Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 10882580745364665912 2319 Ekaitz the Conjurer (level 9, 0/105 HPs) Began as a Grey Draconian Conjurer on July 16, 2021. Was a Priest of Sif Muna. Succumbed to a hornet's poison ... on level 7 of the Dungeon. The game lasted 00:24:19 (8521 turns). Ekaitz the Conjurer (Grey Draconian Conjurer) Turns: 8521, Time: 00:24:20 Health: 0/105 AC: 24 Str: 9 XL: 9 Next: 18% Magic: 9/15 EV: 2 Int: 18 God: Sif Muna [***...] Gold: 459 SH: 0 Dex: 14 Spells: 2/16 levels left rFire . . . SeeInvis . u - +1 mace (protect) rCold . . . Faith . (no shield) rNeg + + + Spirit . (armour unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth ++........ (no amulet) HPRegen 0.27/turn (no ring) MPRegen 0.14/turn (no ring) @: lethally poisoned (0 -> -16), tree-form, slowed, very slow A: (walk through water), unfitting armour, wild magic 1, AC +12 a: Renounce Religion, Channel Magic, Forget Spell You were on level 7 of the Dungeon. You worshipped Sif Muna. Sif Muna was most pleased with you. You were a tree. You visited 1 branch of the dungeon, and saw 7 of its levels. You also visited: Ossuary. You collected 459 gold pieces. Inventory: Hand Weapons q - a +2 mace of holy wrath u - a +1 mace of protection (weapon) y - a +0 dagger of draining G - a +0 mace of venom Missiles j - 48 poisoned darts H - 4 javelins Armour v - the +1 pair of gloves of a Billion Hells (melded) {*Contam Rampage rElec Str+6} (You found it on level 4 of the Dungeon) It affects your strength (+6). It insulates you from electricity. It causes magical contamination when unequipped. It bestows one free step when moving towards enemies. F - a +0 buckler I - a +0 cloak (melded) J - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it on level 6 of the Dungeon) It insulates you from electricity. It affects your willpower, your defense against some magical effects. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. Jewellery C - a cursed ring of resist corrosion Wands f - a wand of paralysis (9) x - a wand of iceblast (10) Scrolls a - 3 scrolls of immolation {unknown} c - a scroll of noise {unknown} h - 4 scrolls of enchant armour {unknown} k - 4 scrolls of remove curse {unknown} l - 4 scrolls of identify m - 2 scrolls of random uselessness {unknown} n - 2 scrolls of magic mapping {unknown} r - 3 scrolls of teleportation {unknown} t - 6 scrolls of amnesia {unknown} B - a scroll of silence {unknown} Potions b - 2 potions of cancellation {unknown} d - 2 potions of brilliance {unknown} e - a potion of curing {unknown} g - 2 potions of attraction {unknown} i - 2 potions of flight {unknown} o - a potion of invisibility {unknown} p - 2 potions of lignification s - a potion of resistance {unknown} w - 2 potions of magic {unknown} z - 2 potions of haste A - 2 potions of ambrosia {unknown} D - a potion of degeneration {unknown} E - a potion of mutation Skills: + Level 3.6 Fighting + Level 3.2 Maces & Flails * Level 4.8 Dodging + Level 3.1 Stealth * Level 1.3 Shields + Level 1.3 Unarmed Combat + Level 4.1 Spellcasting * Level 7.8 Conjurations + Level 1.2 Hexes + Level 2.4 Translocations * Level 3.0 Invocations + Level 2.2 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 100% 1% 1 b - Searing Ray Conj 82% 1% 2 c - Dazzling Flash Conj/Hex 52% 11% 3 d - Iskenderun's Mystic Conj/Tloc 28% 24% 4 e - Fulminant Prism Conj/Hex 13% 30% 4 Your spell library contained the following spells: Spells Type Power Failure Level Apportation Tloc 32% 9% 1 Corona Hex 11% 13% 1 Animate Skeleton Necr 8% 21% 1 Summon Small Mammal Summ 16% 21% 1 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:4 Ossuary (visited) Altars: Ashenzari Nemelex Xobeh Sif Muna Annotations: D:4 3 runed translucent doors, NOTTavin's ghost, amateur GnFi; nothank2's ghost, amateur DrFE Innate Abilities, Weirdness & Mutations ((You can walk through water.)) ((Your dull iron-grey scales are very hard. (AC +12))) You cannot fit into any form of body armour. ((You can survive without breathing.)) ((You are cold-blooded and may be slowed by cold attacks.)) ((You can translocate small distances at will.)) Your spells are a little harder to cast, but a little more powerful. Message History The centaur is lightly wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The hornet stings you! * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The hornet stings you! * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. It was a potion of lignification. You turn into a tree. Your +0 cloak melds into your body. The +1 pair of gloves of a Billion Hells {*Contam Rampage rElec Str+6} melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. The hornet stings you but does no damage. x2 It was a potion of mutation. You feel extremely strange. You feel less in control of your magic. You feel jittery. You die... .##### ..... .... ... .. c##### ########y...# #......#♣...# #.....<'....# ##+##..#....# #+######... ... .. . You could see a hornet and a centaur. Vanquished Creatures An ice beast (D:5) A sky beast (D:6) An orc warrior (D:6) A phantom (D:5) 4 ogres An elf zombie (Ossuary) 2 big kobolds (D:5) 3 bullfrogs 5 scorpions A howler monkey (D:3) A bullfrog zombie (D:5) 2 human zombies (Ossuary) A bullfrog skeleton (D:5) 4 orc priests A centaur skeleton (D:6) 4 hounds An iguana (D:5) Ijyb (D:3) An orc wizard (D:5) 3 worker ants 2 big kobold zombies (Ossuary) A hound zombie (D:6) A hound skeleton (D:6) 2 mummies (Ossuary) 8 gnolls 9 adders 2 white imps (D:5) An ooze (D:1) 2 adder zombies (Ossuary) An adder skeleton (D:5) 2 worms A leopard gecko (D:2) 19 orcs 7 bats 4 giant cockroaches 7 goblins 11 hobgoblins 7 jackals 15 kobolds 4 quokkas 4 frilled lizards 8 hobgoblin zombies (Ossuary) 2 jackal zombies (Ossuary) 14 kobold zombies (Ossuary) A leopard gecko skeleton (D:5) 5 orc zombies (Ossuary) A quokka skeleton (D:5) 5 rats A rat zombie (Ossuary) 186 creatures vanquished. Vanquished Creatures (others) 7 plants (D:2) 6 withered plants (D:4) 13 creatures vanquished. Grand Total: 199 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ekaitz the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 301 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 304 | D:1 | Learned a level 2 spell: Searing Ray 854 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/6 858 | D:1 | Learned a level 3 spell: Dazzling Flash 1292 | D:2 | Reached skill level 5 in Conjurations 1357 | D:2 | Reached XP level 4. HP: 34/34 MP: 0/7 1602 | D:2 | Found a broken altar of Ashenzari. 1918 | D:2 | Reached skill level 1 in Fighting 2170 | D:2 | Reached XP level 5. HP: 40/40 MP: 3/9 2703 | D:3 | Noticed Ijyb 2727 | D:3 | Killed Ijyb 2926 | D:3 | Found a sparkling altar of Nemelex Xobeh. 3042 | D:3 | Reached XP level 6. HP: 42/48 MP: 5/10 3047 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3514 | D:3 | Reached skill level 6 in Conjurations 3975 | D:4 | Found a runed translucent gate. 3975 | D:4 | Found a runed translucent gate. 3975 | D:4 | Found a runed translucent gate. 3975 | D:4 | Noticed NOTTavin's ghost (amateur GnFi) 3975 | D:4 | Noticed nothank2's ghost (amateur DrFE) 3981 | D:4 | Identified the +1 pair of gloves of a Billion Hells | {*Contam Rampage rElec Str+6} (You found it on level 4 of | the Dungeon) 4005 | D:4 | Reached skill level 1 in Evocations 4321 | D:4 | Found a shimmering blue altar of Sif Muna. 4329 | D:4 | Became a worshipper of Sif Muna the Loreminder 4357 | D:4 | Reached skill level 1 in Unarmed Combat 4357 | D:4 | Reached skill level 1 in Translocations 4357 | D:4 | Your scales start taking on a dull iron-grey colour. 4357 | D:4 | Reached XP level 7. HP: 55/55 MP: 8/12 4357 | D:4 | Gained mutation: You can survive without breathing. [Grey | Draconian growth] 4761 | D:4 | Found a staircase to the Ecumenical Temple. 5148 | D:5 | Entered Level 5 of the Dungeon 5233 | D:5 | Reached skill level 7 in Conjurations 5233 | D:5 | Reached * piety under Sif Muna 5268 | D:5 | Reached XP level 8. HP: 31/62 MP: 1/13 5294 | D:5 | Reached skill level 1 in Maces & Flails 5364 | D:5 | Found a sand-covered staircase. 5385 | Ossuary | Entered an ossuary 5391 | Ossuary | Learned a level 4 spell: Fulminant Prism 5551 | Ossuary | Reached ** piety under Sif Muna 5730 | Ossuary | Reached skill level 1 in Invocations 6065 | D:5 | Reached skill level 1 in Hexes 6520 | D:5 | Reached *** piety under Sif Muna 7363 | D:6 | Reached skill level 1 in Shields 7614 | D:6 | Reached XP level 9. HP: 66/70 MP: 8/15 7874 | D:6 | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 8517 | D:7 | Paralysed by a hornet for 2 turns 8519 | D:7 | HP: 3/70 [hornet (7)] 8521 | D:7 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 8521 | D:7 | Gained mutation: You can translocate small distances at | will. [potion of mutation] 8521 | D:7 | Succumbed to a hornet's poison Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_rooms D:2: cheibrodos_old_hovel, layout_loops_ring, ashenzari_altar_1 D:3: layout_loops_corners, nemelex_xobeh_ov_fountains_minmay, uniq_ijyb D:4: layout_basic, overflow_temple_1_default, minmay_temple_entry_slanted, gammafunk_ghost_cemetery D:5: cheibrodos_thug_alley, layout_rooms, nicolae_ossuary_entry_plus, kennysheep_generic_room_2 D:6: minmay_clustersquares, layout_basic D:7: layout_gridville, ebering_ghost_reflecting_pool Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Dodging | 2 3 4 | 4.8 Conjurations | 5 6 7 | 7.8 Fighting | 1 2 3 | 3.6 Stealth | 2 3 | 3.1 Spellcasting | 3 4 | 4.1 Evocations | 1 2 | 2.2 Unarmed Combat | 1 | 1.3 Translocations | 1 2 | 2.4 Maces & Flails | 2 3 | 3.2 Invocations | 2 3 | 3.0 Hexes | 1 | 1.2 Shields | 1 | 1.3 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | | 18 | || 18 Tailslap | | 1 | 11 || 12 Mace | | 11 | 121 || 132 Punch | | | 3 || 3 Cast: Magic Dart | 40 | 22 | 34 || 96 Searing Ray | 10 | 34 | 48 || 92 Iskenderun's Myst | | | 4 || 4 Dazzling Flash | | | 1 || 1 Use: Potion | | 1 | 2 || 3 Scroll | | 1 | || 1 Stab: Sleeping | | 1 | 1 || 2 Invisible | | | 1 || 1 Armor: Skin | 3 | 10 | 69 || 82 Dodge: Dodged | 9 | 40 | 138 || 187