Seeded DCSS version 0.33-a0-114-g4d60b030d2 (webtiles) character file. Game seed: 86547513975897 (custom seed) 16 DungeonMaster0 the Apothecary (level 2, -4/22 HPs) Began as a Naga Alchemist on Sept 19, 2024. Slain by an orc priest ... wielding a +0 hand axe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:55 (812 turns). DungeonMaster0 the Apothecary (Naga Alchemist) Turns: 812, Time: 00:02:56 Health: -4/22 AC: 5 Str: 10 XL: 2 Next: 58% Magic: 5/5 EV: 4 Int: 15 God: Gold: 28 SH: 0 Dex: 11 Spells: 4/5 levels left rFire x . . c - +0 dagger rCold + + . (no shield) rNeg . . . d - +0 ice dragon scales rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no barding) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: short of breath, very slow A: AC +0, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1 a: Spit Poison, Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe d - +0 ice dragon scales (worn) Scrolls e - a scroll of identify {unknown} Potions b - a potion of magic Skills: + Level 0.3 Fighting + Level 0.4 Short Blades + Level 0.1 Armour + Level 1.6 Dodging + Level 3.0 Stealth + Level 2.3 Spellcasting + Level 1.0 Conjurations + Level 4.0 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 63% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 83% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 98% 3 Olgreb's Toxic Radiance Alch 13% N/A 99% 4 Leda's Liquefaction Alch/Erth 3% N/A 100% 4 Sticky Flame Fire/Alch 7% 2d4 100% 4 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +0) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. Message History The orc shouts! A goblin comes into view. It is wielding a +4 dagger. The splash of poison hits the orc priest. The orc priest is poisoned. The orc priest is lightly wounded. The orc priest miscasts a cantrip. The orc priest hits you with a +0 hand axe. You barely miss the orc priest. The orc priest is lightly wounded. The orc priest hits you with a +0 hand axe. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) You hit the orc priest. The orc priest is moderately wounded. The orc priest hits you with a +0 hand axe. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You hit the orc priest. The orc priest is heavily wounded. The orc hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. You barely miss the orc priest. The orc priest is heavily wounded. You have got your breath back. The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. You are too injured to fight recklessly! Aiming: Spit Poison (2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe (heavily wounded, poisoned, 59% to hit) The splash of poison hits the orc priest. The orc priest looks even sicker. The orc priest is severely wounded. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" The orc priest hits you with a +0 hand axe. You die... #### #.. ###.####### #......... #.#.#.#.#### #<....g....# ..###.o......# ......o@.....# ..####go.....# ....g.$...# .g###...^...# #.......# #.......# .....#### #...### You could see an orc priest (very poisoned), 2 orcs, a hobgoblin and 2 goblins. Vanquished Creatures 5 ball pythons (D:1) An endoplasm (D:2) A goblin (D:1) 2 hobgoblins (D:1) A quokka (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A kobold (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DungeonMaster0 the Naga Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 250 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 279 | D:1 | Reached skill level 4 in Alchemy 811 | D:2 | HP: 1/22 [orc/+0 flail (3)] 812 | D:2 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic D:2: minmay_alternating_diamond, layout_basic, minivault_25, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 4 | 4.0 Fighting | | 0.3 Short Blades | | 0.4 Armour | | 0.1 Dodging | | 1.6 Stealth | | 3.0 Spellcasting | | 2.3 Conjurations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 66 Unarmed || 11 Cast: Sting || 2 Ability: Spit Poison || 9 Armour: Ice dragon scales || 91 Robe || 9 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1060 | 939 | 121 | 0 | 567 | 2 | 530.0 | Dungeon | 1060 | 939 | 121 | 0 | 567 | 2 | 530.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1039 daAuts D:2: 20 daAuts