Dungeon Crawl Stone Soup version 0.29-a0-973-gac7da5f7f0 (webtiles) character file. Game seed: 1895208893503603217 51 Encipher the Chiller (level 3, 0/24 HPs) Began as a Merfolk Ice Elementalist on July 31, 2022. Succumbed to a gnoll's poison ... on level 2 of the Dungeon. The game lasted 00:05:41 (2105 turns). Encipher the Chiller (Merfolk Ice Elementalist) Turns: 2105, Time: 00:05:41 Health: 0/24 AC: 2 Str: 8 XL: 3 Next: 81% Magic: 6/7 EV: 12 Int: 16 God: Gold: 82 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . SeeInvis . r - +1 short sword (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -9) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons d - a +0 dagger h - a +0 whip r - a +1 short sword of electrocution (weapon) Missiles i - 16 stones Armour a - a +0 robe (worn) k - a +0 tower shield l - a +0 leather armour p - a +0 ring mail Scrolls e - 3 scrolls of identify {unknown} f - 3 scrolls of enchant armour {unknown} g - a scroll of fear {unknown} s - a scroll of blinking {unknown} Potions b - a potion of magic c - a potion of might {unknown} j - a potion of curing {unknown} m - a potion of lignification {unknown} n - a potion of heal wounds {unknown} o - 4 potions of mutation {unknown} q - a potion of resistance {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.7 Spellcasting - Level 5.3 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 76% 1d9 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 38% 1d5 6% 3 Ozocubu's Armour Ice 19% N/A 6% 3 Hailstorm Conj/Ice 10% 3d5 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You open the door. There is an open door here. You open the door. There is an open door here. There is a stone staircase leading up here. You see here a +0 club. The gnoll shouts! There is an open door here. You hit the gnoll but do no damage. Lightning courses through the gnoll! The gnoll is severely wounded. The gnoll hits you with a +0 club. You hit the gnoll. You kill the gnoll! You see here a +0 club. You start resting. A gnoll is nearby! The gnoll shouts! A gnoll comes into view. It is wielding a +0 spear. You closely miss the gnoll. The gnoll barely misses you. You hit the gnoll. Lightning courses through the gnoll! You kill the gnoll! The gnoll shouts! You hear a shout! Things that are here: a +0 club; a +0 club You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +2 flail of venom! You are lethally poisoned! You hit the gnoll but do no damage. The gnoll is moderately wounded. You feel very sick. The gnoll closely misses you. You barely miss the gnoll. The gnoll is moderately wounded. You feel very sick. The gnoll hits you with a +2 flail of venom! * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is heavily wounded. You die... #......'........##..# #......#####........# #......# #.#.###.## #......# #.#.###.# ####'#.# #.#..##.# #.#.# #.##.##.# #)#.# #.##..#.# #.#.#####.###.#.## ### #@#.##....##...... g... #g#..'....##....## ..g.. #g####....##.#..# .....####'####....##.#..## g...........##....##.#.... ..g.........########.#..#. ................)......>.. ............########...... .....######## #...#.. You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) A dart slug (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) 6 goblins 2 hobgoblins 3 jackals (D:2) A quokka (D:1) 2 ball pythons 3 bats 2 kobolds (D:1) 2 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Encipher the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 404 | D:1 | Reached XP level 2. HP: 17/19 MP: 3/5 579 | D:1 | Reached skill level 5 in Ice Magic 1681 | D:2 | Reached XP level 3. HP: 22/24 MP: 6/6 2105 | D:2 | Succumbed to a gnoll's poison Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_loops_ring, serial_glass, glass_columns_c, glass_columns_a, item_on_display_a, minmay_strange_pillars, feat_on_display, minmay_box_of_dots D:2: layout_basic, minivault_26 Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 5 | 5.3 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.7 Action || total -------------------------++------- Melee: Dagger || 18 Unarmed || 5 Punch || 3 Whip || 53 Short sword || 11 Cast: Freeze || 15 Stab: Sleeping || 3 Armor: Robe || 14 Dodge: Dodged || 75 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2109 | 2036 | 73 | 879 | 591 | 2 | 1054.5 | Dungeon | 2109 | 2036 | 73 | 879 | 591 | 2 | 1054.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1336 daAuts D:2: 773 daAuts