Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 2237540747703039950 32 Egg the Apothecary (level 3, -3/21 HPs) Began as an Octopode Alchemist on Mar 22, 2024. Slain by Sigmund ... wielding a +0 scythe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:39 (1174 turns). Egg the Apothecary (Octopode Alchemist) Turns: 1174, Time: 00:02:40 Health: -3/21 AC: 1 Str: 7 XL: 3 Next: 25% Magic: 1/6 EV: 13 Int: 19 God: Gold: 67 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . i - +0 mace rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . g - amulet of faith rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: faith @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons i - a +0 mace (weapon) Jewellery g - an amulet of faith (around mantle) Scrolls d - a scroll of teleportation {unknown} f - a scroll of silence {unknown} h - 2 scrolls of identify {unknown} Potions a - a potion of magic b - a potion of berserk rage {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations * Level 4.7 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 20% N/A 10% 2 Kiss of Death Conj/Necr 12% 2d6 14% 1 Mephitic Cloud Conj/Alch/Air 9% N/A 24% 3 Olgreb's Toxic Radiance Alch 19% N/A 24% 4 Confusing Touch Hex 1% N/A 45% 3 Sticky Flame Fire/Alch 10% 2d5 54% 4 Dispel Undead Necr 1% 3d6 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hit Sigmund but do no damage. Your grab misses Sigmund. Sigmund is moderately wounded. Sigmund hits you with a +0 scythe! * * * LOW HITPOINT WARNING * * * You feel better. Sigmund closely misses you. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, very poisoned, 68% to hit) The sting hits Sigmund. Sigmund looks even sicker. Sigmund is heavily wounded. Sigmund closely misses you. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, very poisoned, 68% to hit) The sting hits Sigmund. Sigmund looks as sick as possible! Sigmund is heavily wounded. Unknown command. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, extremely poisoned, 68% to hit) The sting misses Sigmund. Sigmund hits you with a +0 scythe. * * * LOW HITPOINT WARNING * * * Unknown command. You barely miss Sigmund. You grab Sigmund. Sigmund is severely wounded. You constrict Sigmund, but do no damage. Sigmund hits you with a +0 scythe. * * * LOW HITPOINT WARNING * * * You barely miss Sigmund. You squeeze Sigmund, but do no damage. Sigmund is almost dead. You constrict Sigmund, but do no damage. Sigmund hits you with a +0 scythe. You die... Sigmund begins carving another notch in his scythe. ####### #..!.. ##...##### #@........ #######@..##### #.....#........ #.....#.#...... #.........##... #.....#.### ## #.....#.# ###.###.# #.# #.. #.# ### You could see Sigmund (very poisoned). Vanquished Creatures A dart slug (D:1) A ball python (D:1) 5 endoplasms (D:1) 3 hobgoblins 3 jackals (D:1) 3 quokkas (D:1) 2 frilled lizards (D:1) A goblin (D:1) 3 kobolds (D:1) 4 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Egg the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 349 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 355 | D:1 | Reached skill level 4 in Alchemy 797 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1160 | D:2 | Noticed Sigmund 1174 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_loops_corners D:2: layout_loops_ring, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 4 | 4.7 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Conjurations | | 1.0 Action || total ---------------------------++------- Melee: Unarmed || 12 Tentacles || 12 Constrict || 13 Dagger || 17 Club || 8 Punch || 1 Mace || 15 Cast: Sting || 17 Use: Potion || 2 Stab: Sleeping || 10 Armour: Skin || 22 Dodge: Dodged || 31