Dungeon Crawl Stone Soup version 0.31-a0-210-gccc998df9b (webtiles) character file. Game seed: 12073605413041113510 0 Dylgear the Magician (level 1, 0/11 HPs) Began as an Octopode Hedge Wizard on June 29, 2023. Slain by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (49 turns). Dylgear the Magician (Octopode Hedge Wizard) Turns: 49, Time: 00:00:07 Health: 0/11 AC: 1 Str: 9 XL: 1 Next: 0% Magic: 4/4 EV: 13 Int: 16 God: Gold: 20 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls d - a scroll of identify {unknown} Potions c - a potion of magic Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 3.0 Spellcasting + Level 1.0 Conjurations + Level 1.0 Summonings + Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Blink Tloc 10% N/A 19% 2 Call Imp Summ 10% N/A 19% 2 Cigotuvi's Dreadful Rot Necr/Pois/Air 4% N/A 28% 2 Mephitic Cloud Conj/Pois/Air 3% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, Dylgear the Octopode Hedge Wizard. Will you be the one to retrieve the majestic Orb of Zot from the depths? Press ? for a list of commands and other information. Found two stairs. d - a scroll labelled WEPIVI OGAWE You enter the deep water. You now have 8 gold pieces. Found 5 boomerangs. You now have 20 gold pieces (gained 12). An endoplasm comes into view. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. The endoplasm is almost dead. The endoplasm hits you. You die... ≈## ###≈≈≈≈#≈≈≈ ≈≈≈##+++##≈≈≈≈≈≈#≈≈≈ §≈≈≈§P..≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈§≈...≈≈≈≈≈≈≈≈≈... ...§§≈P..≈≈≈......... ..§§§§§§..........### # #.§......(..###### ....######.###### ......J@........# #####.########.... # .. You could see an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dylgear the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 49 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_basic Action || total ---------------------------++------- Melee: Dagger || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 49 | 49 | 0 | 0 | 40 | 1 | 49.0 | Dungeon | 49 | 49 | 0 | 0 | 40 | 1 | 49.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 49 daAuts