Dungeon Crawl Stone Soup version 0.29.1-14-g9c671dbff4 (webtiles) character file. Game seed: 11269859056709486371 2 Dvallin the Shield-Bearer (level 1, 23/23 HPs) Began as a Gnoll Wanderer on Feb 17, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:03 (198 turns). Dvallin the Shield-Bearer (Gnoll Wanderer) Turns: 198, Time: 00:01:04 Health: 23/23 AC: 2 Str: 9 XL: 1 Next: 30% Magic: 4/4 EV: 11 Int: 12 God: Gold: 0 SH: 5 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . b - +0 buckler rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 buckler (worn) d - a +0 robe (worn) Scrolls c - a scroll of fog e - a scroll of teleportation Skills: + Level 6.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 6.4 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 5.3 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.1 Invocations + Level 0.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 56% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 14% N/A 5% 2 Corpse Rot Necr/Pois/Air 5% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You hit the quokka. Your bite misses the quokka. The quokka is severely wounded. The quokka closely misses you. You hit the quokka. You kill the quokka! No target in view! Magic restored. HP restored. A frilled lizard comes into view. The frilled lizard hisses angrily. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (chance to affect: 84%) The frilled lizard barely resists. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (chance to affect: 84%) The frilled lizard barely resists. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (chance to affect: 84%) The frilled lizard writhes in agony. You kill the frilled lizard! The dead are walking! Your frilled lizard skeleton crumbles into dust! Found an escape hatch in the floor. Saving game... please wait. Welcome back, Dvallin the Gnoll Wanderer. Press ? for a list of commands and other information. Clearing monster memory. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### ......# ### ......# #.# #### ......####.################ #.. ..........@................ ..####......####.#######.######## #....#......# #.#######.### ..##..### #.##........# ## .####...########.##.####.#.# #. ♣######..................#.#####. ♣ #.....###...##....####......##. ♣ #.....# #.#..#.##.####.#....... ♣ #.....# #.##................... There were no monsters in sight! Vanquished Creatures A quokka (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dvallin the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Dvallin set off with the following items: a +0 dagger, a +0 | buckler, a scroll of fog, a +0 robe, a scroll of | teleportation; and the following spell memorised: | Necrotise; and the following spells available to memorise: | Sublimation of Blood, Corpse Rot. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 4/4 198 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_basic Action || total -------------------------++------- Melee: Dagger || 7 Cast: Necrotise || 5 Dodge: Dodged || 3 Block: Buckler || 3