Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 14793742434521269196 46 DungeonMaster0 the Poker (level 3, -4/28 HPs) Began as a Merfolk Gladiator on Oct 1, 2024. Slain by Sigmund ... wielding a +2 scythe of protection (7 damage) ... on level 2 of the Dungeon. The game lasted 00:05:28 (1199 turns). DungeonMaster0 the Poker (Merfolk Gladiator) Turns: 1199, Time: 00:05:29 Health: -4/28 AC: 4 Str: 16 XL: 3 Next: 66% Magic: 3/3 EV: 12 Int: 7 God: Gold: 108 SH: 0 Dex: 15 Spells: 2/2 levels left rFire + . . a - +1 trident rCold + . . (no shield) rNeg . . . i - +0 troll leather armour rPois + c - +0 helmet rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.08/turn %: no passive effects @: resistant A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons a - a +1 trident (weapon) Missiles d - 3 throwing nets g - 14 stones Armour b - a +0 leather armour c - a +0 helmet (worn) i - a +0 troll leather armour (worn) Magical Staves h - a staff of alchemy Jewellery j - a ring of wizardry k - an amulet of faith Scrolls l - a scroll of teleportation {unknown} n - a scroll of identify {unknown} Potions f - a potion of experience {unknown} m - a potion of brilliance {unknown} p - a potion of curing {unknown} Skills: + Level 2.6 Fighting * Level 4.9 Polearms + Level 2.0 Throwing + Level 0.2 Armour * Level 4.5 Dodging * Level 1.2 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 50% 1 Blink Tloc 0% N/A 65% 2 Call Imp Summ 0% N/A 65% 2 Sigil of Binding Hex 0% N/A 86% 3 Tukima's Dance Hex 0% N/A 86% 3 Anguish Hex/Necr 0% N/A 99% 4 Cause Fear Hex 0% N/A 99% 4 Passage of Golubria Tloc 0% N/A 99% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Enfeeble Hex 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Sigmund closely misses you. Reach: a) +1 trident Press: ? - help, Dir - move target, f/p - Sigmund Aim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe (almost dead, 59% to hit) You reach to attack! You closely miss Sigmund. Sigmund is almost dead. Reach: a) +1 trident Press: ? - help, Dir - move target, f/p - Sigmund Aim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe (almost dead, 59% to hit) You reach to attack! You closely miss Sigmund. Sigmund is almost dead. Sigmund misses you. Reach: a) +1 trident Press: ? - help, Dir - move target, f/p - Sigmund Aim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe (almost dead, 59% to hit) You reach to attack! You closely miss Sigmund. Sigmund is almost dead. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Reach: a) +1 trident Press: ? - help, Dir - move target, f - you That would be overly suicidal. Okay, then. Reach: a) +1 trident Press: ? - help, Dir - move target You reach to attack! You barely miss something. Something hits you but does no damage. You hit something but do no damage. Something hits you! You miss something. Something hits you! * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. * * * LOW HITPOINT WARNING * * * There is an open door here. It was a potion of resistance. You feel protected. Something hits you! You die... .'........................><#.# ##......#......##.#.######.##.# #......#......##.#.#<......#.# #......#########.#.######..#.# ####.#.#######.............#.# #................##.รท.....### ### ###..######......'........... ..# #......##......##......#### ..# #......###@######......# ..# #......# #.# #......# ..# #......# #{# #......# ..# #......# #.# #......# ### #......# #.# #......# ###.######.# #......# #.....##.# #......# #####.##(# #......# #.##.# #......### There were no monsters in sight! Vanquished Creatures A ribbon worm (D:2) 3 dart slugs 3 ball pythons 4 endoplasms A giant cockroach (D:1) A goblin (D:2) 4 hobgoblins 4 jackals (D:2) 4 bats 3 frilled lizards 2 kobolds 4 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DungeonMaster0 the Merfolk Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 135 | D:1 | Reached XP level 2. HP: 9/23 MP: 2/2 399 | D:1 | Reached skill level 1 in Stealth 754 | D:2 | Reached XP level 3. HP: 25/28 MP: 3/3 1177 | D:2 | Noticed Sigmund 1199 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_rooms, minmay_domino_2 D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.2 Fighting | | 2.6 Polearms | | 4.9 Throwing | | 2.0 Armour | | 0.2 Dodging | | 4.5 Action || total ---------------------------++------- Melee: Trident || 147 Throw: Javelin || 2 Use: Scroll || 1 Potion || 1 Stab: Sleeping || 1 Armour: Leather armour || 31 Troll leather arm || 50 Dodge: Dodged || 99