Dungeon Crawl Stone Soup version 0.28-a0-1339-ga5422284a4 (webtiles) character file. Game seed: 17875293063040880845 0 EnronHubbard the Grasshopper (level 1, 16/16 HPs) Began as a Merfolk Wanderer on Dec 28, 2021. Got out of the dungeon alive. The game lasted 00:00:16 (1 turns). EnronHubbard the Grasshopper (Merfolk Wanderer) Turns: 1, Time: 00:00:17 Health: 16/16 AC: 6 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 8 Int: 11 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 scale mail (worn) Scrolls c - a scroll of silence Skills: - Level 2.1 Fighting - Level 1.3 Armour + Level 2.1 Unarmed Combat - Level 1.0 Spellcasting - Level 2.4 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level g - Apportation Tloc 10% N/A 58% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 3% 2d3 100% 4 Passage of Golubria Tloc 5% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, EnronHubbard the Merfolk Wanderer. Will you be the one to retrieve the wondrous Orb of Zot from the depths? Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 scale mail, a scroll of silence; and the following spell memorised: Apportation; and the following spells available to memorise: Iskenderun's Mystic Blast, Passage of Golubria. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! # #. . #. # .####.####.#### ............... .......@....... ............... .####.####.#### #. # . #. # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnronHubbard the Merfolk Wanderer began the quest for the | Orb. 0 | D:1 | EnronHubbard set off with the following items: a +0 dagger, | a +0 scale mail, a scroll of silence; and the following | spell memorised: Apportation; and the following spells | available to memorise: Iskenderun's Mystic Blast, Passage | of Golubria 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts