Dungeon Crawl Stone Soup version 0.32.1-2-g700d293bfd (webtiles) character file. Game seed: 12422305713623593450 4235 Ekaitz the Destroyer (level 10, 0/80 HPs) Began as a Green Draconian Conjurer on Nov 10, 2024. Was a Believer of Vehumet. Killed by vampiric draining ... invoked by a vampire (5 damage) ... on level 7 of the Dungeon. The game lasted 00:16:23 (8039 turns). Ekaitz the Destroyer (Green Draconian Conjurer) Turns: 8039, Time: 00:16:24 Health: 0/80 AC: 8 Str: 9 XL: 10 Next: 9% Magic: 1/18 EV: 13 Int: 25 God: Vehumet [**....] Gold: 377 SH: 0 Dex: 14 Spells: 5/19 levels left rFire . . . m - +7 dagger of Enkihaig {flame, rN+ Will+} rCold . . . (no shield) rNeg + . . (body armour unavailable) rPois + (helmet restricted) rElec . d - +0 cloak rCorr . (no gloves) SInv . (no boots) Will +.... E - amulet of regeneration Stlth ++ x - +6 ring of intelligence HPRegen 1.13/turn (no ring) MPRegen 0.16/turn %: no passive effects @: no status effects A: noxious breath, AC +7, unfitting armour, poison resistance, cold-blooded a: Noxious Breath, Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 1 branch of the dungeon, and saw 7 of its levels. You also visited: Sewer. You collected 377 gold pieces. Inventory: Hand Weapons m - the +7 dagger of Enkihaig (weapon) {flame, rN+ Will+} (You found it on level 2 of the Dungeon) rN+: It protects you from negative energy. Will+: It increases your willpower. w - a +1 short sword of flaming y - a +2 hand axe of flaming z - a +2 whip of electrocution A - the +9 mace of Arrival {heavy, *Corrode +Blink rN+} (You found it on level 4 of the Dungeon) rN+: It protects you from negative energy. +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. I - a +0 spear of venom L - a +2 flail of protection M - a +0 hand axe of electrocution N - a +6 short sword O - a +4 hand axe Q - a +2 trident of draining Missiles c - 4 poisoned darts J - a throwing net Armour d - a +0 cloak (worn) R - an orb of guile Jewellery r - an amulet of faith x - a +6 ring of intelligence (left hand) E - an amulet of regeneration (around neck) Wands G - a wand of flame (5) H - a wand of quicksilver (13) Scrolls h - 2 scrolls of vulnerability {unknown} i - a scroll of amnesia {unknown} j - 5 scrolls of identify {unknown} k - 2 scrolls of enchant armour {unknown} l - a scroll of immolation {unknown} o - 2 scrolls of teleportation {unknown} p - a scroll of poison {unknown} q - a scroll of silence {unknown} u - 2 scrolls of fog {unknown} v - a scroll of enchant weapon {unknown} C - 2 scrolls of blinking {unknown} F - a scroll of revelation {unknown} Potions a - 2 potions of magic b - 2 potions of mutation {unknown} e - a potion of degeneration {unknown} f - 3 potions of curing {unknown} g - 2 potions of ambrosia {unknown} n - a potion of might {unknown} s - a potion of cancellation {unknown} t - a potion of resistance {unknown} B - a potion of lignification {unknown} D - a potion of enlightenment {unknown} K - a potion of heal wounds {unknown} P - a potion of brilliance {unknown} Skills: * Level 4.9 Fighting + Level 3.3 Short Blades * Level 4.9 Dodging + Level 3.4 Stealth + Level 5.3 Spellcasting * Level 8.6 Conjurations * Level 4.8 Translocations * Level 3.8 Air Magic * Level 4.4 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 40% 2d9 (+2d5 4% 4 d - Mercury Vapours Alch/Air 54% N/A 2% 2 e - Fulminant Prism Conj/Alch 19% 3d10 5% 4 x - Sting Conj/Alch 100% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 6% N/A 24% 3 Kiss of Death Conj/Necr 100% 2d13 1% 1 Volatile Blastmotes Fire/Tloc 36% 2d13 9% 3 Vhi's Electric Charge Tloc/Air 56% N/A 13% 4 Confusing Touch Hex 6% N/A 24% 3 Tukima's Dance Hex 6% N/A 24% 3 Dimensional Bullseye Hex/Tloc 9% N/A 28% 4 Freezing Cloud Conj/Ice/Air 13% 6-21 36% 5 Dispel Undead Necr 6% 3d8 61% 4 Gell's Gavotte Tloc 15% 2d(18-26) 86% 6 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:4 Sewer (visited) Altars: Uskayaw Vehumet Wu Jian The Shining One Innate Abilities, Weirdness & Mutations You can breathe blasts of noxious fumes. Your mossy green scales are hard. (AC +7) You cannot fit into any form of body armour. Your system is resistant to poisons. (rPois) You are cold-blooded and may be slowed by cold attacks. Message History Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line, f/p - vampire Aim: a vampire, wielding a +0 long sword and quivering poisoned darts (lightly damaged, 71% to hit) The bolt of dispelling energy hits the vampire! The vampire is heavily damaged. The vampire barely misses you. The vampire bites you. The vampire draws vitality from your injuries! Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line, f/p - vampire Aim: a vampire, wielding a +0 long sword and quivering poisoned darts (moderately damaged, 71% to hit) The bolt of dispelling energy hits the vampire! The vampire is severely damaged. The vampire closely misses you. x2 Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line, f/p - vampire Aim: a vampire, wielding a +0 long sword and quivering poisoned darts (severely damaged, 71% to hit) The bolt of dispelling energy hits the vampire! The vampire is almost destroyed. The vampire hits you with a +0 long sword! * * * LOW HITPOINT WARNING * * * The vampire bites you. * * * LOW HITPOINT WARNING * * * The vampire draws vitality from your injuries! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - vampire Aim: a vampire, wielding a +0 long sword and quivering poisoned darts (almost destroyed, 83% to hit) The searing ray hits the vampire but does no damage. The vampire is almost destroyed. (Press . to maintain the ray.) The vampire hits you with a +0 long sword. * * * LOW HITPOINT WARNING * * * The vampire bites you! * * * LOW HITPOINT WARNING * * * The vampire draws vitality from your injuries! The searing ray hits the vampire but does no damage. The vampire is almost destroyed. The vampire draws life force from you. You die... #.# #B# #.#).....##)# #.# #.#. ##.#....###.)# #.###.###)#..#####..#)####..)## #...).))B.##.....(.##..))...### #.#####†#########.#########.##### #........†..#.........#.......... ######.....[#..######.#...###.### #...B..#.#V## #)#...#..... #......#.##@# #.#.>........ ##.......###.# #.....>...... ##....#.# #.##.#.......... #.#..#.# #.#.#.#....... #.##.#.######..#......... ##.#..#.........#......... #.....#####.#####..#...... #..#....[..........##..... ##.##..........#...# ##.## You could see a vampire. Vanquished Creatures A deep elf pyromancer (D:7) Jeremiah (D:7) Sigmund (D:2) A wyvern (D:7) 2 yaks (D:6) A steam dragon (D:7) 4 water moccasins 2 sky beasts (D:7) An ice beast (D:7) 2 ogres (D:7) A centaur (D:5) A kobold brigand (Sewer) 2 brain worms (Sewer) 3 bullfrogs A gnoll sergeant (D:7) 2 scorpions 4 wights 3 howler monkeys 2 jellies 5 hounds A gnoll bouda (D:4) Jessica (D:2) 4 iguanas Natasha (thrice) (D:3) 3 orc wizards A statue (D:4) 19 gnolls 4 river rats 10 adders 2 shadow imps (D:5) A white imp (D:7) An ufetubus (D:7) A dart slug (D:1) 2 ribbon worms 23 orcs 2 bats (D:1) 7 endoplasms 7 giant cockroaches 2 goblins (D:1) 4 hobgoblins 4 jackals A quokka (D:2) 7 ball pythons 7 frilled lizards 7 kobolds 9 rats 173 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms 2 creatures vanquished. Grand Total: 175 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ekaitz the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 377 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 380 | D:1 | Learned a level 2 spell: Searing Ray 1535 | D:2 | Identified the +7 dagger of Enkihaig {flame, rN+ Will+} 1542 | D:2 | Reached XP level 3. HP: 27/27 MP: 4/6 1597 | D:2 | Noticed Sigmund 1604 | D:2 | Killed Sigmund 1605 | D:2 | Reached skill level 1 in Fighting 1605 | D:2 | Reached skill level 5 in Conjurations 1605 | D:2 | Reached skill level 1 in Translocations 1605 | D:2 | Reached XP level 4. HP: 24/35 MP: 7/7 1605 | D:2 | Reached XP level 5. HP: 27/40 MP: 8/8 1610 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2165 | D:2 | Noticed Jessica 2169 | D:2 | Killed Jessica 2356 | D:3 | Found a glowing drain. 2377 | Sewer | Entered a sewer 2484 | Sewer | Reached XP level 6. HP: 40/48 MP: 3/9 2512 | Sewer | Reached skill level 6 in Conjurations 3108 | Sewer | Your scales start taking on a mossy green colour. 3108 | Sewer | Reached XP level 7. HP: 56/56 MP: 6/11 3108 | Sewer | Gained mutation: Your system is resistant to poisons. | (rPois) [Green Draconian growth] 3430 | D:3 | Found a hide-covered altar of Uskayaw. 3686 | D:3 | Noticed Natasha 3691 | D:3 | Killed Natasha 3803 | D:3 | Noticed Natasha 3806 | D:3 | Killed Natasha 3807 | D:3 | Reached skill level 1 in Short Blades 3873 | D:3 | Noticed Natasha 3878 | D:3 | Killed Natasha 4019 | D:4 | Identified the +9 mace of Arrival {heavy, *Corrode +Blink | rN+} 4121 | D:4 | Found a radiant altar of Vehumet. 4127 | D:4 | Became a worshipper of Vehumet 4283 | D:4 | Learned a level 2 spell: Mercury Vapours 4536 | D:4 | Found a staircase to the Ecumenical Temple. 4910 | D:5 | Entered Level 5 of the Dungeon 5049 | D:5 | Found a glowing golden altar of the Shining One. 5305 | D:5 | Reached skill level 7 in Conjurations 5305 | D:5 | Reached skill level 1 in Alchemy 5305 | D:5 | Reached XP level 8. HP: 36/63 MP: 1/13 5314 | D:5 | Learned a level 4 spell: Fulminant Prism 5419 | D:5 | Reached skill level 1 in Air Magic 5862 | D:5 | Reached * piety under Vehumet 5862 | D:5 | Offered knowledge of Sting by Vehumet. 5865 | D:5 | Learned a level 1 spell: Sting 7218 | D:6 | Found an ornate altar of the Wu Jian Council. 7336 | D:6 | Reached XP level 9. HP: 71/71 MP: 9/15 7542 | D:7 | Reached ** piety under Vehumet 7542 | D:7 | Offered knowledge of Inner Flame by Vehumet. 7543 | D:7 | Reached skill level 8 in Conjurations 7850 | D:7 | Noticed Jeremiah 7864 | D:7 | Reached skill level 5 in Spellcasting 7868 | D:7 | Killed Jeremiah 7993 | D:7 | Noticed a deep elf pyromancer 8007 | D:7 | Killed a deep elf pyromancer 8008 | D:7 | Reached XP level 10. HP: 31/80 MP: 4/18 8011 | D:7 | Noticed a boulder beetle 8038 | D:7 | HP: 4/80 [vampire/+0 long sword (7)] 8039 | D:7 | Killed from afar by a vampire Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_loops_corners, minmay_lizard_pond D:2: layout_basic, grunt_decor_mini_mirrors, uniq_sigmund, uniq_jessica D:3: layout_rooms, mainiacjoe_overflow_tiny_flanked, portal_sewer_entry_e, uniq_natasha D:4: layout_cave_pods, vehumet_statue, temple_doors_e, moated_statue, minmay_misc_feat_five, serial_park_tiny_2, chequers_serial_rivers_micro_c D:5: layout_layer_cave, tso_oasis_becter D:6: layout_loops_ring, nicolae_wu_jian_immortal_techniques D:7: minmay_the_grid_plus [minmay_the_grid_box_x, minmay_the_grid_large_cup, minmay_the_grid_minigrid_large, minmay_the_grid_medium_cups, minmay_the_grid_prize_inner_circle], layout_rooms, serial_shops, shop, minmay_manual_mares, uniq_jeremiah, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Dodging | 2 3 4 | 4.9 Fighting | 1 2 3 4 | 4.9 Stealth | 2 3 | 3.4 Conjurations | 5 6 7 8 | 8.6 Translocations | 1 2 3 4 | 4.8 Spellcasting | 3 4 5 | 5.3 Short Blades | 1 2 3 | 3.3 Alchemy | 1 2 4 | 4.4 Air Magic | 2 3 | 3.8 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | 6 | 31 | 86 | 1 || 124 Tailslap | 1 | 3 | 11 | || 15 Cast: Magic Dart | 46 | 46 | 112 | || 204 Searing Ray | | 9 | 34 | 2 || 45 Mercury Vapours | | | 3 | || 3 Sting | | | 15 | || 15 Iskenderun's Myst | | | 5 | || 5 Fulminant Prism | | | 2 | || 2 Ability: Noxious Breath | | | 6 | || 6 Evoke: Wand | | | | 3 || 3 Stab: Confused | | | 3 | || 3 Sleeping | | | 1 | || 1 Armour: Skin | 12 | 21 | 80 | 10 || 123 Dodge: Dodged | 17 | 25 | 83 | 5 || 130