Dungeon Crawl Stone Soup version 0.27.1-3-gb3d3a73c9e (webtiles) character file. Game seed: 12526167631953439039 164 Ekaitz the Chiller (level 5, 0/37 HPs) Began as a Merfolk Ice Elementalist on Oct 8, 2021. Slain by a scorpion (4 damage) ... on level 4 of the Dungeon. The game lasted 00:06:29 (3345 turns). Ekaitz the Chiller (Merfolk Ice Elementalist) Turns: 3345, Time: 00:06:30 Health: 0/37 AC: 2 Str: 14 XL: 5 Next: 45% Magic: 2/9 EV: 13 Int: 16 God: Gold: 61 SH: 0 Dex: 14 Spells: 2/9 levels left rFire . . . SeeInvis . g - +0 halberd rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn k - +6 ring of strength MPRegen 0.11/turn (no ring) @: freezing walls A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 103 gold pieces. You spent 42 gold pieces at shops. Inventory: Hand Weapons b - a +0 dagger g - a +0 halberd (weapon) h - a +0 spear Armour a - a +0 robe (worn) Jewellery f - a ring of fire k - a +6 ring of strength (left hand) Scrolls c - a scroll of vulnerability {unknown} e - 2 scrolls of amnesia {unknown} j - 2 scrolls of magic mapping {unknown} m - a scroll of noise {unknown} Potions d - a potion of heal wounds {unknown} i - a potion of curing l - a potion of attraction {unknown} Skills: * Level 1.4 Fighting + Level 0.7 Short Blades + Level 1.3 Polearms * Level 3.5 Dodging + Level 3.1 Stealth + Level 2.7 Spellcasting * Level 0.5 Summonings * Level 5.5 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 76% 1d9 1% 1 b - Frozen Ramparts Ice 38% 1d5 6% 3 d - Call Canine Familiar Summ 4% N/A 41% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 16% N/A 16% 1 Magic Dart Conj 8% 1d3 19% 1 Searing Ray Conj 4% 3d3 28% 2 Ozocubu's Armour Ice 19% N/A 6% 3 Summon Guardian Golem Hex/Summ 3% N/A 45% 3 Hailstorm Conj/Ice 11% 3d5 52% 4 Fulminant Prism Conj/Hex 1% 3d6 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Hepliaklqana Shops: D:2 ?:* Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The wall freezes the dart slug. The dart slug launches a dart at you. The slug dart hits you. Unknown command. Unknown command. The wall freezes the dart slug. You kill the dart slug! Unknown command. A quokka comes into view. The wall freezes something. The frozen ramparts melt away. Something hits you but does no damage. Casting: Call Canine Familiar (quite dangerous; 45% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes something. Something hits you. Unknown command. The wall freezes something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * The wall freezes something. Something hits you but does no damage. The wall freezes the quokka. The wall freezes something. Reactivating autopickup. You feel a bit more experienced. The wall freezes the quokka. You kill the quokka! The wall freezes the scorpion. x2; The scorpion stings you! * * * LOW HITPOINT WARNING * * * Casting: Frozen Ramparts (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (heavily wounded) You freeze the scorpion. The scorpion is severely wounded. The wall freezes the scorpion. The scorpion stings you. You die... #. #. #. 8( #. # #? . #.#.#. .. #..#† ... #..#####..# #†.......# #s##..#### #@##.## #....# ###.## #####.# #)....# #...<.####.. #............ #......###... #....#.# You could see a scorpion. Vanquished Creatures A hound (D:4) An orc wizard (D:4) 4 gnolls (D:2) A worm (D:3) 5 dart slugs 5 ball pythons 5 endoplasms 3 giant cockroaches 7 goblins 6 hobgoblins A jackal (D:4) 2 kobolds 3 quokkas 3 bats (D:1) 3 frilled lizards 6 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ekaitz the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 196 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 753 | D:1 | Reached XP level 3. HP: 25/25 MP: 6/6 757 | D:1 | Learned a level 3 spell: Frozen Ramparts 853 | D:1 | Reached skill level 5 in Ice Magic 977 | D:1 | Found a faded altar of an unknown god. 1207 | D:2 | Found Puynac's Book Emporium. 1536 | D:2 | Found Josix's General Store. 1546 | D:2 | Reached XP level 4. HP: 12/31 MP: 3/7 1569 | D:2 | Reached skill level 1 in Fighting 1960 | D:2 | Bought a potion of curing for 42 gold pieces 1972 | D:2 | Found a hazy altar of Hepliaklqana. 2092 | D:2 | Found Yggap's Magic Scroll Shoppe. 3165 | D:3 | Learned a level 3 spell: Call Canine Familiar 3330 | D:4 | Noticed a scorpion 3332 | D:4 | Reached skill level 1 in Polearms 3332 | D:4 | Reached XP level 5. HP: 24/37 MP: 4/9 3345 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_basic, basic_altar, serial_shops, shop, nicolae_shop_stone, shop D:3: layout_basic, minmay_goblin_kobold_house D:4: layout_rooms, serial_shops, shop, minmay_circle_x Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.5 Ice Magic | 5 | 5.5 Fighting | 1 | 1.4 Polearms | 1 | 1.3 Stealth | 3 | 3.1 Short Blades | | 0.7 Spellcasting | | 2.7 Summonings | | 0.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 29 | 1 || 30 Halberd | | 26 || 26 Cast: Freeze | 33 | 3 || 36 Frozen Ramparts | 1 | 5 || 6 Stab: Sleeping | 7 | 3 || 10 Armor: Robe | 6 | 4 || 10 Dodge: Dodged | 40 | 19 || 59