Dungeon Crawl Stone Soup version 0.27-a0-1299-g1ab19c6527 (webtiles) character file. Game seed: 8581894382661336689 202 Dvallin the Poker (level 5, 8/43 HPs) Began as a Merfolk Monk on June 16, 2021. Quit the game on level 4 of the Dungeon. The game lasted 00:05:57 (4861 turns). Dvallin the Poker (Merfolk Monk) Turns: 4861, Time: 00:05:58 Health: 8/43 AC: 3 Str: 12 XL: 5 Next: 80% Magic: 5/5 EV: 13 Int: 10 God: Gold: 233 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . j - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 233 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) j - a +0 helmet (worn) Jewellery f - a ring of wizardry Scrolls g - a scroll of noise {unknown} h - a scroll of teleportation {unknown} Potions c - a potion of curing d - a potion of flight {unknown} e - a potion of haste {unknown} i - a potion of might {unknown} Skills: + Level 4.7 Fighting * Level 7.9 Polearms - Level 4.0 Dodging - Level 2.1 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 0% N/A 36% 1 Foxfire Conj/Fire 0% 2x1d4 36% 1 Magic Dart Conj 0% 1d3 36% 1 Searing Ray Conj 0% 3d3 50% 2 Wereblood Tmut 0% N/A 50% 2 Conjure Flame Conj/Fire 0% 6-21 75% 3 Dazzling Flash Conj/Hex 0% N/A 75% 3 Inner Flame Hex/Fire 0% N/A 75% 3 Spider Form Tmut/Pois 0% N/A 75% 3 Fulminant Prism Conj/Hex 0% 3d6 98% 4 Ice Form Ice/Tmut 0% N/A 98% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 98% 4 Sticky Flame Conj/Fire 0% 2d3 98% 4 Fireball Conj/Fire 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 1 runed translucent door, DrKleor's ghost, amateur FoFi D:4 Edmund Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Edmund says, "What use are spells, anyway?" Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ..# #.# #.# ##.## # .### #########.<.##.# .....##..............# #.......####...#### #.##@##.# ##.## #@##.# ##.## #.##.##.####...## #...............# #/........##>...# ..............##### ....#..........# .............### ##.#######.#.# You could see Edmund. Vanquished Creatures A water moccasin skeleton (D:4) Natasha (thrice) (D:2) An adder skeleton (D:4) 2 worms 6 dart slugs 7 ball pythons 2 bats 5 endoplasms 4 giant cockroaches 2 goblins 5 hobgoblins 5 jackals 4 kobolds 2 quokkas (D:1) 3 frilled lizards A jackal skeleton (D:4) 4 rats 57 creatures vanquished. Vanquished Creatures (others) 2 withered plants (D:3) 2 creatures vanquished. Grand Total: 59 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dvallin the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 61 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/2 66 | D:1 | Reached skill level 5 in Polearms 700 | D:1 | Reached XP level 3. HP: 30/30 MP: 3/3 1159 | D:2 | Noticed Natasha 1174 | D:2 | Killed Natasha 1175 | D:2 | Reached skill level 6 in Polearms 1175 | D:2 | Reached XP level 4. HP: 16/37 MP: 4/4 2110 | D:2 | Noticed Natasha 2124 | D:2 | Killed Natasha 2328 | D:2 | Noticed Natasha 2339 | D:2 | Killed Natasha 2340 | D:2 | Reached skill level 7 in Polearms 2340 | D:2 | Reached XP level 5. HP: 27/43 MP: 5/5 2680 | D:3 | Found a faded altar of an unknown god. 3391 | D:3 | Found a runed translucent door. 3391 | D:3 | Noticed DrKleor's ghost (amateur FoFi) 3639 | D:4 | Noticed Edmund 3850 | D:4 | Noticed an ogre 4861 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic D:2: layout_loops_ring, uniq_natasha D:3: layout_loops_ring, shapermc_ecumenical_altar_flowoftime, gammafunk_ghost_grave, minmay_bisected D:4: layout_loops_ring, gammafunk_ghost_smash, minmay_misc_feat_rugged, uniq_eustachio, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 5 6 7 | 7.9 Fighting | 4 | 4.7 Dodging | | 4.0 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 102 | 196 || 298 Stab: Sleeping | 7 | 8 || 15 Distracted | 1 | || 1 Armor: Robe | 12 | 15 || 27 Dodge: Dodged | 65 | 89 || 154 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4819 | 4521 | 298 | 943 | 2976 | 4 | 1204.8 | Dungeon | 4819 | 4521 | 298 | 943 | 2976 | 4 | 1204.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1850 daAuts D:1: 1357 daAuts D:2: 1243 daAuts D:4: 368 daAuts