Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 7493731182693671123 46 Erdrock the Apothecary (level 3, -3/24 HPs) Began as a Merfolk Alchemist on Sept 4, 2024. Frozen to death by an endoplasm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:14:10 (2069 turns). Erdrock the Apothecary (Merfolk Alchemist) Turns: 2069, Time: 00:14:10 Health: -3/24 AC: 2 Str: 8 XL: 3 Next: 68% Magic: 5/6 EV: 12 Int: 16 God: Gold: 130 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . r - +4 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons i - a +0 sling r - a +4 short sword (weapon) Missiles j - 17 stones Armour a - a +0 robe (worn) l - a +0 leather armour n - an orb of light Jewellery m - a ring of fire Scrolls c - 2 scrolls of teleportation {unknown} f - a scroll of immolation {unknown} g - a scroll of noise {unknown} h - a scroll of enchant weapon {unknown} p - a scroll of blinking {unknown} Potions b - a potion of magic e - a potion of ambrosia {unknown} k - a potion of haste {unknown} o - 2 potions of cancellation {unknown} q - a potion of might {unknown} Skills: + Level 3.4 Dodging + Level 2.9 Stealth + Level 2.4 Spellcasting - Level 0.9 Conjurations + Level 4.5 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 6% 1 b - Mercury Vapours Alch/Air 18% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 12% 2x1d4 17% 1 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Inner Flame Hex/Fire 1% N/A 52% 3 Olgreb's Toxic Radiance Alch 16% N/A 30% 4 Sticky Flame Fire/Alch 9% 2d5 61% 4 Flame Wave Conj/Fire 3% 2d5 86% 4 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 1% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You climb upwards. There is a stone staircase leading down here. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (53% to hit) The sting misses the frilled lizard. The frilled lizard closely misses you. The endoplasm barely misses you. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (53% to hit) The sting misses the frilled lizard. The frilled lizard barely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You closely miss the frilled lizard. The frilled lizard closely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Okay, then. You hit the frilled lizard. You kill the frilled lizard! The endoplasm barely misses you. The endoplasm attacks as it pursues you! The endoplasm barely misses you. Press: ? - help, v - describe, . - travel Here: an endoplasm The floor. The endoplasm attacks as it pursues you! The endoplasm barely misses you. The endoplasm attacks as it pursues you! The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm barely misses you. You completely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You die... ###.#.#.#...#.#.#.#.# # #.÷.#...⌠...#.[.#.# ###.#.#.#...#.#.#.#.# ##..#...##.##...#...# ..#.#.#.......#.#.#.# ..#...##.###.##...#.# ..#.#...........#.#.# .#..##.###.###.##...# .##.............@J#.# ..##.###.###.###.##># .#####.### #.#.###..# .(.....# #.#.#.#.## .....### #.#.....# .###.# ###.###.### ...#.#####...# #.# ........##.### #.# #######....#####.###### You could see an endoplasm. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) A dart slug (D:1) 3 ball pythons 3 endoplasms 2 giant cockroaches 3 hobgoblins 3 kobolds 5 quokkas A bat (D:2) 4 frilled lizards 2 goblins (D:1) 2 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Erdrock the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 150 | D:1 | Found Xaojed's Assorted Antiques. 161 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 990 | D:2 | Reached XP level 3. HP: 12/24 MP: 4/6 1124 | D:2 | Learned a level 2 spell: Mercury Vapours 1620 | D:2 | Found a faded altar of an unknown god. 2062 | D:2 | HP: 1/24 [frozen (4)] 2069 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_loops_cross, serial_shops, nicolae_shop_crystal, minmay_vboxes D:2: layout_basic, ebering_ecumenical_altar_abandoned, nicolae_concentric_dashed_squares_wild, st_stairs_7 D:3: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.4 Stealth | | 2.9 Spellcasting | | 2.4 Conjurations | | 0.9 Alchemy | | 4.5 Action || total ---------------------------++------- Melee: Dagger || 83 Short sword || 4 Cast: Sting || 30 Stab: Sleeping || 1 Armour: Robe || 42 Dodge: Dodged || 65