Dungeon Sprint DCSS version 0.32-a0-41-gec2d92a32c (webtiles) character file. Game seed: 8835222467251201763 24 Echelon the Shield-Bearer (level 3, -27/31 HPs) Began as a Formicid Fighter on Jan 25, 2024. Annihilated by an ogre ... wielding a +0 giant club (29 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:09 (18 turns). Echelon the Shield-Bearer (Formicid Fighter) Turns: 18, Time: 00:00:10 Health: -27/31 AC: 7 Str: 22 XL: 3 Next: 15% Magic: 3/3 EV: 9 Int: 7 God: Gold: 0 SH: 5 Dex: 13 Spells: 2/2 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Wands h - a wand of light (10) Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - 2 potions of magic Skills: + Level 4.7 Fighting + Level 2.8 Axes + Level 4.7 Armour + Level 5.5 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Ijyb the Twisted Goblin comes into view. She is wielding a +0 club and carrying a wand of light. Ijyb shouts! Ijyb zaps a wand. The bolt of light misses you. There is an open door here. You slash Ijyb! Ijyb is heavily wounded. You block Ijyb's attack. You slash Ijyb! Ijyb is almost dead. Ijyb zaps a wand. The bolt of light misses you. Ijyb hits you with a +0 club. You hit Ijyb but do no damage. Ijyb is almost dead. Ijyb hits you with a +0 club. You hit Ijyb. You kill Ijyb! Your Fighting skill increases to level 4! Your Armour skill increases to level 4! Your Shields skill increases to level 5! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 h - a wand of light (10) Things that are here: a +0 club; a +0 leather armour You open the door. An ogre comes into view. It is wielding a +0 giant club. The ogre barely misses you. You hit the ogre but do no damage. The ogre barely misses you. You barely miss the ogre. The ogre hits you with a +0 giant club. You barely miss the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#.@O..# { #..').#..+ #..#### +# #..# #..# #..# #⌠⌠# { #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Echelon the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 2 | D | Noticed Ijyb 7 | D | Killed Ijyb 8 | D | Reached skill level 5 in Shields 8 | D | Reached XP level 2. HP: 23/26 MP: 2/2 8 | D | Reached XP level 3. HP: 28/31 MP: 3/3 12 | D | Noticed an ogre 17 | D | HP: 1/31 [ogre/+0 giant club (25)] 18 | D | Annihilated by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.7 Armour | 4 | 4.7 Shields | 5 | 5.5 Axes | | 2.8 Action || total ---------------------------++------- Melee: War axe || 8 Armour: Scale mail || 5 Dodge: Dodged || 4 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 21 | 21 | 0 | 0 | 0 | 1 | 21.0 | Dungeon | 21 | 21 | 0 | 0 | 0 | 1 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 21 daAuts