Dungeon Crawl Stone Soup version 0.29-a0-994-gc5c9f59d18 (webtiles) character file. Game seed: 179604845280928231 1 Encipher the Caller (level 1, -1/13 HPs) Began as a Merfolk Summoner on Aug 3, 2022. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:34 (101 turns). Encipher the Caller (Merfolk Summoner) Turns: 101, Time: 00:01:35 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 1/3 EV: 12 Int: 14 God: Gold: 9 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . c - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Armour a - a +0 robe (worn) d - a +0 leather armour Scrolls f - a scroll of noise {unknown} Potions b - a potion of magic e - a potion of berserk rage {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 12% N/A 7% 2 Call Canine Familiar Summ 12% N/A 14% 3 Summon Guardian Golem Hex/Summ 7% N/A 30% 3 Summon Lightning Spire Summ/Air 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You now have 9 gold pieces. Your bat hits the bat. Your bat hits the bat but does no damage. The bat closely misses your bat. Your bat misses the bat. Your bat hits the bat. The bat dies! You swap places. Your bat disappears in a puff of smoke! You swap places. Found a stone staircase leading down. Your bat disappears in a puff of smoke! f - a scroll labelled VOERCH NIOLIOD Your legs become a tail as you enter the water. A hobgoblin comes into view. The hobgoblin completely misses you. You barely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. x2 You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. x2 You closely miss the hobgoblin. You punch the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The hobgoblin hits you. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as you move away! The hobgoblin hits you. You die... #..###..........# #................ ##................ # #...~~~~~≈~≈~~~~~~ #. #...~≈≈≈≈≈≈≈≈≈≈≈≈~ #.##.?.~≈≈≈≈≈≈≈≈≈≈≈≈≈ #......~≈≈#+#+#≈≈≈≈≈≈ ###r...≈≈≈+ #+###+ #.@..~≈≈+ .. #...!.g...~≈≈# ##### #####...r.~~≈≈≈ #...# #.....~≈≈≈≈# #.<.' #.....≈≈≈≈≈# #...' #.....~≈≈≈≈+ #...# ##....≈≈≈#+ ##### #....~≈≈+ .. ##+ You could see a hobgoblin (ally target) and 2 friendly rats. Vanquished Creatures A rat (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A bat (D:1) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Encipher the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 101 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_ring, ebering_ecumenical_altar_box Action || total -------------------------++------- Melee: Club || 10 Punch || 1 Cast: Summon Small Mamm || 4 Armor: Robe || 6 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 100 | 100 | 0 | 0 | 16 | 1 | 100.0 | Dungeon | 100 | 100 | 0 | 0 | 16 | 1 | 100.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 100 daAuts