Econoterrorist Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 5 stones (7, 7, D:1) a +0 dagger (28, 37, D:1) a +0 trident (34, 22, D:1) a +0 leather armour (35, 7, D:1) a +0 club (48, 3, D:1) a +0 short sword Level 2 of the Dungeon (9, 27, D:2) a +0 animal skin (16, 5, D:2) a +0 chain mail (19, 15, D:2) a +0 short sword (21, 22, D:2) 16 stones (21, 42, D:2) a +0 dagger (27, -2, D:2) 14 bolts (30, 11, D:2) a +0 club (31, -1, D:2) a +0 dagger (36, 37, D:2) 13 stones (47, 43, D:2) a +0 dagger Level 3 of the Dungeon (6, -8, D:3) 18 sling bullets (7, 6, D:3) a ring of magical power (11, 6, D:3) a +0 club a +0 chain mail (12, 5, D:3) a +0 club a +0 leather armour a +0 whip (12, 6, D:3) a +0 club (20, -1, D:3) a +0 broad axe (21, 3, D:3) a +0 robe (23, 1, D:3) a +0 dagger (27, 10, D:3) a +0 club (28, 1, D:3) a book of Transfigurations (28, 10, D:3) a +0 club a +0 dagger (29, 9, D:3) a +0 dagger a +0 hunting sling 20 stones (30, 7, D:3) a +0 mace (50, 22, D:3) a +0 ring mail (51, -3, D:3) a +0 hunting sling 20 stones Level 4 of the Dungeon (0, 0, D:4) a +0 robe (3, -31, D:4) a +0 robe a +2 morningstar (4, 0, D:4) 22 bolts (5, -16, D:4) a +0 dagger (6, -5, D:4) a +5 war axe a +0 robe (7, -38, D:4) 12 bolts (7, -31, D:4) a +5 great sword a +0 robe (11, -30, D:4) a Young Poisoner's Handbook (13, -8, D:4) 11 arrows (15, -8, D:4) the +4 dagger "Morg" {pain, Will+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Will: It increases your willpower. Trog disapproves of the use of such an item. (17, -13, D:4) 22 stones (18, -27, D:4) a +0 scale mail (18, -13, D:4) a +0 short sword a +0 ring mail (23, 0, D:4) a +1 vampiric long sword a +0 robe (24, -7, D:4) a +0 spear (25, -16, D:4) 22 stones a +0 giant club (28, -30, D:4) a +0 club (29, -7, D:4) a +0 quarterstaff (30, -21, D:4) a +0 dagger (31, -16, D:4) a +0 hand axe (39, -31, D:4) a +0 whip (39, -30, D:4) a +0 spear (39, -29, D:4) a +0 leather armour a +0 whip (39, -28, D:4) a +0 short sword (41, -38, D:4) 12 arrows (41, -33, D:4) a +0 whip (43, 4, D:4) a +2 antimagic whip (49, -23, D:4) a +0 short sword (51, -39, D:4) a +0 chain mail (51, -23, D:4) 17 arrows (54, -22, D:4) an Everburning Encyclopedia Level 5 of the Dungeon (0, 0, D:5) 7 gold pieces (8, -9, D:5) a +3 vorpal dire flail a +0 ring mail (20, -18, D:5) 20 stones Level 7 of the Dungeon (0, 0, D:7) a +4 battleaxe a +0 robe (1, 0, D:7) a +0 dagger a +0 robe (1, 1, D:7) a +0 flail (10, -2, D:7) a +0 falchion a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 club (3, 6, D:8) a +4 falchion a +0 robe (4, -4, D:8) 18 stones (7, -4, D:8) 23 stones (8, -7, D:8) a +0 scimitar a +0 chain mail an orc skeleton