Dungeon Crawl Stone Soup version 0.32.1-2-g700d293bfd (webtiles) character file. Game seed: 14067139478831170534 14 Eli6969696 the Apothecary (level 2, 14/19 HPs) Began as a Coglin Alchemist on Nov 8, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:03:39 (394 turns). Eli6969696 the Apothecary (Coglin Alchemist) Turns: 394, Time: 00:03:39 Health: 14/19 AC: 2 Str: 8 XL: 2 Next: 41% Magic: 0/5 EV: 11 Int: 14 God: Gold: 70 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . d - +0 dagger {Minjee} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: very slightly contaminated A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) {Minjee} Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of magic e - 3 potions of heal wounds {unknown} Skills: - Level 1.9 Dodging - Level 1.9 Stealth * Level 2.0 Spellcasting + Level 0.8 Conjurations * Level 3.6 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 17% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 11% N/A 47% 4 Sticky Flame Fire/Alch 6% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The endoplasm quivers. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a ball python corpse. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (68% to hit) The sting hits the hobgoblin. The hobgoblin is poisoned. The hobgoblin is heavily wounded. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The hobgoblin hits you. Things that are here: a +0 dagger; 3 stones You hit the hobgoblin. You kill the hobgoblin! The endoplasm hits you. Your Spellcasting skill increases to level 2! Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (97% to hit) The sting hits the endoplasm. The endoplasm is poisoned. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, poisoned, 97% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm hits you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##################### #.................... #.################### #.....# #.....## #####.....# #####.## #.........# #.## #..........# #... ...#.##..†.# #.## ## #. ###@## #.## #. #†J# #.## ...# #.## ##..# #.## ...# #.## ...# #.## ...# #.## ....+ #.## #.## You could see an endoplasm (poisoned). Vanquished Creatures 2 ball pythons (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eli6969696 the Coglin Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 216 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/4 394 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_basic, kennysheep_pointless_box Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.0 Dodging | | 1.9 Stealth | | 1.9 Conjurations | | 0.8 Alchemy | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 5 Dagger || 14 Cast: Sting || 16 Armour: Robe || 22 Dodge: Dodged || 27