Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 7972429466924508993 53 DuskDancer the Grave Robber (level 3, 0/27 HPs) Began as a Mummy Necromancer on Oct 4, 2024. Slain by a hound (3 damage) ... on level 3 of the Dungeon. The game lasted 00:02:59 (2061 turns). DuskDancer the Grave Robber (Mummy Necromancer) Turns: 2061, Time: 00:02:59 Health: 0/27 AC: 2 Str: 11 XL: 3 Next: 62% Magic: 5/7 EV: 11 Int: 16 God: Gold: 134 SH: 0 Dex: 12 Spells: 6/7 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois inf (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 134 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) d - a +0 ring mail Wands g - a wand of digging (5) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} f - a scroll of teleportation {unknown} h - 2 scrolls of vulnerability {unknown} Skills: - Level 2.0 Fighting - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting + Level 4.9 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level y - Soul Splinter Necr 100% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 52% 2d10 4% 2 Vampiric Draining Necr 26% 2d7 8% 3 Animate Dead Necr 26% N/A 26% 4 Mephitic Cloud Conj/Alch/Air 2% N/A 50% 3 Cigotuvi's Putrefaction Necr/Air 14% N/A 56% 4 Curse of Agony Necr 26% N/A 58% 5 Freezing Cloud Conj/Ice/Air 1% 6-21 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The hound barely misses you. x2 You closely miss the hound. The hound is lightly wounded. The hound closely misses you. Unknown command. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (lightly wounded, chance to affect: 60%) You feel a surge of power! The hound resists with significant effort. The hound bites you. x2 * * * LOW HITPOINT WARNING * * * You barely miss the hound. The hound is lightly wounded. The hound barely misses you. You closely miss the hound. The hound is lightly wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound bites you. * * * LOW HITPOINT WARNING * * * You closely miss the hound. The hound is lightly wounded. The hound barely misses you. Unknown command. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (lightly wounded, chance to affect: 60%) You feel a surge of power! A fragment of the hound's soul is dislodged from its body. The hound looks weaker. The hound closely misses you. The hound bites you but does no damage. Your soul wisp touches the hound. You barely miss the hound. The hound is lightly wounded. The hound bites you. You die... ## .# .# ### .# #.. .# #.# .# #.# # .##########.#######.# ................Mh..# ###########.######*.# ### #... ..# ... ...... .... .. ...>.......... # ############...# # ...# # ...# # You could see a hound (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures An adder (D:2) 3 dart slugs 3 bats 3 endoplasms 3 giant cockroaches (D:2) 2 goblins (D:1) 2 hobgoblins 2 jackals (D:1) A kobold (D:2) A ball python (D:2) 2 frilled lizards 2 rats (D:2) 25 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:2) 3 hobgoblins 2 jackals (D:1) A bat (D:2) A rat (D:3) 8 creatures vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DuskDancer the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 104 | D:1 | Reached skill level 1 in Fighting 266 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 647 | D:1 | Found a faded altar of an unknown god. 770 | D:2 | Found a stormy altar of Qazlal. 835 | D:2 | Noticed Sigmund 1048 | D:2 | Reached XP level 3. HP: 12/27 MP: 4/7 1163 | D:2 | Noticed Terence 2061 | D:3 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_basic, basic_ecumenical_altar D:2: layout_loops_corners, basic_altar, uniq_terence, uniq_sigmund D:3: layout_basic, serial_shops, nicolae_shop_gaudy_bauble, moated_statue, dk_vineyard_3, nicolae_shop_vocational, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.0 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 2.6 Necromancy | | 4.9 Action || total ---------------------------++------- Melee: Dagger || 160 Cast: Soul Splinter || 26 Stab: Sleeping || 1 Armour: Robe || 122 Dodge: Dodged || 101 Action || total ---------------------------++------- Melee: Dagger || 160 Cast: Soul Splinter || 26 Stab: Sleeping || 1 Armour: Robe || 122 Dodge: Dodged || 101