Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 2262376030546058466 48 EonDragon20 the Caller (level 3, 0/24 HPs) Began as a Merfolk Summoner on Feb 10, 2024. Slain by Terence ... wielding a +1 heavy hand axe (15 damage) ... on level 2 of the Dungeon. The game lasted 00:04:11 (1417 turns). EonDragon20 the Caller (Merfolk Summoner) Turns: 1417, Time: 00:04:12 Health: 0/24 AC: 3 Str: 8 XL: 3 Next: 72% Magic: 1/6 EV: 12 Int: 16 God: Gold: 78 SH: 0 Dex: 14 Spells: 0/6 levels left rFire . . . i - +1 spear (heavy) rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated, inugami summoned A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons i - a +1 heavy spear (weapon) Missiles d - 2 throwing nets Armour a - a +1 robe (worn) Potions b - a potion of magic c - 2 potions of heal wounds {unknown} e - a potion of berserk rage {unknown} f - 2 potions of curing g - a potion of enlightenment {unknown} h - 2 potions of invisibility {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting * Level 5.3 Summonings You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 2% 1 b - Call Imp Summ 36% N/A 3% 2 c - Call Canine Familiar Summ 18% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 4% 1d4 21% 1 Sublimation of Blood Necr 1% N/A 30% 2 Vampiric Draining Necr 1% 2d6 52% 3 Martyr's Knell Necr/Summ 10% N/A 56% 4 Summon Blazeheart Golem Fire/Summ 10% N/A 56% 4 Summon Lightning Spire Summ/Air 10% N/A 56% 4 Petrify Alch/Erth 1% N/A 90% 4 Curse of Agony Necr 1% N/A 99% 5 Irradiate Conj/Alch 0% 3d11 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha, Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. You start resting. Magic restored. There is a stone staircase leading down here. You climb downwards. Level annotation: Natasha, Terence There is a stone staircase leading up here. There is an escape hatch in the ceiling here. Terence is nearby! Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! Casting: Call Canine Familiar (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. Your inugami hits Terence. Your inugami barely misses Terence. Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Your inugami barely misses Terence. Terence closely misses you. Terence hits your inugami with a +1 heavy hand axe. Your inugami completely misses Terence. You barely miss Terence. Terence is lightly wounded. Terence hits you with a +1 heavy hand axe! Terence hits your inugami but does no damage. Your inugami closely misses Terence. You closely miss Terence. Terence is lightly wounded. Terence hits you with a +1 heavy hand axe! Ouch! That really hurt! You die... Terence says, "Time to find some more victims." ##..# #.# #............####### ##..###.# #.#####...)........#### ........###.......#.#.#....(..... ##..........#######...#.####.#... ##.#######.# #.....##.# #.@... #.........####.##.>.#.# ###@## #..####........##.>...# #.# #..# #.....##.##<..########.#. #.<####.....##@h...###.l@.....# #..##.....<...@.......J#######. ###.....#.....########## # ...........#### ####.####.># # #.# #..# # #.# #..# # #.# #..# ####.####..# # You could see Terence (ally target) and a friendly inugami (summoned). Vanquished Creatures A goblin (D:2) A rat (D:2) 2 creatures vanquished. Vanquished Creatures (collateral kills) 3 adders (D:2) 3 bats (D:1) 3 endoplasms A hobgoblin (D:2) A kobold (D:1) 3 quokkas (D:1) 2 ball pythons 2 rats 18 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EonDragon20 the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 339 | D:1 | Reached XP level 2. HP: 9/19 MP: 1/5 416 | D:1 | Learned a level 2 spell: Call Imp 784 | D:2 | Noticed Terence 805 | D:2 | Noticed Natasha 907 | D:2 | Reached XP level 3. HP: 19/24 MP: 1/6 1113 | D:2 | Reached skill level 5 in Summonings 1336 | D:1 | Learned a level 3 spell: Call Canine Familiar 1417 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_rooms, minmay_misc_feat_nine_boxes D:2: layout_loops_ring, uniq_natasha, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 5 | 5.3 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 13 Spear || 6 Cast: Summon Small Mamm || 37 Call Imp || 7 Call Canine Famil || 1 Use: Scroll || 4 Armour: Robe || 38 Dodge: Dodged || 46