Dungeon Crawl Stone Soup version 0.33-a0-455-g5fac02aaea (webtiles) character file. Game seed: 16333330399091445084 31 Elsrick the Conjurer (level 3, -5/19 HPs) Began as a Deep Elf Conjurer on Nov 22, 2024. Slain by Terence ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:52 (569 turns). Elsrick the Conjurer (Deep Elf Conjurer) Turns: 569, Time: 00:02:53 Health: -5/19 AC: 2 Str: 2 (4) XL: 3 Next: 7% Magic: 8/9 EV: 11 Int: 22 (24) God: Gold: 76 SH: 0 Dex: 12 (13) Spells: 7/8 levels left rFire . . . f - +1 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: attractive A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons f - a +1 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} i - a scroll of identify {unknown} Potions b - a potion of magic Skills: + Level 2.5 Dodging + Level 2.5 Stealth + Level 3.4 Spellcasting + Level 5.2 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 52% 2d6 1% 2 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a stone staircase leading down here. Okay, then. You're too inexperienced to learn that spell! You climb downwards. Level annotation: Terence Terence hits you with a +0 flail. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (100% to hit) The magic dart hits Terence but does no damage. Terence closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (100% to hit) The magic dart hits Terence but does no damage. Terence hits you with a +0 flail! It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Terence looks scornfully at you. Terence misses you. It was a potion of attraction. You feel attractive to monsters. Terence says, "I'm tired of war. But if you want blood, you'll get blood!" Terence hits you with a +0 flail. As you read the scroll labelled ERIGUNG QONNOI, it crumbles to dust. It is a scroll of enchant weapon. Your +0 short sword glows red for a moment. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled RUHISH NINUXEIQ, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. Terence hits you with a +0 flail! You die... Terence says, "And stay out!" ...# ...# ...# ###...### #.......# #.......# ####@......# +...@....$.+ ##.........# +.......... #.......... #...######. #...# #..). ###.. You could see Terence (inner flame). Vanquished Creatures 2 dart slugs (D:1) 2 bats (D:1) 3 endoplasms (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A kobold (D:1) 2 quokkas (D:1) 4 ball pythons (D:1) 3 frilled lizards (D:1) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Elsrick the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 75 | D:1 | Reached XP level 2. HP: 11/15 MP: 1/8 219 | D:1 | Reached skill level 5 in Conjurations 318 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/9 559 | D:2 | Noticed Terence 569 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_rooms, minmay_misc_feat_iff D:2: layout_basic, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.5 Stealth | | 2.5 Spellcasting | | 3.4 Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 47 Use: Scroll || 2 Potion || 2 Armour: Robe || 10 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 569 | 569 | 0 | 119 | 247 | 2 | 284.5 | Dungeon | 569 | 569 | 0 | 119 | 247 | 2 | 284.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 561 daAuts D:2: 8 daAuts