Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 6682366745889976865 72 Eli6969696 the Magician (level 4, 0/33 HPs) Began as a Djinni Hedge Wizard on Feb 26, 2024. Slain by a gnoll ... wielding a +0 halberd (11 damage) ... on level 2 of the Dungeon. The game lasted 00:18:10 (6240 turns). Eli6969696 the Magician (Djinni Hedge Wizard) Turns: 6240, Time: 00:18:11 Health: 0/33 AC: 7 Str: 6 (9) XL: 4 Next: 50% Gold: 56 EV: 12 Int: 14 (15) God: SH: 0 Dex: 16 (17) rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . j - +1 robe of Suedghet {Dex+2} rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ d - +4 ring of protection HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: on blink cooldown, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) f - a +0 short sword Missiles e - 37 stones (quivered) Armour b - a +0 robe c - a +0 hat (worn) g - a +0 chain mail j - the +1 robe of Suedghet (worn) {Dex+2} (You found it on level 2 of the Dungeon) Dex+2: It affects your dexterity (+2). Jewellery d - a +4 ring of protection (left hand) Scrolls h - a scroll of teleportation k - a scroll of fear {unknown} Potions l - a potion of brilliance {unknown} Skills: * Level 2.2 Fighting * Level 1.3 Armour - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.6 Spellcasting * Level 3.6 Conjurations * Level 3.6 Hexes * Level 3.6 Summonings * Level 3.6 Necromancy * Level 3.6 Translocations * Level 3.6 Fire Magic * Level 3.6 Ice Magic * Level 3.6 Air Magic * Level 3.6 Earth Magic * Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 4% 1 b - Slow Hex 48% N/A 4% 1 c - Blink Tloc 24% N/A 7% 2 d - Call Imp Summ 24% N/A 7% 2 e - Mephitic Cloud Conj/Alch/Air 12% N/A 14% 3 f - Shock Conj/Air 48% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your cerulean imp hits the gnoll with a -3 spear. Casting: Blink (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (72% to hit) The zap misses the gnoll. Your cerulean imp hits the gnoll from afar with a -3 spear. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (72% to hit) The zap hits the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. Your cerulean imp hits the gnoll from afar with a -3 spear. The gnoll dies! Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (moderately wounded, 72% to hit) The zap hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd! As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You feel ready to blink again. Your cerulean imp hits the gnoll but does no damage. The gnoll misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Your cerulean imp barely misses the gnoll. The gnoll closely misses you. Your surroundings seem slightly different. Your cerulean imp barely misses the gnoll. The gnoll hits you with a +0 halberd! You die... # #.# .# #.#.#....#... #.## . #.#.#........ #.##..# ##............ ..#..## ##............. ......####..g#..#.###... .....>......)$..#.# ##.. ....>.........)...# ### .(......§.........# # .......@..5.......# # ##...!..g.##......# ........g.##......# ##......§.######### #........# ..........# # ##!.......# #. ########## ## You could see 3 gnolls and a friendly cerulean imp (summoned). Vanquished Creatures An adder (D:2) 2 ribbon worms (D:2) 2 dart slugs 6 ball pythons 6 endoplasms A giant cockroach (D:2) 2 goblins (D:1) A hobgoblin (D:1) A jackal (D:1) 3 quokkas 3 bats 2 frilled lizards (D:1) 3 kobolds (D:1) 2 rats (D:1) 35 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:2) A goblin (D:1) 2 jackals (D:1) 2 kobolds A rat (D:1) 7 creatures vanquished. Grand Total: 42 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eli6969696 the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Eli6969696 set off with the following spells memorised: | Magic Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 426 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 456 | D:1 | Reached skill level 1 in Fighting 896 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 896 | D:1 | Learned a level 1 spell: Shock 4999 | D:1 | Glimpsed the power of Zot. 5407 | D:2 | Identified the +1 robe of Suedghet {Dex+2} 5513 | D:2 | Reached skill level 1 in Armour 5513 | D:2 | Reached XP level 4. HP: 26/33 MP: 0/0 6240 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic, minmay_heptomino_l4 D:2: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.2 Armour | 1 | 1.3 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 83 | || 83 Throw: Stone | 2 | || 2 Cast: Magic Dart | 14 | 5 || 19 Slow | 3 | || 3 Call Imp | 7 | 1 || 8 Blink | 4 | 2 || 6 Shock | 17 | 7 || 24 Mephitic Cloud | 2 | 1 || 3 Use: Scroll | 3 | 2 || 5 Potion | 3 | || 3 Stab: Sleeping | 1 | || 1 Armour: Robe | 31 | 4 || 35 Skin | 22 | || 22 Chain mail | 11 | || 11 Dodge: Dodged | 79 | 11 || 90