Dungeon Crawl Stone Soup version 0.30-a0-335-ge5acde7520 (webtiles) character file. Game seed: 13315099359905838071 49 DyvineHeals the Conjurer (level 3, -2/22 HPs) Began as a Gargoyle Reaver on Oct 30, 2022. Slain by a river rat (5 damage) ... in a sewer. The game lasted 00:02:08 (348 turns). DyvineHeals the Conjurer (Gargoyle Reaver) Turns: 348, Time: 00:02:08 Health: -2/22 AC: 6 Str: 15 XL: 3 Next: 75% Magic: 6/6 EV: 11 Int: 13 God: Gold: 28 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 leather armour rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) @: very slow A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 leather armour (worn) e - a +0 robe Scrolls c - a scroll of enchant armour {unknown} g - a scroll of immolation {unknown} h - a scroll of vulnerability {unknown} Potions d - a potion of might {unknown} Skills: + Level 2.7 Fighting + Level 3.3 Maces & Flails + Level 2.0 Dodging + Level 2.3 Spellcasting + Level 3.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 24% 2d7 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 12% 3d8 22% 2 Hailstorm Conj/Ice 6% 3d4 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The rat moves out of view. You see here a rat corpse. You enter the shallow water. Moving in this stuff is going to be slow. A river rat comes into view. You enter the shallow water. Moving in this stuff is going to be slow. The river rat barely misses you. The river rat bites you. You hit the river rat. The river rat is severely wounded. The river rat closely misses you. The rat barely misses you. You hit the river rat but do no damage. The river rat is severely wounded. The river rat barely misses you. The rat bites you but does no damage. You hit the river rat but do no damage. The river rat is severely wounded. The river rat misses you. The rat bites you but does no damage. You hit the river rat but do no damage. The river rat is severely wounded. The river rat bites you. The rat closely misses you. The river rat barely misses you. The rat closely misses you. Your unstable footing causes you to fumble your attack. The river rat closely misses you. The rat bites you. Your unstable footing causes you to fumble your attack. The river rat bites you but does no damage. The rat bites you. You hit the river rat but do no damage. The river rat is severely wounded. The river rat bites you. The rat barely misses you. The river rat bites you but does no damage. Your unstable footing causes you to fumble your attack. The rat closely misses you. The river rat misses you. The rat bites you. Your unstable footing causes you to fumble your attack. The river rat bites you. The rat bites you but does no damage. The rat attacks as you move away! The rat bites you but does no damage. The river rat closely misses you. You closely miss the rat. The rat misses you. The river rat bites you. * * * LOW HITPOINT WARNING * * * The river rat attacks as you move away! The river rat bites you. You die... # ~## ~.# . ...# ~. #~.~# .~~# ###.~.# ~~~~.#####.r.~.# #~~~~~∩†~@r~### ###~..∩.~~### ######### You could see a river rat and a rat. Vanquished Creatures 3 adders (D:3) 2 giant cockroaches (D:3) 2 goblins (D:3) 2 hobgoblins (D:1) A quokka (D:3) 5 ball pythons 5 bats 2 frilled lizards 2 rats (Sewer) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DyvineHeals the Gargoyle Reaver began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 179 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 181 | D:1 | You fall into a shaft and drop 1 floor! 246 | D:3 | Found a glowing drain. 249 | D:3 | Found a faded altar of an unknown god. 271 | D:3 | Reached XP level 3. HP: 13/22 MP: 6/6 308 | Sewer | Entered a sewer 348 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic D:2: layout_basic, minmay_misc_feat_enclosed D:3: layout_rooms, gammafunk_ghost_abyssal_escape, gup_sewer_entry_glass, basic_ecumenical_altar, saegor_snake_ambush Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Fighting | | 2.7 Maces & Flails | | 3.3 Spellcasting | | 2.3 Conjurations | | 3.7 Action || total -------------------------++------- Melee: Mace || 78 Use: Potion || 1 Armor: Leather armour || 41 Dodge: Dodged || 86 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 369 | 369 | 0 | 13 | 130 | 4 | 92.2 | Dungeon | 324 | 324 | 0 | 0 | 130 | 3 | 108.0 | Sewer | 45 | 45 | 0 | 13 | 0 | 1 | 45.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 184 daAuts D:3: 76 daAuts D:2: 62 daAuts Sewer: 45 daAuts