Dungeon Sprint DCSS version 0.31-a0-37-g98a128e1d9 (webtiles) character file. Game seed: 1302339999927056246 9 Elsrick the Ducker (level 2, 0/23 HPs) Began as a Djinni Gladiator on May 16, 2023. Killed from afar by an oklob sapling (17 damage) ... with a splash of acid ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:55 (77 turns). Elsrick the Ducker (Djinni Gladiator) Turns: 77, Time: 00:00:56 Health: 0/23 AC: 4 Str: 13 XL: 2 Next: 25% Gold: 0 EV: 13 Int: 9 God: SH: 0 Dex: 14 rFire + + . - Unarmed rCold x . . (no shield) rNeg . . . a - +0 leather armour rPois ∞ b - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: no teleportation, infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Missiles c - 2 throwing nets d - a javelin (quivered) Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) Scrolls i - a scroll of blinking Potions f - a potion of heal wounds g - a potion of haste h - a potion of berserk rage Skills: + Level 2.2 Fighting + Level 2.0 Throwing + Level 0.5 Armour + Level 4.3 Dodging + Level 3.9 Unarmed Combat You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D exclusion: oklob sapling Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The river rat bites you. * * * LOW HITPOINT WARNING * * * You hit the river rat. The river rat is heavily wounded. The river rat bites you. * * * LOW HITPOINT WARNING * * * You feel better. The river rat closely misses you. You barely miss the river rat. The river rat is heavily wounded. The river rat barely misses you. You hit the river rat. The river rat is severely wounded. You hit the river rat. The river rat is almost dead. The river rat closely misses you. You hit the river rat. You kill the river rat! Your Throwing skill increases to level 2! Your Dodging skill increases to level 4! You have reached level 2! Unknown command. You see here a ring of poison resistance. d - a javelin You start resting. HP restored. As you open the door, it creaks loudly! An oklob sapling comes into view. Marking area around an oklob sapling as unsafe for travelling. Found 37 gold pieces. You aren't carrying any items that you can evoke. Really fly into a travel-excluded area? There is an open door here. You hit the oklob sapling but do no damage. The oklob sapling spits acid at you. The splash of acid hits you. You hit the oklob sapling but do no damage. The oklob sapling spits acid at you. The splash of acid hits you! Ouch! That really hurt! You die... ################## #<..P#.....#.$$$$# #PP..†.=...@.# #PPPP#.....#P# ############## You could see an oklob sapling. Vanquished Creatures A river rat (D) A rat (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Elsrick the Djinni Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 0/0 22 | D | Reached skill level 4 in Dodging 22 | D | Reached XP level 2. HP: 11/23 MP: 0/0 72 | D | Noticed an oklob sapling 77 | D | Killed from afar by an oklob sapling Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Skill XL: | 1 | ---------------+----+----- Throwing | 2 | 2.0 Dodging | 4 | 4.3 Fighting | | 2.2 Armour | | 0.5 Unarmed Combat | | 3.9 Action || total ---------------------------++------- Melee: Unarmed || 13 Throw: Javelin || 1 Throwing net || 1 Use: Potion || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 76 | 76 | 0 | 44 | 0 | 1 | 76.0 | Dungeon | 76 | 76 | 0 | 44 | 0 | 1 | 76.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 76 daAuts