Dungeon Sprint DCSS version 0.32-a0-520-g344ed53f66 (webtiles) character file. Game seed: 7523838856986295337 1213 Echelon the Fighter (level 8, -2/71 HPs) Began as a Coglin Fighter on Feb 27, 2024. Was an Initiate of Yredelemnul. Slain by a fire elemental (15 damage) ... summoned by a deep elf pyromancer ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:12:05 (548 turns). Echelon the Fighter (Coglin Fighter) Turns: 548, Time: 00:12:05 Health: -2/71 AC: 32 Str: 19 XL: 8 Next: 46% Magic: 8/8 EV: 6 Int: 9 (10) God: Yredelemnul [......] Gold: 0 SH: 0 Dex: 14 Spells: 7/7 levels left rFire . . . z - +11 plutonium sword {^Contam Stlth-} rCold . . . (shield currently unavailable) rNeg . . . X - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois . R - +2 helmet {Int+3} rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth (ring unavailable) HPRegen 0.31/turn (ring unavailable) MPRegen 0.11/turn %: no teleportation, no spellcasting @: fragile (+50% incoming damage), wreathed by umbra, studying Stealth, revving A: off-hand wielding, slow wielding, warmup strikes, no rings, deterioration 1 a: Renounce Religion, Light the Black Torch, Recall Undead Harvest You were in the Dungeon. You worshipped Yredelemnul. Yredelemnul was noncommittal. You visited 1 branch Inventory: Hand Weapons a - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison b - the +7 mace of Variability {chaos, chaos arc} (You found it in the Dungeon) c - the +13 scythe of Curses {drain, curses, ^Drain} (You found it in the Dungeon) ^Drain: It drains your maximum health when unequipped. k - a +5 broad axe l - a +5 hand cannon {Agam} m - a +5 demon blade n - a +5 triple sword y - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) z - the +11 plutonium sword (weapon) {^Contam Stlth-} (You found it in the Dungeon) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. B - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) C - a +5 lajatang D - a +5 double sword E - a +5 great sword F - a +5 dagger G - a +5 quick blade H - a +5 rapier I - a +5 demon whip J - a +5 great mace K - a +5 bardiche L - a +5 demon trident M - a +5 battleaxe N - a +5 executioner's axe O - the +8 storm bow {elec, penet} (You found it in the Dungeon) P - the +9 sword of Power {lifebolt} (You found it in the Dungeon) Q - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) T - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). U - the +10 dark maul {heavy} (You found it in the Dungeon) V - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. W - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. Z - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. Armour A - +5 shadow dragon scales R - a +2 helmet of intelligence (worn) S - +5 storm dragon scales X - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Y - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Wands w - a wand of mindburst (7) x - a wand of quicksilver (1) (quivered) Scrolls j - 4 scrolls of blinking o - 4 scrolls of amnesia p - 7 scrolls of fog q - 5 scrolls of identify Potions d - 6 potions of might e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage s - 2 potions of brilliance t - 2 potions of invisibility u - 4 potions of resistance v - a potion of experience Skills: + Level 9.2 Fighting + Level 9.1 Long Blades + Level 5.0 Axes + Level 8.8 Armour + Level 1.3 Dodging + Level 6.4 Shields + Level 3.0 Evocations You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 100% 1 Mercury Vapours Alch/Air 0% N/A 100% 2 Static Discharge Conj/Air 0% 3-3/arc 100% 2 Call Canine Familiar Summ 0% N/A 100% 3 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. Your grasper-arms cannot wear rings. Your body sometimes deteriorates upon taking damage. Message History You feel stronger. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The fire elemental is unaffected. x2 The thermic dynamo is unaffected. The deep elf pyromancer looks frightened! x2 The fire elemental hits you. The deep elf pyromancer mumbles some strange words. The deep elf pyromancer blinks! The deep elf pyromancer cries, "Meeeeep!" The deep elf pyromancer casts a spell. The deep elf pyromancer blinks! The thermic dynamo closely misses you. The thermic dynamo hits you but does no damage. You slash the fire elemental! The fire elemental is moderately damaged. The fire elemental hits you. The fire elemental hits your slime creature zombie. The fire elemental burns your slime creature zombie! The deep elf pyromancer is engulfed in blazing flames. The deep elf pyromancer gestures wildly while chanting. The deep elf pyromancer blinks! The deep elf pyromancer casts a spell. The deep elf pyromancer blinks! The fire elemental hits you. The fire elemental burns you! The thermic dynamo closely misses you. The thermic dynamo hits you but does no damage. The deep elf pyromancer mumbles some strange words. The deep elf pyromancer blinks! The deep elf pyromancer is engulfed in blazing flames. The deep elf pyromancer mumbles some strange words. The deep elf pyromancer blinks! You barely miss the fire elemental. The fire elemental is moderately damaged. The fire elemental barely misses you. A wild whirl of fire shoots out from the thermic dynamo at you. The rebounding bolt of fire hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your body deteriorates! You feel dopey. The fire elemental hits you. The fire elemental burns you! You die... Your body rises from the dead as a mindless zombie. ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..ß©ß...▓ ▓e.):=...▓ ▓...)....▓ ▓..§)....▓ .○°○Z..e▓ ▓.▓vEE§▓.▓ ▓...@....▓ ▓▓▓▓▓▓▓▓▓▓ You could see 2 deep elf pyromancers, a thermic dynamo, 2 fire elementals and a friendly slime creature zombie. Vanquished Creatures A deep elf pyromancer (D) A slime creature (D) A golden eye (D) A fire elemental (D) A hell hound (D) A jelly (D) A river rat (D) A river rat zombie (D) A fire vortex (D) 9 creatures vanquished. Vanquished Creatures (collateral kills) A glass eye (D) An iguana (D) 2 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Echelon the Coglin Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 2 | D | Banished a spatial maelstrom 4 | D | Found a blossoming altar of Fedhas. 4 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 4 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 4 | D | Found the +10 dark maul {heavy} 4 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 4 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 4 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 4 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 4 | D | Found the +6 shillelagh "Devastator" {shatter} 4 | D | Found the +11 plutonium sword {^Contam Stlth-} 4 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 4 | D | Found the +9 sword of Zonguldrok {reap} 4 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 4 | D | Found the +9 sword of Power {lifebolt} 4 | D | Found the +7 mace of Variability {chaos, chaos arc} 4 | D | Found the +11 Singing Sword {sonic wave} 4 | D | Found the +8 storm bow {elec, penet} 5 | D | Found a viscous altar of Jiyva. 5 | D | Found a hazy altar of Hepliaklqana. 5 | D | Found a transporter. 5 | D | Found an opulent altar of Gozag. 5 | D | Found an ancient bone altar of Kikubaaqudgha. 5 | D | Found a corrupted altar of Lugonu. 25 | D | Found a burning altar of Makhleb. 27 | D | Found a sacrificial altar of Ru. 27 | D | Found a stormy altar of Qazlal. 27 | D | Found a shimmering blue altar of Sif Muna. 27 | D | Found an iron altar of Okawaru. 27 | D | Found a bloodstained altar of Trog. 27 | D | Found a sparkling altar of Nemelex Xobeh. 85 | D | Became a worshipper of Yredelemnul the Fallen 134 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [mutagenic glow] 308 | D | Entered arena 2. 308 | D | Noticed an iguana 308 | D | Found a transporter. 311 | D | Reached XP level 2. HP: 25/25 MP: 2/2 313 | D | Reached XP level 3. HP: 20/31 MP: 3/3 328 | D | Entered arena 3. 328 | D | Noticed a fire elemental 328 | D | Noticed a hell hound 328 | D | Found a transporter. 335 | D | Killed a fire elemental 336 | D | Reached skill level 5 in Armour 336 | D | Reached XP level 4. HP: 8/40 MP: 4/4 336 | D | Reached XP level 5. HP: 9/46 MP: 5/5 339 | D | Killed a hell hound 340 | D | Reached skill level 5 in Shields 340 | D | Reached XP level 6. HP: 12/53 MP: 6/6 347 | D | Got the Omnibus of the Blustery Vector 493 | D | Entered arena 4. 493 | D | Noticed a glass eye 493 | D | Noticed a golden eye 493 | D | Noticed a slime creature 493 | D | Found a transporter. 503 | D | Killed a slime creature 504 | D | Reached skill level 1 in Dodging 504 | D | Reached skill level 1 in Evocations 504 | D | Reached XP level 7. HP: 61/61 MP: 7/7 505 | D | Killed a golden eye 521 | D | Killed a glass eye 528 | D | Got the Collected Works on the Supportive Maleficium 543 | D | Entered arena 5. 543 | D | Noticed a thermic dynamo 543 | D | Noticed a deep elf pyromancer 543 | D | Noticed a deep elf pyromancer 543 | D | Noticed a deep elf pyromancer 543 | D | Found a transporter. 544 | D | Noticed a fire elemental 544 | D | Noticed a fire elemental 545 | D | Killed a deep elf pyromancer 546 | D | Reached skill level 5 in Axes 546 | D | Reached XP level 8. HP: 71/71 MP: 8/8 548 | D | Slain by a fire elemental Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Armour | 3 4 5 6 7 8 | 8.8 Fighting | 4 6 7 9 | 9.2 Shields | 3 4 5 6 | 6.4 Long Blades | 3 4 6 9 | 9.1 Axes | 3 4 5 | 5.0 Dodging | 1 | 1.3 Evocations | 1 3 | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Triple sword | 8 | 5 | 12 || 25 Evoke: Wand | | 4 | 2 || 6 Use: Scroll | 1 | | 1 || 2 Armour: Plate armour | 17 | 5 | 11 || 33 Dodge: Dodged | 8 | 1 | 3 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 562 | 562 | 0 | 0 | 0 | 1 | 562.0 | Dungeon | 562 | 562 | 0 | 0 | 0 | 1 | 562.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 562 daAuts