Dungeon Sprint DCSS version 0.32-a0-520-g344ed53f66 (webtiles) character file. Game seed: 18432066660834034584 25 Echelon the Trooper (level 3, 0/31 HPs) Began as a Coglin Fighter on Feb 27, 2024. Slain by an ogre ... wielding a +0 giant spiked club (21 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:20 (60 turns). Echelon the Trooper (Coglin Fighter) Turns: 60, Time: 00:00:20 Health: 0/31 AC: 7 Str: 18 XL: 3 Next: 4% Magic: 3/3 EV: 9 Int: 7 God: Gold: 0 SH: 4 Dex: 13 Spells: 2/2 levels left rFire . . . a - +0 war axe {Esteban} rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.08/turn %: no teleportation @: mighty, revving A: off-hand wielding, slow wielding, warmup strikes, no rings a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) {Esteban} Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Wands d - a wand of charming (2) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 4.3 Fighting + Level 2.9 Axes + Level 3.8 Armour + Level 3.0 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. Your grasper-arms cannot wear rings. Message History You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You bump into the rock wall. You bump into the rock wall. d - a wand of charming (2) Things that are here: a +0 dagger; a +0 leather armour You bump into the stone wall. Things that are here: a +0 dagger; a +0 leather armour You bump into the closed door. You bump into the stone wall. You bump into the rock wall. Things that are here: a +0 dagger; a +0 leather armour You bump into the stone wall. You bump into the rock wall. Things that are here: a +0 dagger; a +0 leather armour You bump into the closed door. You bump into the closed door. You bump into the rock wall. You bump into the stone wall. You bump into the closed door. You bump into the rock wall. You bump into the closed door. You feel less confused. You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! The ogre closely misses you. There is an open door here. You hit the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ########## #<.#.)@O.# #..'..#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Echelon the Coglin Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 3 | D | Noticed Ijyb 31 | D | Killed Ijyb 32 | D | Reached skill level 4 in Fighting 32 | D | Reached XP level 2. HP: 11/26 MP: 2/2 32 | D | Reached XP level 3. HP: 14/31 MP: 3/3 58 | D | Noticed an ogre 60 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.3 Armour | 3 | 3.8 Shields | 3 | 3.0 Axes | | 2.9 Action || total ---------------------------++------- Melee: War axe || 9 Use: Potion || 1 Armour: Scale mail || 16 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 63 | 63 | 0 | 0 | 0 | 1 | 63.0 | Dungeon | 63 | 63 | 0 | 0 | 0 | 1 | 63.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 63 daAuts