Dungeon Crawl Stone Soup version 0.27-a0-577-ge2a43ba0c9 (webtiles) character file. Game seed: 10104703883809684877 49 Dvallin the Insei (level 3, 0/24 HPs) Began as a Merfolk Transmuter on Mar 9, 2021. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:23 (1484 turns). Dvallin the Insei (Merfolk Transmuter) Turns: 1484, Time: 00:03:24 Health: 0/24 AC: 2 Str: 7 (10) XL: 3 Next: 75% Magic: 6/6 EV: 12 Int: 12 (13) God: Gold: 46 SH: 0 Dex: 12 (14) Spells: 5/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: brilliant, lethally poisoned (0 -> -3) A: change form in water, amphibious, horns 1, frail 1, nimble swimmer 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Missiles c - a throwing net Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of fear {unknown} d - a scroll of fog {unknown} f - 2 scrolls of blinking {unknown} i - a scroll of identify {unknown} k - a scroll of amnesia {unknown} Potions e - a potion of resistance {unknown} g - 2 potions of brilliance h - a potion of degeneration j - a potion of mutation l - a potion of curing {unknown} Skills: + Level 1.8 Fighting + Level 3.3 Dodging * Level 4.1 Unarmed Combat - Level 2.0 Spellcasting + Level 3.3 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 26% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 13% N/A 11% 2 Spider Form Tmut/Pois 3% N/A 38% 3 Ice Form Ice/Tmut 7% N/A 80% 4 Blade Hands Tmut 6% N/A 88% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are amphibious. You are quick and stealthy while swimming. (Stealth+, EV+, Speed+++) You have a pair of small horns on your head. You are frail. (-10% HP) Message History The adder is heavily wounded. You feel sick. The adder bites you. You barely miss the adder. The adder is heavily wounded. The adder bites you. You miss the adder. Your headbutt misses the adder. The adder is heavily wounded. The adder misses you. You barely miss the adder. Your headbutt misses the adder. The adder is heavily wounded. You feel sick. The adder closely misses you. You barely miss the adder. Your headbutt misses the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. You headbutt the adder. You kill the adder! Your transformation is almost over. A goblin comes into view. It is wielding a +0 dagger. * * * LOW HITPOINT WARNING * * * You feel sick. Found 11 gold pieces. You see here an adder corpse. The goblin shouts! You see here an adder corpse. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of brilliance. You feel clever all of a sudden. Your horns disappear. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The goblin closely misses you. It was a potion of mutation. You feel extremely strange. You feel frail. A pair of horns grows on your head! You die... #.###.##..... ..# #............ .. #####†##..... .. #.# ... .. #.# # .# #.# .#####.# #.# .......# #g# ...##### #@# <#.########## #.# .#..).......# #.# .##########.# ##.## .# #.###...## .# #.##..#>.# .# #....###.# .# ####..#..# .# ##...## You could see a goblin. Vanquished Creatures An adder (D:2) An ooze (D:2) 2 dart slugs (D:1) 3 bats (D:1) 2 giant cockroaches (D:1) 4 goblins A hobgoblin (D:1) 7 jackals (D:1) 2 frilled lizards (D:1) 4 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dvallin the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 375 | D:1 | Reached XP level 2. HP: 20/21 MP: 3/5 1048 | D:1 | Reached XP level 3. HP: 21/26 MP: 4/6 1433 | D:2 | Reached skill level 4 in Unarmed Combat 1476 | D:2 | HP: 1/27 [poisoned by an adder] 1484 | D:2 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 1484 | D:2 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 1484 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_loops_ring D:2: cheibrodos_pilgrimage, layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.3 Transmutations | 3 | 3.3 Unarmed Combat | 4 | 4.1 Fighting | | 1.8 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 126 Headbutt || 9 Cast: Beastly Appendage || 23 Use: Potion || 3 Stab: Sleeping || 2 Armor: Robe || 42 Dodge: Dodged || 95 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1475 | 1459 | 16 | 0 | 1130 | 2 | 737.5 | Dungeon | 1475 | 1459 | 16 | 0 | 1130 | 2 | 737.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1388 daAuts D:2: 87 daAuts