Dungeon Crawl Stone Soup version 0.32-a0-411-g744942f433 (webtiles) character file. Game seed: 547569864008122222 42 Dynojp the Apothecary (level 3, -9/35 HPs) Began as a Gnoll Wanderer on Feb 16, 2024. Mangled by Sigmund ... wielding a +0 scythe (12 damage) ... on level 2 of the Dungeon on Feb 20, 2024. The game lasted 00:02:44 (995 turns). Dynojp the Apothecary (Gnoll Wanderer) Turns: 995, Time: 00:02:45 Health: -9/35 AC: 2 Str: 9 XL: 3 Next: 54% Magic: 7/7 EV: 11 Int: 15 God: Gold: 61 SH: 0 Dex: 11 Spells: 7/7 levels left rFire x . . a - +0 dagger rCold . . . (no shield) rNeg . . . k - +0 robe "Nolido" {rElec rF- Slay+3 Stlth+} rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of regeneration Stlth ++ (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe k - the +0 robe "Nolido" (worn) {rElec rF- Slay+3 Stlth+} (You found it on level 2 of the Dungeon) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. Jewellery f - an amulet of regeneration (around neck) i - a ring of willpower Scrolls d - a scroll of teleportation e - a scroll of immolation {unknown} g - a scroll of identify {unknown} j - a scroll of revelation {unknown} Potions b - a potion of attraction h - a potion of haste {unknown} Skills: + Level 6.5 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 0.9 Ranged Weapons + Level 0.9 Throwing + Level 0.9 Armour + Level 0.9 Dodging + Level 0.9 Stealth + Level 0.9 Shields + Level 0.9 Unarmed Combat + Level 2.8 Spellcasting + Level 0.6 Conjurations + Level 0.6 Hexes + Level 0.6 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 0.6 Fire Magic + Level 3.8 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 7.1 Alchemy + Level 1.0 Invocations + Level 0.9 Evocations + Level 0.7 Shapeshifting You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 52% 1d6 4% 1 Sting Conj/Alch 52% 1d6 4% 1 Summon Ice Beast Ice/Summ 8% N/A 24% 3 Leda's Liquefaction Alch/Erth 6% N/A 38% 4 Petrify Alch/Erth 13% N/A 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You hit the jackal. The jackal is moderately wounded. The kobold hits you with a +0 short sword. The jackal barely misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. The jackal bites you but does no damage. The kobold hits you with a +0 short sword. The jackal closely misses you. The jackal misses you. You hit the jackal. The jackal is heavily wounded. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. The kobold hits you with a +0 short sword. The jackal misses you. The jackal bites you. You barely miss the jackal. Sigmund shouts! You bite the jackal. You kill the jackal! Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The jackal bites you. The kobold barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal pauses to sniff the ground. The jackal bites you but does no damage. The jackal barely misses you. The kobold hits you but does no damage. The jackal bites you. The jackal barely misses you. You hit the jackal. You kill the jackal! Something hits you! * * * LOW HITPOINT WARNING * * * The kobold closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Something hits you! You die... #+# ### # .# ∆ #.# #....# .# #.####.#.. ∆.. ##........### . ##h..#####...#.# #.@....#.....#.### ##K..#...###.....# ##.###.?..#.###.# #.##.....#...#.# ..##.###.†...#.## ##.##. #.###..... #.... #.. #.###. #..## ....#...#. .. .###.....#. You could see a jackal and a kobold. Vanquished Creatures 3 dart slugs 3 endoplasms A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:2) A quokka (D:1) A ball python (D:1) A kobold (D:1) 3 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dynojp the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Dynojp set off with the following items: a +0 dagger, a | potion of attraction, a +0 robe, a scroll of teleportation; | and the following spells available to memorise: Freeze, | Sting, Summon Ice Beast, Leda's Liquefaction, Petrify. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 4/4 0 | D:1 | Upgraded the game from 0.32-a0-329-ge6c31236d6 to | 0.32-a0-411-g744942f433 208 | D:1 | Reached XP level 2. HP: 29/29 MP: 5/5 820 | D:2 | Reached XP level 3. HP: 28/35 MP: 7/7 872 | D:2 | Identified the +0 robe "Nolido" {rElec rF- Slay+3 Stlth+} 970 | D:2 | Reached skill level 1 in Invocations 991 | D:2 | Noticed Sigmund 995 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic, minmay_misc_feat_doors D:2: layout_loops_corners, amcnicky_mini_corridor_feature, hangedman_decor_points, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Invocations | 1 | 1.0 Fighting | | 6.5 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Ranged Weapons | | 0.9 Throwing | | 0.9 Armour | | 0.9 Dodging | | 0.9 Stealth | | 0.9 Shields | | 0.9 Unarmed Combat | | 0.9 Spellcasting | | 2.8 Conjurations | | 0.6 Hexes | | 0.6 Summonings | | 0.6 Necromancy | | 0.6 Translocations | | 0.6 Fire Magic | | 0.6 Ice Magic | | 3.8 Air Magic | | 0.6 Earth Magic | | 0.6 Alchemy | | 7.1 Evocations | | 0.9 Shapeshifting | | 0.7 Action || total ---------------------------++------- Melee: Dagger || 109 Bite || 9 Armour: Robe || 74 Dodge: Dodged || 65 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 992 | 992 | 0 | 0 | 638 | 2 | 496.0 | Dungeon | 992 | 992 | 0 | 0 | 638 | 2 | 496.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 787 daAuts D:2: 205 daAuts