Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 3164745964261393318 96 Eolas the Ducker (level 4, 31/31 HPs) Began as a Djinni Alchemist on Mar 24, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:12:52 (1696 turns). Eolas the Ducker (Djinni Alchemist) Turns: 1696, Time: 00:12:53 Health: 31/31 AC: 2 Str: 7 XL: 4 Next: 98% Gold: 144 EV: 13 Int: 19 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 144 gold pieces. Inventory: Missiles k - 13 stones Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} d - 2 scrolls of identify {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of poison {unknown} m - a scroll of summoning {unknown} Potions b - 2 potions of degeneration {unknown} e - a potion of resistance {unknown} f - a potion of attraction {unknown} g - 2 potions of brilliance {unknown} i - 2 potions of curing {unknown} l - a potion of might {unknown} Skills: + Level 3.6 Dodging + Level 3.0 Stealth + Level 3.3 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 60% 1d6 3% 1 b - Mercury Vapours Alch/Air 30% N/A 6% 2 c - Mephitic Cloud Conj/Alch/Air 15% N/A 12% 3 d - Olgreb's Toxic Radia Alch 15% N/A 36% 4 e - Sticky Flame Fire/Alch 15% 2d5 36% 4 f - Slow Hex 60% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The liquid fire burns you! You shake off the liquid fire. Your magical contamination has completely faded away. You start resting. HP restored. An adder comes into view. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (asleep, 100% to hit) Okay, then. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 6% risk of failure) Press: ? - help, Dir - move target, f - adder Aim: an adder (asleep, chance to weaken: 100%) Fumes of mercury billow around the adder! The adder is poisoned. The adder hisses angrily. The adder looks weaker. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (very poisoned, weak, 57% to hit) The sting hits the adder. The adder looks even sicker. The adder is lightly wounded. The adder barely misses you. The adder attacks as it pursues you! The adder closely misses you. The adder bites you but does no damage. The adder attacks as it pursues you! The adder closely misses you. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, very poisoned, weak, 57% to hit) The sting misses the adder. The adder is no longer weakened. The adder closely misses you. The adder bites you. You kill the adder! Found 10 gold pieces. You now have 144 gold pieces (gained 10). Found a stone staircase leading up. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### # # #<# #.#### # #####@# #....### #.....# #.##.#.. #.##### .. #.#.# #.....######.# #.#.# #####.##.... #.#.. #######.##.#########.### ...................>.... #######.##.########..### #.##.# #.....# There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) 3 adders 2 dart slugs 5 ball pythons 2 bats 3 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 4 hobgoblins 2 kobolds A quokka (D:2) 4 frilled lizards A rat (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eolas the Djinni Alchemist began the quest for the Orb. 0 | D:1 | Eolas set off with the following spells memorised: Sting, | Mercury Vapours, Mephitic Cloud, Olgreb's Toxic Radiance, | Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 101 | D:1 | Found Wappom's Armour Emporium. 115 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 431 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 431 | D:1 | Learned a level 1 spell: Slow 1091 | D:2 | Reached XP level 4. HP: 24/31 MP: 0/0 1696 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_rooms, serial_shops, shop, minmay_misc_feat_cross, item_on_display_a D:2: layout_basic D:3: minmay_evil_eye, layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 3 | 3.0 Dodging | 3 | 3.6 Spellcasting | | 3.3 Conjurations | | 3.3 Hexes | | 3.3 Summonings | | 3.3 Necromancy | | 3.3 Translocations | | 3.3 Fire Magic | | 3.3 Ice Magic | | 3.3 Air Magic | | 3.3 Earth Magic | | 3.3 Alchemy | | 3.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Cast: Sting | 45 | 10 || 55 Mercury Vapours | | 2 || 2 Armour: Robe | 6 | 4 || 10 Dodge: Dodged | 9 | 5 || 14