (D:2) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) 3 hobgoblins A bat (D:1) 3 frilled lizards A rat (D:2) 14 creatures vanquished. Vanquished Creatures (others) 67 foxfires 67 creatures vanquished. Grand Total: 81 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DunceCap the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 280 | D:1 | Reached skill level 3 in Spellcasting 280 | D:1 | Reached XP level 2. HP: 12/22 MP: 0/0 1164 | D:1 | Found a faded altar of an unknown god. 1360 | D:2 | Reached skill level 1 in Fighting 1562 | D:2 | Reached XP level 3. HP: 20/27 MP: 0/0 1562 | D:2 | Learned a level 1 spell: Magic Dart 1656 | D:2 | Noticed Terence 1892 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_basic, ebering_ecumenical_altar_ruins D:2: layout_loops_ring, basic_altar, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.4 Fighting | 1 | 1.5 Dodging | | 2.1 Stealth | | 1.5 Action || total -------------------------++------- Melee: Dagger || 12 Unarmed || 1 Cast: Foxfire || 42 Armor: Robe || 2 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1891 | 1757 | 134 | 622 | 955 | 2 | 945.5 | Dungeon | 1891 | 1757 | 134 | 622 | 955 | 2 | 945.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1329 daAuts D:2: 561 daAuts