Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 2797200677783393980 65 Ekaitz the Magician (level 3, -8/26 HPs) Began as a Demonspawn Hedge Wizard on Dec 18, 2021. Mangled by Terence (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:27 (1535 turns). Ekaitz the Magician (Demonspawn Hedge Wizard) Turns: 1535, Time: 00:03:28 Health: -8/26 AC: 8 Str: 10 XL: 3 Next: 92% Magic: 1/7 EV: 12 Int: 15 God: Gold: 46 SH: 0 Dex: 13 Spells: 0/8 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois + Reflect . c - +0 hat rElec . Harm . i - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn h - +4 ring of protection MPRegen 0.10/turn l - ring of poison resistance @: very slightly contaminated A: sharp scales 1, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) i - a +0 cloak (worn) Jewellery h - a +4 ring of protection (left hand) l - a ring of poison resistance (right hand) Scrolls d - 2 scrolls of noise {unknown} e - 4 scrolls of identify {unknown} g - a scroll of teleportation {unknown} j - 2 scrolls of fear {unknown} Potions f - 2 potions of brilliance {unknown} k - 2 potions of mutation {unknown} Skills: * Level 1.0 Fighting + Level 0.2 Short Blades + Level 1.8 Dodging + Level 2.4 Stealth + Level 3.3 Spellcasting * Level 2.1 Conjurations + Level 1.3 Summonings * Level 1.0 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 b - Call Imp Summ 6% N/A 17% 2 c - Conjure Flame Conj/Fire 5% 6-21 36% 3 k - Blink Tloc N/A N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 2% N/A 30% 2 Gell's Gravitas Tloc 2% N/A 36% 3 Lesser Beckoning Tloc 2% N/A 36% 3 Teleport Other Tloc 5% N/A 36% 3 Mephitic Cloud Conj/Pois/Air 4% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are partially covered in razor-sharp scales. (AC +1, Slay +1) Spells you cast may paralyse adjacent enemies. Message History Your crimson imp hits the gnoll. The gnoll hits your crimson imp with a +0 club. Your crimson imp hits the gnoll. The gnoll completely misses your crimson imp. Your crimson imp hits the gnoll but does no damage. The gnoll closely misses your crimson imp. Your crimson imp hits the gnoll. The gnoll closely misses your crimson imp. Your crimson imp closely misses the gnoll. The gnoll hits your crimson imp with a +0 club. Your crimson imp disappears in a puff of smoke! Casting: Call Imp (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll closely misses you. Terence zaps a wand. Some rock shatters into small pieces. Unknown command. Casting: Call Imp (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. Nothing appears to happen. A quokka comes into view. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. Unknown command. Casting: Call Imp (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. Nothing appears to happen. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Terence barely misses you. Unknown command. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 hand axe! You die... # #########.######..## # #...).............# # # ##.#######..########.# # ######.#..# #### #. # #...###..## #...r ## # #...#....# #..... # # #.....###.##### ..J.. # #<...#####....##..K# # #...†.......@.#..g.# # #...########@g#ggg.# # #...# ##g#....# #...# #rg....# ##### ###g....≈.? #........ ##....... #.=.... ###### You could see Terence (strong), 3 gnolls, a quokka and a hobgoblin. Vanquished Creatures A worm (D:2) A dart slug (D:1) 2 bats (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) 3 hobgoblins 2 jackals (D:1) 2 quokkas 3 ball pythons A frilled lizard (D:2) 4 goblins (D:2) 2 kobolds 24 creatures vanquished. Vanquished Creatures (collateral kills) Jessica (D:2) An adder (D:2) A hobgoblin (D:2) 3 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ekaitz the Demonspawn Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 447 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 447 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/6 450 | D:1 | Learned a level 2 spell: Call Imp 453 | D:1 | Learned a level 2 spell: Blink 1292 | D:2 | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 1292 | D:2 | Reached XP level 3. HP: 25/25 MP: 4/7 1330 | D:2 | Learned a level 3 spell: Conjure Flame 1356 | D:2 | Noticed Jessica 1363 | D:2 | Killed Jessica 1364 | D:2 | Reached skill level 1 in Translocations 1483 | D:2 | Reached skill level 1 in Fighting 1505 | D:2 | Noticed Terence 1535 | D:2 | HP: 1/26 [gnoll (3)] 1535 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_loops_cross D:2: layout_rooms, kennysheep_potato, uniq_jessica, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.4 Conjurations | 2 | 2.1 Translocations | 1 | 1.0 Fighting | 1 | 1.0 Short Blades | | 0.2 Dodging | | 1.8 Spellcasting | | 3.3 Summonings | | 1.3 Action || total -------------------------++------- Melee: Dagger || 48 Cast: Magic Dart || 22 Call Imp || 7 Stab: Sleeping || 4 Paralysed || 16 Armor: Robe || 13 Dodge: Dodged || 44