Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 2407664041606561332 4 Erasure the Magician (level 1, 0/15 HPs) Began as a Djinni Fire Elementalist on Jan 29, 2023. Slain by a goblin ... wielding a +0 dagger (1 damage) ... on level 1 of the Dungeon. The game lasted 00:04:48 (53 turns). Erasure the Magician (Djinni Fire Elementalist) Turns: 53, Time: 00:04:49 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 66% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - 6 poisoned darts Armour a - a +0 robe (worn) Potions b - a potion of degeneration {unknown} Skills: + Level 2.3 Dodging + Level 1.5 Stealth + Level 0.2 Unarmed Combat + Level 2.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 b - Scorch Fire 20% 2d6 11% 2 c - Conjure Flame Conj/Fire 10% 6-21 21% 3 d - Inner Flame Hex/Fire 10% N/A 21% 3 e - Flame Wave Conj/Fire 10% 2d6 56% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You see here a bat corpse. Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You miscast Foxfire. Nothing appears to happen. The goblin shouts! Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate There is not enough space to conjure foxfire! Your foxfire dissipates! The foxfire hits the kobold. The kobold is severely wounded. Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: a kobold, wielding a +0 whip and quivering stones (severely wounded) You miscast Foxfire. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The kobold barely misses you. Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * A quokka comes into view. The kobold misses you. There are monsters nearby! Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate There is not enough space to conjure foxfire! Your foxfire dissipates! The foxfire hits the kobold. You kill the kobold! You are too injured to fight recklessly! The goblin barely misses you. You are too injured to fight recklessly! The goblin attacks as you move away! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. You die... #.>..... #######.....P #.....#....P#~# #.....#....##~## # #.....##...~~~~ .# #.....##...##~##.# #.....##)..P#~#P.# #....@.†....P.P..# #..rg.##.........# #.....#......<...# #.#+#.#..........# #)# #+#.....P.P..# #..r# ....#.P#~#P.# #...# .....#.##~##.# .....# .......~~~~ ..# ......# .....#. #~## ..# You could see a quokka and a goblin. Vanquished Creatures A goblin (D:1) A kobold (D:1) A bat (D:1) A frilled lizard (D:1) 4 creatures vanquished. Vanquished Creatures (others) 3 foxfires (D:1) 3 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Erasure the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Erasure set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 53 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic, chequers_serial_rivers_small_a, minmay_rat_gold_closets Action || total -------------------------++------- Melee: Unarmed || 13 Cast: Foxfire || 4 Armor: Robe || 1 Dodge: Dodged || 14