Dungeon Sprint DCSS version 0.32-a0-705-g60f233581c (webtiles) character file. Game seed: 13518993879585630727 0 Echelon the Shield-Bearer (level 1, -6/18 HPs) Began as a Formicid Fighter on Mar 14, 2024. Mangled by an air elemental (9 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:41 (146 turns). Echelon the Shield-Bearer (Formicid Fighter) Turns: 146, Time: 00:00:42 Health: -6/18 AC: 6 Str: 20 XL: 1 Next: 0% Magic: 1/1 EV: 8 Int: 7 God: Gold: 0 SH: 4 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - 2 potions of magic Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 3.2 Armour + Level 4.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Echelon the Formicid Fighter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. There is a staircase leading out of the dungeon here. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the huge gate. There is a huge open gate to the Grid Vault (Hard) here. There is a huge open gate to the Grid Vault (Hard) here. You open the huge gate. There is a huge open gate to the Main Hall (Safe) here. There is a huge open gate to the Grid Vault (Hard) here. You open the huge gate. An air elemental comes into view. The air elemental fires a burst of electricity at you. The stunning burst hits you! Your stasis prevents you from being paralysed. A water elemental comes into view. The air elemental fires a burst of electricity at you. The stunning burst hits you. Your stasis prevents you from being paralysed. * * * LOW HITPOINT WARNING * * * There is a huge open gate leading to the Armoury (Hard) here. The air elemental closely misses you. The air elemental hits you. * * * LOW HITPOINT WARNING * * * There is a huge open gate to the Main Hall (Safe) here. You closely miss the air elemental. The air elemental hits you! Ouch! That really hurt! You die... #..........# {{ ########..#....#..# { { ......''..........# {{ ......''..........# ####..##..#....#..# { #..##..........+ { #..##..........+ { {#..####++####''# { #..# #@'# { #..# #E....... ####..# #........ ......# {{ #..###### ......# {{ #E.# { ####### {{ #..# ### {{ #..# ..# #..# ..# You could see a water elemental and an air elemental. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Echelon the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 143 | D | Noticed an air elemental 144 | D | Noticed a water elemental 146 | D | Mangled by an air elemental Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_5, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_4, golden_pit, hallway_of_sentries, crystal_vault_3, iron_vault_5, final_vault] Action || total ---------------------------++------- Melee: War axe || 1 Armour: Scale mail || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 146 | 146 | 0 | 0 | 0 | 1 | 146.0 | Dungeon | 146 | 146 | 0 | 0 | 0 | 1 | 146.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 146 daAuts