Dungeon Sprint DCSS version 0.32.1-5-gba85492886 (console) character file. Game seed: 12622078000921584576 7 Erg the Conjurer (level 2, -2/31 HPs) Began as an Oni Conjurer on Jan 12, 2025. Was an Initiate of Vehumet. Slain by an air elemental (11 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:01 (98 turns). Erg the Conjurer (Oni Conjurer) Turns: 98, Time: 00:03:02 Health: -2/31 AC: 3 Str: 10 XL: 2 Next: 0% Magic: 8/8 EV: 8 Int: 19 God: Vehumet [......] Gold: 0 SH: 0 Dex: 7 Spells: 8/11 levels left rFire . . . P - +11 Screaming Sword {sonic wave} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no teleportation @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch Inventory: Hand Weapons J - a +5 broad axe K - a +5 hand cannon L - a +5 demon whip M - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). N - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. P - the +11 Screaming Sword (weapon) {sonic wave} (You found it in the Dungeon) Q - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. Armour a - a +0 robe (worn) q - +5 fire dragon scales r - +5 golden dragon scales s - +5 ice dragon scales t - +5 shadow dragon scales u - +5 storm dragon scales v - an orb of mayhem O - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Jewellery y - a ring of flight z - a +6 ring of dexterity A - a +6 ring of dexterity B - a +6 ring of intelligence C - a +6 ring of intelligence D - a +6 ring of strength E - a +6 ring of strength Talismans F - a beast talisman G - a blade talisman H - a maw talisman I - a serpent talisman Wands w - a wand of mindburst (7) x - a wand of light (5) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear Potions b - 8 potions of magic c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Skills: + Level 3.6 Fighting + Level 2.3 Armour - Level 1.7 Dodging - Level 1.4 Stealth + Level 5.2 Spellcasting + Level 5.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History P - the +11 Singing Sword (weapon) {sonic wave} You start resting. Magic restored. Okay, then. Unknown command. Unknown command. Welcome to arena 1. You enter the transporter and appear at another place. 2 air elementals come into view. Found a book of Transmutation and a +4 plate armour of cold resistance. Found a transporter. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line, f - air elemental Aim: an air elemental (dormant, 100% to hit) The bolt of light hits the air elemental! The air elemental is moderately damaged. The bolt of light hits the air elemental! The air elemental is heavily damaged. The air elemental fires a burst of electricity at you. The stunning burst hits you. You suddenly lose the ability to move! The air elemental hits you! * * * LOW HITPOINT WARNING * * * The air elemental hits you. * * * LOW HITPOINT WARNING * * * The air elemental hits you. * * * LOW HITPOINT WARNING * * * You can move again. Unknown command. Unknown command. Press: ? - help, v - describe, . - travel Here: an air elemental (heavily damaged) The floor. Unknown command. Unknown command. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line, f/p - air elemental Aim: an air elemental (heavily damaged, 43% to hit) The bolt of light misses the air elemental. The air elemental hits you! You die... ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.[.:.▓ ▓.....▓ ▓.EE..▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see 2 air elementals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Erg the Oni Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 3/3 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 58 | D | Became a worshipper of Vehumet 59 | D | Reached skill level 5 in Spellcasting 59 | D | Reached skill level 5 in Conjurations 59 | D | Reached XP level 2. HP: 31/31 MP: 4/8 63 | D | Learned a level 2 spell: Searing Ray 96 | D | Entered arena 2. 96 | D | Noticed an air elemental 96 | D | Noticed an air elemental 96 | D | Found a transporter. 97 | D | Paralysed by an air elemental for 1 turns 98 | D | Slain by an air elemental Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.6 Armour | 2 | 2.3 Spellcasting | 5 | 5.2 Conjurations | 5 | 5.3 Dodging | | 1.7 Stealth | | 1.4 Action || total ---------------------------++------- Evoke: Wand || 2 Use: Potion || 1 Armour: Robe || 5