Dungeon Crawl Stone Soup version 0.27-a0-906-g0a00ce863d (webtiles) character file. Game seed: 13723072823360472486 10 Dvallin the Gusty (level 2, 14/14 HPs) Began as a Vine Stalker Air Elementalist on Apr 6, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:01:42 (421 turns). Dvallin the Gusty (Vine Stalker Air Elementalist) Turns: 421, Time: 00:01:43 Health: 14/14 AC: 2 Str: 10 XL: 2 Next: 20% Magic: 6/6 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 ring mail Potions c - a potion of ambrosia {unknown} Skills: + Level 0.5 Fighting - Level 1.5 Dodging - Level 2.4 Stealth + Level 2.4 Spellcasting - Level 1.0 Conjurations * Level 3.3 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 11% N/A 9% 2 Static Discharge Conj/Air 8% N/A 26% 3 Airstrike Air 5% N/A 47% 4 Lightning Bolt Conj/Air 4% 1d15 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History There is an open door here. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the endoplasm. The endoplasm is moderately wounded. The zap hits the endoplasm. You kill the endoplasm! Unknown command. c - a coppery potion A bat comes into view. A bat is nearby! Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 0% to evade) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (asleep, 0% to evade) The zap hits the bat. You kill the bat! Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Your magical contamination has completely faded away. Found a stone staircase leading down. A rat and a kobold come into view. The kobold shouts! A bat comes into view. The kobold drinks a potion. The kobold flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) +.....####...##### #.# ####### #........## #.# ... ..........# #.##### #. .(..#.#.#.## #...... ............#######.##### ..... ....#.#.#..........# .#.#. ..........##.#####.# ..... ....#.#.#.##.# #.# .#.#. {......@..##.# #.# ..... r......#..##.#####.# .#.#. .b.....#.###....##.# ..... .......>.....#.....##### #...####................ #### #####.###.####### ##...## ##### You could see a bat and a rat (wandering). Vanquished Creatures A bat (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) A ball python (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dvallin the Vine Stalker Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 269 | D:1 | Reached XP level 2. HP: 14/14 MP: 0/6 421 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_ring, shapermc_ecumenical_altar_gd, serial_glass, glass_columns_b, glass_columns_a, glass_columns_b Action || total -------------------------++------- Melee: Unarmed || 5 Cast: Shock || 17 Armor: Robe || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 421 | 421 | 0 | 0 | 321 | 1 | 421.0 | Dungeon | 421 | 421 | 0 | 0 | 321 | 1 | 421.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 421 daAuts