Dungeon Crawl Stone Soup version 0.29-a0-356-g7bc237e783 (webtiles) character file. Game seed: 5125475688297125217 9 Dvallin the Skirmisher (level 2, 16/16 HPs) Began as a Vine Stalker Fighter on Apr 26, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (496 turns). Dvallin the Skirmisher (Vine Stalker Fighter) Turns: 496, Time: 00:00:28 Health: 16/16 AC: 6 Str: 18 XL: 2 Next: 16% Magic: 3/3 EV: 9 Int: 8 God: Gold: 18 SH: 4 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . c - +0 buckler rNeg . . . Spirit + b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) i - a +0 tower shield Jewellery g - a ring of wizardry Scrolls f - a scroll of identify {unknown} Potions d - a potion of might e - a potion of curing {unknown} h - a potion of attraction {unknown} j - 2 potions of heal wounds {unknown} Skills: + Level 2.9 Fighting * Level 2.3 Long Blades - Level 2.4 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History A rat comes into view. The ball python bites you. The ball python grabs you. The ball python constricts you. The rat moves out of view. You slash the ball python! You kill the ball python! You have reached level 2! You barely miss the rat. You bite the rat. You drain its power. The rat is moderately wounded. The rat barely misses you. The rat bites you. You barely miss the rat. The rat is moderately wounded. The rat bites you. You slash the rat! You kill the rat! No target in view! No target in view! Magic restored. j - 2 bubbling amethyst potions (gained 1) A quokka comes into view. A quokka is nearby! The quokka bites you. You closely miss the quokka. The quokka barely misses you. x2 You hit the quokka. You kill the quokka! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A jackal comes into view. The jackal barks! A jackal comes into view. x2 Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # # ..##. # ..... .# ...... #.#### ......###...... ....h..@.# .h....#..# h.... #..# .... #..# ##. #..# # #..# #..# .##.####..# ..........####. You could see 3 jackals. Vanquished Creatures A ball python (D:1) A bat (D:1) A goblin (D:1) 2 hobgoblins (D:1) A quokka (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dvallin the Vine Stalker Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 302 | D:1 | Reached XP level 2. HP: 13/16 MP: 3/3 496 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_loops_ring, hex_tiny Skill XL: | 1 | ---------------+----+----- Long Blades | 2 | 2.3 Fighting | | 2.9 Armour | | 2.4 Shields | | 2.6 Action || total -------------------------++------- Melee: Long sword || 16 Bite || 4 Armor: Scale mail || 7 Dodge: Dodged || 5 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 504 | 504 | 0 | 0 | 450 | 1 | 504.0 | Dungeon | 504 | 504 | 0 | 0 | 450 | 1 | 504.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 504 daAuts